GameDev Pulse
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Here's what happens when you play the new Oblivion on HDD!

#Bugs@GameDEV
#Bethesda@GameDEV
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Oddly enough, La Quimera, the game from Reburn (ex 4A Games staff) is delayed the same day it was supposed to be released. The initial reviews (and there are not many of them) called it a relic, like a bad game from 2008.

It brings nothing new to the table, nothing exciting in the gameplay, narrative, or visuals. And the overall quality is just bad β€” visual bugs, stiff controls, and so on. They messed up even with the most basic things β€” to open a menu the player has to use P-key on the keyboard and ESC does nothing.

And it loads up Ryzen 9 7950X3D to 100% all the time, all cores, regardless of the actual scene. And the performance is still not quite there β€” frame pacing can go nuts or the whole game gets locked at 30 FPS after 10 minutes of gameplay.

#Bugs@GameDEV
#Fail@GameDEV
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Valve accidentally sent out rejection letters to... thousands of developers! Who never applied for Next Fest. According to some reports, they actually sent it to EVERYONE.

#Steam@GameDEV
#Valve@GameDEV
#Bugs@GameDEV
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I've tried it, and Vulkan in Blender is an unstable piece of shit. The only way to fix it is to use it and report bugs.

In my case, the whole Blender installation got so unstable, that it can't be launched anymore.

https://www.youtube.com/watch?v=7cta91Y53gs
#Blender@GameDEV
#Bugs@GameDEV
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Hell is Us is available as a free demo on Steam and it isn't ready at all. The game has an extremely odd player controller with a forced camera and inconsistent reaction to obstacles.

And the level design feels outdated by three decades. Despite it was made by some of people who created Deus Ex Mankind Divided πŸ˜‘

Why not the whole team? Others were busy, making Unknown 9. I'm not even kidding.

#Bugs@GameDEV
#WTF@GameDEV
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Mixamo, the free animation platform went down today and the funniest part: Adobe support team was unable to help, since they were unaware they own Mixamo.

#Adobe@GameDEV
#Bugs@GameDEV
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/v/ do Brasil
This framerate at the beginning of Borderlands 4 on PS5 PRO. Imagine the base consoles in the middle of the game.
People are saying that the game is indeed fun, but techical condition sux arse. A lot of people can't make it run past main menu (or intro sequence).

#UnrealEngine@GameDEV
#Bugs@GameDEV
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It seems like Total War Warhammer III developers made players mad and a lot of influencers to quit the series.

1. New bugs caused AI to do nothing after certain moment. Some factions just literally stop any steps further after turn 20.

2. New random effects from unique places can cause significant damage to the player without clarity on how to counter, like plague everywhere.

3. A lot of GPU-related crashes.

4. New skills and gameplay features often not fit into the overall balance (there are over 100 lords in the game, folks).

Honestly, at certain point it may make sense to move on and make the new Total War Rome.

#RTS@GameDEV
#Bugs@GameDEV
#SEGA@GameDEV
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Steam is down. To be more specific, Steam community went offline in the morning and how it got even worse, so the store and APIs are also down.

#Steam@GameDEV
#Bugs@GameDEV
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Burnout burned out and Wreckreation wrecked...

Nothing works as expected
Driving physics is messy
Performance issues
Visual bugs and flickering

How so?

Lack of proper play testing and QA, despite the support from THQ Nordic this time. Those are ex Burnout developers who quit Criterion Games and this is their FOURTH try to make a new racing game. It's better than their previous tries, but still.

#IndieGames@GameDEV
#Bugs@GameDEV
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Watch Dogs 2

The game is very impressive, but it's in poor shape on any modern NVIDIA card with high refresh rate monitors. It is flickering like hell.

On the pirated version you can simply replace the DX11 with Vulkan, but on a legit one the solution is literally to limit the game at 60 FPS. Even if it's capable of running at 160.

And Ubisoft officially refuses to fix it, but they are still selling it just fine.

#Bugs@GameDEV
#Ubisoft@GameDEV
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