GameDev Pulse
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Graphics engineer found that Portal RTX isn't actually limited by Raytracing in general even on Radeon 6000 cards. So, if you guessed that the game's performance is a joke – you were right!

Instead, the game is ridiculously poorly optimized in totally different areas, so it's low performance on any GPU is kinda intentional:

There's a huge ubershader, that somehow makes way too many operations outside Raytracing pipeline. It is either a system-wise driver bug in general or API bug.

https://twitter.com/JirayD/status/1601036292380250112

#RTX #Nvidia #Raytracing #Radeon #GPU
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Pathetic clowns, who don't even understand how it works, are trying to fight new tech... how many times this happened in history?

#AI #AIart #noaiart
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Godot SDFGI plan for 4.1.pdf
2 MB
New #SDFGI notes: Juan announced, that his #GlobalIllumination will only be truly updated in Godot 4.1, not 4.0

So... waiting for #Godot?
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Another implementation of #Blender texturing addon, this time it can texture the whole mesh and keep edges placement in mind!

https://github.com/carson-katri/dream-textures

#NeuralNetworks #AI #StableDiffusion
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This is how you can completely ruin the art direction of the game by adding Raytracing mindlessly. The first one is technically correct, but soulless shit.

The original (second image) is exactly how it was intentionally designed (before the recent "update").

#TheWitcher3 #RTX #Raytracing #CDPR
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The best #Cosplay
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A very detailed and simple article about how Neural networks generate images (and why it will not help to hide your art from it, since it can make images from nearly anything and nearly nothing):

https://www.washingtonpost.com/technology/interactive/2022/ai-image-generator/

#AI #NeuralNetworks
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New #OpenSource compiler for #GDScript that allows you to speedup the execution without making the source more complicated:

https://gitlab.com/the-SSD/gdscript-compiler
#Godot #GodotEngine
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You know, #ChatGPT would probably pass some job interviews...

#NeuralNetworks #AI
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How much money you may pay for trying to squeeze some $$$ from kids? Quite some! (LINK)

#Roblox, get ready!
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The last one, I promise! (LoL, nope)
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Imagine a one-page agreement with Id Software for not one, but two games. And one of those games created the FPS category! Here is that agreement, for both the Commander Keen sequel, Goodbye Galaxy, and the birth of the first-person shooter, Wolfenstein 3D.

#Legal #Royalties #Contracts #Retrogames #IDSoftware #FPS
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