GameDev Pulse
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Game Developers News, Lessons, Books, Assets and many more. Godot, Unreal Engine, Unity, Blender. Our Website is https://gameunion.tv/en
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Not the best series, IMO
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Meet #ChatGPT – its AI answers are actually... Correct and useful! Even if you want to discuss programming.

Questions by @gamedev_suffering

#NeuralNetworks #AI
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Another #UnrealEngine tutorial for you, guys!

#UE #TipsAndTricks #Tutorials (by Robin Vanina)
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The only reason to watch #TGA22 was Bill Clinton's cameo!
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A very stylish example of #IndieGames #FPS – the demo is available on Steam for free!

https://store.steampowered.com/app/1785150/Friends_vs_Friends/
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Yep, and this is why you need #GlobalIllumination

UE5 is the best with Lumen
Godot 4 has #SDFGI + SSIL
Unity suck cocks

#Unity #Godot #UE #UnrealEngine #Lumen
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The year is 2027, a time of great innovation and conspiracy.

I told the AI to make me a game for tonight. It took 6 seconds. Way too long and it is using only 4K textures. Filling my complaint...

#NeuralNetworks #AI #ChatGPT
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Graphics engineer found that Portal RTX isn't actually limited by Raytracing in general even on Radeon 6000 cards. So, if you guessed that the game's performance is a joke – you were right!

Instead, the game is ridiculously poorly optimized in totally different areas, so it's low performance on any GPU is kinda intentional:

There's a huge ubershader, that somehow makes way too many operations outside Raytracing pipeline. It is either a system-wise driver bug in general or API bug.

https://twitter.com/JirayD/status/1601036292380250112

#RTX #Nvidia #Raytracing #Radeon #GPU
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Pathetic clowns, who don't even understand how it works, are trying to fight new tech... how many times this happened in history?

#AI #AIart #noaiart
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Godot SDFGI plan for 4.1.pdf
2 MB
New #SDFGI notes: Juan announced, that his #GlobalIllumination will only be truly updated in Godot 4.1, not 4.0

So... waiting for #Godot?
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Another implementation of #Blender texturing addon, this time it can texture the whole mesh and keep edges placement in mind!

https://github.com/carson-katri/dream-textures

#NeuralNetworks #AI #StableDiffusion
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This is how you can completely ruin the art direction of the game by adding Raytracing mindlessly. The first one is technically correct, but soulless shit.

The original (second image) is exactly how it was intentionally designed (before the recent "update").

#TheWitcher3 #RTX #Raytracing #CDPR
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