GameDev Pulse
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Yep, exactly #Meme
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By the way, we make games too! 😊 And how was your day?

#GameArt #GameDev
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The real deal! #AMD #Radeon vs #NVIDIA

#Meme
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Just go check the documentation, dude!

Documentation:
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CDPR just released a new update for Cyberpunk 2077, that allows you to use FSR 2.1 natively on almost any GPU. This is Full HD + FSR 2.1 Balanced, even windows with thin lines are not flickering.

Very impressive!

Now go support FSR 2.1 request for Godot 4: https://github.com/godotengine/godot-proposals/issues/4280
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Mark Darrah (ex. Executive Producer of #Bioware) talks about the making of #DragonAge 2 and Inquisition #RPG

About their search of an open-world compatible engine, competition with #Skyrim, and the rush to deal with issues that were too big to rush, but have to be done quickly just to keep the series alive.

https://www.youtube.com/watch?v=4Q5_RsII_Ho
Yep
We live in the era when a 1KG laptop with integrated graphics can run Substance Painter in silent fan mode. And UE5, Blender 3.x, Unity, Godot – anything.

I'm thinking that maybe (just maybe) it's time to get rid of my desktop)
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Same request and totally different outputs from 50 SD models trained on specific images!

#StableDiffusion #NeuralNetworks #AI #AIArt

https://www.reddit.com/r/StableDiffusion/comments/ysroc7/same_prompt_in_55_models/
Yep, it's #Blender
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Goat Simulator 3: very passionate #mocap
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