For high-quality meshes #Tesselation was the most common #Displacement method for years (in addition to various Deep Parallax and Raymarching techniques). So, Adobe decided to reimagine the whole idea with Tessellation-Free Displacement Mapping for #RayTracing
https://perso.telecom-paristech.fr/boubek/papers/TFDM/
(you can download and review some of their files)
https://perso.telecom-paristech.fr/boubek/papers/TFDM/
(you can download and review some of their files)
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#UnrealEngine plugin for quick prototyping, mostly compatible with blueprints! #Free and #OpenSource under MIT license.
https://github.com/TrickyFatCat/TrickyPrototyping
https://github.com/TrickyFatCat/TrickyPrototyping
GitHub
GitHub - TrickyFatCat/TrickyPrototyping: UE4 plugin for rapid prototyping. It contains the most basic systems and mechanics which…
UE4 plugin for rapid prototyping. It contains the most basic systems and mechanics which can be found in majority of games. - GitHub - TrickyFatCat/TrickyPrototyping: UE4 plugin for rapid prototypi...
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#IndieGames developers still struggle, when they need to make multiple animations and properly combine them into a single file. Here is #Free and #OpenSource solution:
https://nilooy.github.io/character-animation-combiner/
https://nilooy.github.io/character-animation-combiner/
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And another amazing #Free and #OpenSource update from GDQuest – interactive tutorial to learn #GodotEngine programming!
https://gdquest.github.io/learn-gdscript/
https://gdquest.github.io/learn-gdscript/
gdquest.github.io
Learn to Code From Zero with Godot
Make your family and friends proud. Learn skills in high demand by creating fun toys and games. Finally become a game developer!
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Horizon Forbidden West is out!
New #PlayStation 's flagship Open World is trying to achieve the best looking terrain and vegetation. Here are some comparisons between PS4 and PS5 versions!
It looks stunning most of the time, but LOD states are still obvious and objects can appear in front of the camera just 40-50 meters away from the player.
New #PlayStation 's flagship Open World is trying to achieve the best looking terrain and vegetation. Here are some comparisons between PS4 and PS5 versions!
It looks stunning most of the time, but LOD states are still obvious and objects can appear in front of the camera just 40-50 meters away from the player.
Do you like #Free #GameAssets? Grab this #Stylized #Textures, made with Material Maker app!
https://www.materialmaker.org/material?id=365
https://www.materialmaker.org/material?id=365
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Amazing #Procedural generator, that makes abandoned houses in #Blender:
https://twitter.com/monorender/status/1496909748532355077
https://twitter.com/monorender/status/1496909748532355077
Twitter
Monorender
Have you seen the Abandoned #house generator made with #geometrynodes by Soapz (vimeo.com/user5987709) in #b3d? Soo nice! Here's the @BlenderArtists theread: blenderartists.org/t/procedural-a…
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