GameDev Pulse
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GameDev Pulse
Road to Vostok got over 500 reviews in a few hours and landed at 82% positive reviews on Steam. The number of reviews suggests that he already sold over 15000 copies, probably up to 20000. Which after all taxes and fees is over $70K in his pocket (most likely…
And in a day Road to Vostok paid off for "years of development". The creator is extremely thankful for the community and promises to make the game even better.

At current rate of reviews it can be up to $500K of post tax revenue for mostly a solo developed game.

If anyone asks you about successful Godot Engine games: Buckshot Roulette, Slay the Spire 2, and Road to Vostok all made it to commercial success recently.

https://store.steampowered.com/app/1963610/Road_to_Vostok/
#IndieGames@GameDEV
#FPS@GameDEV
#GodotEngine@GameDEV
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In the meantime, Road to Vostok apparently sold ~150 000 copies so far and the sales are not slowing down (compared to 100K copies on Friday). The official data will probably catch up in a couple of days, but it looks oddly solid by reviews alone.

#IndieGames@GameDEV
#GodotEngine@GameDEV
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LOL, I want it (via)

#GodotEngine@GameDEV
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GameDev Pulse
In the meantime, Road to Vostok apparently sold ~150 000 copies so far and the sales are not slowing down (compared to 100K copies on Friday). The official data will probably catch up in a couple of days, but it looks oddly solid by reviews alone. #IndieGames@GameDEV…
So, last Friday it was 100K copies, a few days ago the number surpassed 150K, and now Road to Vostok officially reached 200 000 copies.

The next big patch is expected around April 22, most of the reviews are positive, and DAU sits at around 43K (not CCU though, it's just OK).

And there are already over 200 mods for the game (yes, it's moddable).

#IndieGames@GameDEV
#GodotEngine@GameDEV
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Finally, Godot Engine will support HDR now, the real one:

Some may be confused like "I remember HDR in Half-Life Lost Coast!" but that wasn't HDR, it was dynamic exposure (supported by Godot for ages).

This time real HDR screens with huge luminosity will be compatible with Godot out of the box. I still recommend make your games compatible and focused on SDR first and extend to HDR later.

https://godotengine.org/article/hdr-output-arrives-in-godot-4-7/
#GodotEngine@GameDEV
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GameDev Pulse
OK, Godot Engine intensifies! https://www.youtube.com/watch?v=l1LNorfPlNc #GodotEngine@GameDEV #Battlefield@GameDEV
Since Battlefield Portal is made with Godot Engine, they decided to become a platinum sponsor and support the development.

What a time to be alive!

#Battlefield@GameDEV
#GodotEngine@GameDEV
#FOSS@GameDEV
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Godot Foundation has to adjust to the new AI-reality where thousands of vibe coders flood their GitHub:

- They need more hands
- They need more minds
- AI shall not pass

https://godotengine.org/article/contribution-policy-2026/
#GodotEngine@GameDEV
#AI@GameDEV
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