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GET3D: A Generative Model of High Quality 3D Textured Shapes Learned from Images
https://nv-tlabs.github.io/GET3D/
#NVIDIA #3DModels #GameAssets #AI #NeuralNetworks
https://nv-tlabs.github.io/GET3D/
#NVIDIA #3DModels #GameAssets #AI #NeuralNetworks
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UNIGINE 2.16 - Asset Store, Vulkan & DirectX 12, ROS Integration, New Window Manager
https://unigine.com/news/2022/unigine-2-16-asset-store-vulkan-directx-12-ros-integration-new-window-manager
#Unigine #GameEngines #GameDev #Vulkan
https://unigine.com/news/2022/unigine-2-16-asset-store-vulkan-directx-12-ros-integration-new-window-manager
#Unigine #GameEngines #GameDev #Vulkan
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#StableDiffusion Web UI is now packed with built-in Train options to add more information to your model.
For example, you can add new actors or teach it to make weapons and vehicles properly (unlike the random crap it does now with public models).
For example, you can add new actors or teach it to make weapons and vehicles properly (unlike the random crap it does now with public models).
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I never heard of that, but there was an official release of Titanfall on X360. It was originally running at 5FPS without textures, so to run it at 30+ the team has had to rewrite Source engine modules from scratch:
https://www.youtube.com/watch?v=WFIt8rckp7Q
https://www.youtube.com/watch?v=WFIt8rckp7Q
YouTube
Titanfall on the Xbox 360 - The Impossible Port
The Xbox 360 port of Titanfall was a technical marvel. Developer Bluepoint Games pulled off the incredible and in todays episode we take a look at another impossible port - Respawn Entertainments 2014 - Titanfall
Sources:
► Titanfall Tech Interview - …
Sources:
► Titanfall Tech Interview - …
How to keep music between scenes? Godot Autoload / Global nodes tutorial
https://youtu.be/xT51BO8KrIg
https://youtu.be/xT51BO8KrIg
YouTube
How to keep music between scenes? Godot 3 Autoload / Global nodes tutorial
How to create a music controller? How to autoload scene?
Video made by request:
"Would love to see a tutorial from you on how you got music to play throughout all your scenes. :D"
---------------- Ways to Support ----------------
💝 Donate My Game: http…
Video made by request:
"Would love to see a tutorial from you on how you got music to play throughout all your scenes. :D"
---------------- Ways to Support ----------------
💝 Donate My Game: http…
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Emulating Double Precision on the GPU to Render Large Worlds in #GodotEngine
➡️ https://godotengine.org/article/emulating-double-precision-gpu-render-large-worlds
#Godot #GameEngines #GameDev #Programming #GPU
➡️ https://godotengine.org/article/emulating-double-precision-gpu-render-large-worlds
#Godot #GameEngines #GameDev #Programming #GPU
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On the left is the game of 2015, and on the right is the game of 2022, which barely runs 30FPS on next-gen consoles. We are moving back in time!
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SDFGI (signed distance field cascades global illumination) in #GodotEngine explained by its creators
Free PDF is available here and in our chat!
Free PDF is available here and in our chat!
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It's Indie Games #Music night!
Trombone Champ + Linkin Park
https://www.youtube.com/watch?v=xk6O2a8SrDU
Trombone Champ + Linkin Park
https://www.youtube.com/watch?v=xk6O2a8SrDU
YouTube
'In The End' by Linkin Park - Trombone Champ
I learnt how to use Unity for this.
Mapped by DerpyChap.
'In The Virtual End' by Ray Koefoed: https://youtu.be/M9J6DKJXoKk
Trombone Champ Modding Discord: https://discord.gg/d7XQJTxZ28
Mapped by DerpyChap.
'In The Virtual End' by Ray Koefoed: https://youtu.be/M9J6DKJXoKk
Trombone Champ Modding Discord: https://discord.gg/d7XQJTxZ28
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New addition to #Free #GodotEngine #Shaders pack – ultimate X-Ray collection!
https://github.com/alfredbaudisch/GodotShaderCollection/issues/3
#Godot #Shader
https://github.com/alfredbaudisch/GodotShaderCollection/issues/3
#Godot #Shader
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In Deus Ex Mankind Divided, instead of hacking a lock, you can simply upgrade your hands and break through the door itself to enter the room by throwing heavy objects into it for a minute.
Still faster than hacking, you know!
#GameDesign #ImmersiveSim #DeusEx
Still faster than hacking, you know!
#GameDesign #ImmersiveSim #DeusEx
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This is a mobile game Battle Prime. The team has had to make their own custom engine to be able to push this lighting system and HQ textures into the mobile API.
It was released a few years ago, but Wargaming tried to hunt and blackmail its ex-workers, so it was taken down from stores a few months after the release and recently got back. So, a hidden gem, gentlemen!
It was released a few years ago, but Wargaming tried to hunt and blackmail its ex-workers, so it was taken down from stores a few months after the release and recently got back. So, a hidden gem, gentlemen!
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Win Max 2 finally arrived 🤩 (extremely powerful portable gaming computer). The old 2020 model is on the left for comparison.
Already testing some #GodotEngine 4 projects.
It has a Ryzen 6800, Radeon 680M, 32Gb LPDDR5 6400 Quad-channel, 2TB PCI-E 4 SSD (+ one empty SSD slot), QHD screen and many more.
Already testing some #GodotEngine 4 projects.
It has a Ryzen 6800, Radeon 680M, 32Gb LPDDR5 6400 Quad-channel, 2TB PCI-E 4 SSD (+ one empty SSD slot), QHD screen and many more.
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Meet #IndieGame that looks better than many AAA: all that visuals were assembled by a solo developer!
https://www.youtube.com/watch?v=mZ2tzsCGGdI
https://www.youtube.com/watch?v=mZ2tzsCGGdI
YouTube
Eternal Evil Game Story Trailer
Steam: https://store.steampowered.com/app/1673630/Eternal_Evil/
A small town is being taken over by ghouls. Solve puzzles, carefully read notes and use various weapons against horrific and evolving enemies to uncover what is behind this gruesome event.
A small town is being taken over by ghouls. Solve puzzles, carefully read notes and use various weapons against horrific and evolving enemies to uncover what is behind this gruesome event.
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