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One fella has 1080 Ti and Indiana Jones isn't supported on cards without Raytracing. So he made his own version in Unity!
#Unity@GameDEV
#RayTracing@GameDEV
#Unity@GameDEV
#RayTracing@GameDEV
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Unity swapped Apply and Revert buttons in their UI between 2022 and Unity 6 for no reason. The change makes users accidentally reverse changes.
#Unity@GameDEV
#UIUX@GameDEV
#Unity@GameDEV
#UIUX@GameDEV
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Unity fired an undisclosed number of workers last morning by sending out a 5 AM email. The biggest loss is among Helsinki office. And this is the sixths significant layoffs wave in Unity in the last couple of years.
It's interesting that this time they attacked a cash cow: Unity ADs was heavily affected.
#Unity@GameDEV
#LayOffs@GameDEV
It's interesting that this time they attacked a cash cow: Unity ADs was heavily affected.
#Unity@GameDEV
#LayOffs@GameDEV
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As noted in Unity's latest 10-K filing, the company employed a total of 4,987 full-time workers across 34 offices in 17 countries as of December 31, 2024.
⚠️ By contrast, the company previously employed 6,746 full-time staffers across 57 offices in 19 countries as of December 31, 2023.
‼️ It means Unity has cut ties with precisely 1,761 full-time staff members over the past 12 months and closed 23 offices in the process.
Before counting people who were fired in addition a couple of weeks ago in 2025. (Alex Rehm)
#Unity@GameDEV
#LayOffs@GameDEV
⚠️ By contrast, the company previously employed 6,746 full-time staffers across 57 offices in 19 countries as of December 31, 2023.
‼️ It means Unity has cut ties with precisely 1,761 full-time staff members over the past 12 months and closed 23 offices in the process.
Before counting people who were fired in addition a couple of weeks ago in 2025. (Alex Rehm)
#Unity@GameDEV
#LayOffs@GameDEV
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Just in case anyone needed this to prototype their Unity game: Free Lowpoly Asset Bundle!
(Unity Store / Fab)
#Unity@GameDEV
#GameAssets@GameDEV
#Free@GameDEV
(Unity Store / Fab)
#Unity@GameDEV
#GameAssets@GameDEV
#Free@GameDEV
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⭐ Folks, I have a mobile publisher who is interested in a wide range of hybrid casual and casual games. Preferably Unity.
They can help with user acquisition, creatives and playables production, Amazon publishing, and more. Usually with a revenue share model, but deals are flexible and personal.
You can fill the form on a website 🙂 and share the post with friends if they are looking for a partner to scale their mobile games!
#Unity@GameDEV
#MobileGames@GameDEV
They can help with user acquisition, creatives and playables production, Amazon publishing, and more. Usually with a revenue share model, but deals are flexible and personal.
You can fill the form on a website 🙂 and share the post with friends if they are looking for a partner to scale their mobile games!
#Unity@GameDEV
#MobileGames@GameDEV
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GameDev Pulse
Finally, my Godot 4 Screen Effects shader has been released into Stable version and explained in details! https://www.youtube.com/watch?v=38JYL-KEEoc #Shaders@GameDEV #GodotEngine@GameDEV
Half of my Shaders knowledge comes from this fella:
https://www.youtube.com/watch?v=oQdVF_TecuY
#Shaders@GameDEV
#UnrealEngine@GameDEV
#Unity@GameDEV
https://www.youtube.com/watch?v=oQdVF_TecuY
#Shaders@GameDEV
#UnrealEngine@GameDEV
#Unity@GameDEV
YouTube
Fast Custom Lighting - Custom Lighting Models - Episode 14
In this video, I show how to create a custom lighting model that renders as fast as possible. This might work well for low power mobile phones or XR headsets that have weak GPUs or require high frame rates.
In order to render faster, this model does not…
In order to render faster, this model does not…
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