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π Coding Architecture (2024)
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CSS Basic Cheat Sheet
A comprehensive CSS Basic Cheat Sheet designed to simplify the learning process for beginners and serve as a quick reference guide for developers. This cheat sheet includes essential syntax, selectors, properties, and values, all organized in an easy-to-understand format. Whether you're styling text, adjusting layouts, or adding visual effects, this resource ensures that key concepts are always at your fingertips.
#CSS #WebDevelopment #CheatSheet #Coding #FrontEnd #HTML #CSSSelectors #BeginnerFriendly
https://t.iss.one/Ebooks2023
A comprehensive CSS Basic Cheat Sheet designed to simplify the learning process for beginners and serve as a quick reference guide for developers. This cheat sheet includes essential syntax, selectors, properties, and values, all organized in an easy-to-understand format. Whether you're styling text, adjusting layouts, or adding visual effects, this resource ensures that key concepts are always at your fingertips.
#CSS #WebDevelopment #CheatSheet #Coding #FrontEnd #HTML #CSSSelectors #BeginnerFriendly
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# π Java Programming Language β Part 1/10: Introduction to Java
#Java #Programming #OOP #Beginner #Coding
Welcome to this comprehensive 10-part Java series! Letβs start with the basics.
---
## πΉ What is Java?
Java is a high-level, object-oriented, platform-independent programming language. Itβs widely used in:
- Web applications (Spring, Jakarta EE)
- Mobile apps (Android)
- Enterprise software
- Big Data (Hadoop)
- Embedded systems
Key Features:
βοΈ Write Once, Run Anywhere (WORA) β Thanks to JVM
βοΈ Strongly Typed β Variables must be declared with a type
βοΈ Automatic Memory Management (Garbage Collection)
βοΈ Multi-threading Support
---
## πΉ Java vs. Other Languages
| Feature | Java | Python | C++ |
|---------------|--------------|--------------|--------------|
| Typing | Static | Dynamic | Static |
| Speed | Fast (JIT) | Slower | Very Fast |
| Memory | Managed (GC) | Managed | Manual |
| Use Case | Enterprise | Scripting | System/Game |
---
## πΉ How Java Works?
1. Write code in
2. Compile into bytecode (
3. JVM (Java Virtual Machine) executes the bytecode
---
## πΉ Setting Up Java
1οΈβ£ Install JDK (Java Development Kit)
- Download from [Oracle] :https://www.oracle.com/java/technologies/javase-downloads.html
- Or use OpenJDK (Free alternative)
2οΈβ£ Verify Installation
3οΈβ£ Set `JAVA_HOME` (For IDE compatibility)
---
## πΉ Your First Java Program
### π Explanation:
-
-
-
### βΆοΈ How to Run?
Output:
---
## πΉ Java Syntax Basics
β Case-Sensitive β
β Class Names β
β Method/Variable Names β
β Every statement ends with `;`
---
## πΉ Variables & Data Types
Java supports primitive and non-primitive types.
### Primitive Types (Stored in Stack Memory)
| Type | Size | Example |
|-----------|---------|----------------|
|
|
|
|
### Non-Primitive (Reference Types, Stored in Heap)
-
- Arrays β
- Classes & Objects
---
### π Whatβs Next?
In Part 2, weβll cover:
β‘οΈ Operators & Control Flow (if-else, loops)
β‘οΈ Methods & Functions
Stay tuned! π
#LearnJava #JavaBasics #CodingForBeginners
#Java #Programming #OOP #Beginner #Coding
Welcome to this comprehensive 10-part Java series! Letβs start with the basics.
---
## πΉ What is Java?
Java is a high-level, object-oriented, platform-independent programming language. Itβs widely used in:
- Web applications (Spring, Jakarta EE)
- Mobile apps (Android)
- Enterprise software
- Big Data (Hadoop)
- Embedded systems
Key Features:
βοΈ Write Once, Run Anywhere (WORA) β Thanks to JVM
βοΈ Strongly Typed β Variables must be declared with a type
βοΈ Automatic Memory Management (Garbage Collection)
βοΈ Multi-threading Support
---
## πΉ Java vs. Other Languages
| Feature | Java | Python | C++ |
|---------------|--------------|--------------|--------------|
| Typing | Static | Dynamic | Static |
| Speed | Fast (JIT) | Slower | Very Fast |
| Memory | Managed (GC) | Managed | Manual |
| Use Case | Enterprise | Scripting | System/Game |
---
## πΉ How Java Works?
1. Write code in
.java files 2. Compile into bytecode (
.class files) using javac 3. JVM (Java Virtual Machine) executes the bytecode
HelloWorld.java β (Compile) β HelloWorld.class β (Run on JVM) β Output
---
## πΉ Setting Up Java
1οΈβ£ Install JDK (Java Development Kit)
- Download from [Oracle] :https://www.oracle.com/java/technologies/javase-downloads.html
- Or use OpenJDK (Free alternative)
2οΈβ£ Verify Installation
java -version
javac -version
3οΈβ£ Set `JAVA_HOME` (For IDE compatibility)
---
## πΉ Your First Java Program
public class HelloWorld {
public static void main(String[] args) {
System.out.println("Hello, World!");
}
}### π Explanation:
-
public class HelloWorld β Class name must match the filename (HelloWorld.java) -
public static void main(String[] args) β Entry point of any Java program -
System.out.println() β Prints output ### βΆοΈ How to Run?
javac HelloWorld.java # Compiles to HelloWorld.class
java HelloWorld # Runs the program
Output:
Hello, World!
---
## πΉ Java Syntax Basics
β Case-Sensitive β
myVar β MyVar β Class Names β
PascalCase (MyClass) β Method/Variable Names β
camelCase (myMethod) β Every statement ends with `;`
---
## πΉ Variables & Data Types
Java supports primitive and non-primitive types.
### Primitive Types (Stored in Stack Memory)
| Type | Size | Example |
|-----------|---------|----------------|
|
int | 4 bytes | int x = 10; ||
double | 8 bytes | double y = 3.14; ||
boolean | 1 bit | boolean flag = true; ||
char | 2 bytes | char c = 'A'; |### Non-Primitive (Reference Types, Stored in Heap)
-
String β String name = "Ali"; - Arrays β
int[] nums = {1, 2, 3}; - Classes & Objects
---
### π Whatβs Next?
In Part 2, weβll cover:
β‘οΈ Operators & Control Flow (if-else, loops)
β‘οΈ Methods & Functions
Stay tuned! π
#LearnJava #JavaBasics #CodingForBeginners
Oracle
Download the Latest Java LTS Free
Subscribe to Java SE and get the most comprehensive Java support available, with 24/7 global access to the experts.
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# π Java Programming Language β Part 2/10: Operators & Control Flow
#Java #Programming #OOP #ControlFlow #Coding
Welcome to Part 2 of our Java series! Today we'll explore operators and control flow structures.
---
## πΉ Java Operators Overview
Java provides various operators for:
- Arithmetic calculations
- Logical decisions
- Variable assignments
- Comparisons
### 1. Arithmetic Operators
### 2. Relational Operators
### 3. Logical Operators
### 4. Assignment Operators
---
## πΉ Control Flow Statements
Control the execution flow of your program.
### 1. if-else Statements
### 2. Ternary Operator
### 3. switch-case Statement
### 4. Loops
#### while Loop
#### do-while Loop
#### for Loop
#### Enhanced for Loop (for-each)
---
## πΉ Break and Continue
Control loop execution flow.
---
## πΉ Practical Example: Number Guessing Game
---
### π What's Next?
In Part 3, we'll cover:
β‘οΈ Methods and Functions
β‘οΈ Method Overloading
β‘οΈ Recursion
#JavaProgramming #ControlFlow #LearnToCodeπ
#Java #Programming #OOP #ControlFlow #Coding
Welcome to Part 2 of our Java series! Today we'll explore operators and control flow structures.
---
## πΉ Java Operators Overview
Java provides various operators for:
- Arithmetic calculations
- Logical decisions
- Variable assignments
- Comparisons
### 1. Arithmetic Operators
int a = 10, b = 3;
System.out.println(a + b); // 13 (Addition)
System.out.println(a - b); // 7 (Subtraction)
System.out.println(a * b); // 30 (Multiplication)
System.out.println(a / b); // 3 (Division - integer)
System.out.println(a % b); // 1 (Modulus)
System.out.println(a++); // 10 (Post-increment)
System.out.println(++a); // 12 (Pre-increment)
### 2. Relational Operators
System.out.println(a == b); // false (Equal to)
System.out.println(a != b); // true (Not equal)
System.out.println(a > b); // true (Greater than)
System.out.println(a < b); // false (Less than)
System.out.println(a >= b); // true (Greater or equal)
System.out.println(a <= b); // false (Less or equal)
### 3. Logical Operators
boolean x = true, y = false;
System.out.println(x && y); // false (AND)
System.out.println(x || y); // true (OR)
System.out.println(!x); // false (NOT)
### 4. Assignment Operators
int c = 5;
c += 3; // Equivalent to c = c + 3
c -= 2; // Equivalent to c = c - 2
c *= 4; // Equivalent to c = c * 4
c /= 2; // Equivalent to c = c / 2
---
## πΉ Control Flow Statements
Control the execution flow of your program.
### 1. if-else Statements
int age = 18;
if (age >= 18) {
System.out.println("Adult");
} else {
System.out.println("Minor");
}
### 2. Ternary Operator
String result = (age >= 18) ? "Adult" : "Minor";
System.out.println(result);
### 3. switch-case Statement
int day = 3;
switch(day) {
case 1:
System.out.println("Monday");
break;
case 2:
System.out.println("Tuesday");
break;
// ... other cases
default:
System.out.println("Invalid day");
}
### 4. Loops
#### while Loop
int i = 1;
while (i <= 5) {
System.out.println(i);
i++;
}
#### do-while Loop
int j = 1;
do {
System.out.println(j);
j++;
} while (j <= 5);
#### for Loop
for (int k = 1; k <= 5; k++) {
System.out.println(k);
}#### Enhanced for Loop (for-each)
int[] numbers = {1, 2, 3, 4, 5};
for (int num : numbers) {
System.out.println(num);
}---
## πΉ Break and Continue
Control loop execution flow.
// Break example
for (int i = 1; i <= 10; i++) {
if (i == 5) {
break; // Exit loop
}
System.out.println(i);
}
// Continue example
for (int i = 1; i <= 10; i++) {
if (i % 2 == 0) {
continue; // Skip even numbers
}
System.out.println(i);
}
---
## πΉ Practical Example: Number Guessing Game
import java.util.Scanner;
import java.util.Random;
public class GuessingGame {
public static void main(String[] args) {
Random rand = new Random();
int secretNumber = rand.nextInt(100) + 1;
Scanner scanner = new Scanner(System.in);
int guess;
do {
System.out.print("Guess the number (1-100): ");
guess = scanner.nextInt();
if (guess < secretNumber) {
System.out.println("Too low!");
} else if (guess > secretNumber) {
System.out.println("Too high!");
}
} while (guess != secretNumber);
System.out.println("Congratulations! You guessed it!");
scanner.close();
}
}
---
### π What's Next?
In Part 3, we'll cover:
β‘οΈ Methods and Functions
β‘οΈ Method Overloading
β‘οΈ Recursion
#JavaProgramming #ControlFlow #LearnToCode
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