Unreal Engine: Game Development from A to Z [2016]
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Автор: Lee J., Doran J., Misra N.
Издательство: Packt
Формат: EPUB/AZW3
Количество страниц: 1056
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Описание:
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Develop fantastic games and solve common development problems with Unreal Engine 4.
Unreal Engine technology powers hundreds of games. This Learning Path will help you create great 2D and 3D games that are distributed across multiple platforms.
The first module, Learning Unreal Engine Game Development, starts with small, simple game ideas and playable projects. It starts by showing you the basics in the context of an individual game level. Then, you’ll learn how to add details such as actors, animation, effects, and so on to the game.
This module aims to equip you with the confidence and skills to design and build your own games using Unreal Engine 4. By the end of this module, you will be able to put into practise your own content.After getting familiar with Unreal Engine’s core concepts, it’s time that you dive into the field of game development.
In this second module, Unreal Engine Game Development Cookbook we show you how to solve development problems using Unreal Engine, which you can work through as you build your own unique project. Every recipe provides step-by-step instructions, with explanations of how these features work, and alternative approaches and research materials so you can learn even more. You will start by building out levels for your game, followed by recipes to help you create environments, place meshes, and implement your characters.
By the end of this module, you will see how to create a health bar and main menu, and then get your game ready to be deployed and published.The final step is to create your very own game that will keep mobile users hooked.
This is what you’ll be learning in our third module, Learning Unreal Engine Android Game Development,Once you get the hang of things, you will start developing our game, wherein you will graduate from movement and character control to AI and spawning. Once you’ve created your application, you will learn how to port and publish your game to the Google Play Store.
With this course, you will be inspired to come up with your own great ideas for your future game development projects.
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What You Will Learn
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● Explore the Unreal Engine 4 editor controls and learn how to use the editor to create a room in a game level
● Get clued up about working with Slate, Unreal’s UI solution through the UMG Editor
● Put together your own content and materials to build cutscenes and learn how to light scenes effectively
● Get tips and tricks on how to create environments using terrain for outdoor areas and a workflow for interiors as well using brushes
● Explore the ways to package your game for Android Devices and porting it to the Google Playstore
● Know inside out about creating materials, and applying them to assets for better performance
● Understand the differences between BSP and static meshes to make objects interactive
#physics #math #code
#программирование@physics_math
#разработка_игр@physics_math
#gamedev@physics_math
#python #код #django #питон #джанго #программирование #cod #coding #ML #DataMining #deeplearning #neuralnets #neuralnetworks #neuralnetworks #ArtificialIntelligence #MachineLearning #DigitalTransformation #tech #ML #python
═════════════════════
Автор: Lee J., Doran J., Misra N.
Издательство: Packt
Формат: EPUB/AZW3
Количество страниц: 1056
═════════════════════
Описание:
═════════════════════
Develop fantastic games and solve common development problems with Unreal Engine 4.
Unreal Engine technology powers hundreds of games. This Learning Path will help you create great 2D and 3D games that are distributed across multiple platforms.
The first module, Learning Unreal Engine Game Development, starts with small, simple game ideas and playable projects. It starts by showing you the basics in the context of an individual game level. Then, you’ll learn how to add details such as actors, animation, effects, and so on to the game.
This module aims to equip you with the confidence and skills to design and build your own games using Unreal Engine 4. By the end of this module, you will be able to put into practise your own content.After getting familiar with Unreal Engine’s core concepts, it’s time that you dive into the field of game development.
In this second module, Unreal Engine Game Development Cookbook we show you how to solve development problems using Unreal Engine, which you can work through as you build your own unique project. Every recipe provides step-by-step instructions, with explanations of how these features work, and alternative approaches and research materials so you can learn even more. You will start by building out levels for your game, followed by recipes to help you create environments, place meshes, and implement your characters.
By the end of this module, you will see how to create a health bar and main menu, and then get your game ready to be deployed and published.The final step is to create your very own game that will keep mobile users hooked.
This is what you’ll be learning in our third module, Learning Unreal Engine Android Game Development,Once you get the hang of things, you will start developing our game, wherein you will graduate from movement and character control to AI and spawning. Once you’ve created your application, you will learn how to port and publish your game to the Google Play Store.
With this course, you will be inspired to come up with your own great ideas for your future game development projects.
═════════════════════
What You Will Learn
═════════════════════
● Explore the Unreal Engine 4 editor controls and learn how to use the editor to create a room in a game level
● Get clued up about working with Slate, Unreal’s UI solution through the UMG Editor
● Put together your own content and materials to build cutscenes and learn how to light scenes effectively
● Get tips and tricks on how to create environments using terrain for outdoor areas and a workflow for interiors as well using brushes
● Explore the ways to package your game for Android Devices and porting it to the Google Playstore
● Know inside out about creating materials, and applying them to assets for better performance
● Understand the differences between BSP and static meshes to make objects interactive
#physics #math #code
#программирование@physics_math
#разработка_игр@physics_math
#gamedev@physics_math
#python #код #django #питон #джанго #программирование #cod #coding #ML #DataMining #deeplearning #neuralnets #neuralnetworks #neuralnetworks #ArtificialIntelligence #MachineLearning #DigitalTransformation #tech #ML #python
The Android Game Developer’s Handbook [2016] Avisekhar Roy
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Описание:
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Gaming in android is an already established market and growing each day. Previously games were made for specific platforms, but this is the time of cross platform gaming with social connectivity. It requires vision of polishing, design and must follow user behavior.
This book would help developers to predict and create scopes of improvement according to user behavior. You will begin with the guidelines and rules of game development on the Android platform followed by a brief description about the current variants of Android devices available.
Next you will walk through the various tools available to develop any Android games and learn how to choose the most appropriate tools for a specific purpose. You will then learn JAVA game coding standard and style upon the Android SDK.
Later, you would focus on creation, maintenance of Game Loop using Android SDK, common mistakes in game development and the solutions to avoid them to improve performance. We will deep dive into Shaders and learn how to optimize memory and performance for an Android Game before moving on to another important topic, testing and debugging Android Games followed by an overview about Virtual Reality and how to integrate them into Android games.
Want to program a different way? Inside you’ll also learn Android game Development using C++ and OpenGL. Finally you would walk through the required tools to polish and finalize the game and possible integration of any third party tools or SDKs in order to monetize your game when it’s one the market!
#программирование@physics_math
#разработка_игр@physics_math
#android@physics_math
#game_development@physics_math
═════════════════════
Описание:
═════════════════════
Gaming in android is an already established market and growing each day. Previously games were made for specific platforms, but this is the time of cross platform gaming with social connectivity. It requires vision of polishing, design and must follow user behavior.
This book would help developers to predict and create scopes of improvement according to user behavior. You will begin with the guidelines and rules of game development on the Android platform followed by a brief description about the current variants of Android devices available.
Next you will walk through the various tools available to develop any Android games and learn how to choose the most appropriate tools for a specific purpose. You will then learn JAVA game coding standard and style upon the Android SDK.
Later, you would focus on creation, maintenance of Game Loop using Android SDK, common mistakes in game development and the solutions to avoid them to improve performance. We will deep dive into Shaders and learn how to optimize memory and performance for an Android Game before moving on to another important topic, testing and debugging Android Games followed by an overview about Virtual Reality and how to integrate them into Android games.
Want to program a different way? Inside you’ll also learn Android game Development using C++ and OpenGL. Finally you would walk through the required tools to polish and finalize the game and possible integration of any third party tools or SDKs in order to monetize your game when it’s one the market!
#программирование@physics_math
#разработка_игр@physics_math
#android@physics_math
#game_development@physics_math