In January the game will launch the P2P Marketplace β an in-game market where the value is created by you.
You will be able to:
πΉ trade and exchange items directly with other players;
πΉ build your own small (or large) economic empires;
πΉ increase the importance of every piece of loot
This is the first stage of our P2P economy.
At launch, before the TGE, all trading on the P2P market will be done in TON.
Right now, the market conditions for a TGE donβt look optimal, so we are waiting for a better window.
We will announce separately and in advance how and when the TGE will take place.
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Level Editor β early next year
This is our main step forward.
Early next year weβre launching the Level Editor β a tool that will give a part of the control of Planeta Nostraβs universe into your hands.
We believe in a P2P economy, active player participation, and the power of community. The next stage is not just to play, but to create, influence, earn, and share value.
The Level Editor will allow the community to create user-generated content, monetize it, and develop the worldβs story the way you want to see it β writing your own stories and contributing to the chronicles of the Deep Realm.
This is our main step forward.
Early next year weβre launching the Level Editor β a tool that will give a part of the control of Planeta Nostraβs universe into your hands.
We believe in a P2P economy, active player participation, and the power of community. The next stage is not just to play, but to create, influence, earn, and share value.
The Level Editor will allow the community to create user-generated content, monetize it, and develop the worldβs story the way you want to see it β writing your own stories and contributing to the chronicles of the Deep Realm.
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What makes the Level Editor so important:
Accessible even to beginners:
The editor is designed so that not only game designers, but also regular players can create levels: an intuitive interface and ready-made building blocks that let you assemble levels like a constructor.
AI integration:
The Level Editor will be integrated with AI and will help you quickly create vivid, well-thought-out, professional-quality content β from dialogues and descriptions to visual elements.
Content monetization:
Youβll be able not only to invent worlds, but also to earn from them: popular levels will bring their authors a share in the in-game economy.
Connected to the P2P economy:
Levels, items, and scenarios will all be integrated into the P2P marketplace and in-game circulation, becoming a part of the overall Planeta Nostra economy.
The Level Editor will also be connected to Spheroid Universe Spaces.
Public open beta scheduled for Q1 2026
Accessible even to beginners:
The editor is designed so that not only game designers, but also regular players can create levels: an intuitive interface and ready-made building blocks that let you assemble levels like a constructor.
AI integration:
The Level Editor will be integrated with AI and will help you quickly create vivid, well-thought-out, professional-quality content β from dialogues and descriptions to visual elements.
Content monetization:
Youβll be able not only to invent worlds, but also to earn from them: popular levels will bring their authors a share in the in-game economy.
Connected to the P2P economy:
Levels, items, and scenarios will all be integrated into the P2P marketplace and in-game circulation, becoming a part of the overall Planeta Nostra economy.
The Level Editor will also be connected to Spheroid Universe Spaces.
Public open beta scheduled for Q1 2026
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New large map and gameplay mechanics!
A major separate update will be a new large map, designed with the expanded Planeta Nostra gameplay mechanics and user-generated content in mind.
This map will be the first vivid example of what the new Level Editor is capable of and how far you can go in building your own adventures inside Planeta Nostra.
Quests and missions, item hunting, mini-games, interactive dialogues, P2P interactions, Avatar battles, new types of activities β all of this awaits you on the new map created with the Level Editor.
Release - Q1 2026
A major separate update will be a new large map, designed with the expanded Planeta Nostra gameplay mechanics and user-generated content in mind.
This map will be the first vivid example of what the new Level Editor is capable of and how far you can go in building your own adventures inside Planeta Nostra.
Quests and missions, item hunting, mini-games, interactive dialogues, P2P interactions, Avatar battles, new types of activities β all of this awaits you on the new map created with the Level Editor.
Release - Q1 2026
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Digitizing the Earth
Our key long-term goal is the digitization of the real world.
This is where Planeta Nostra becomes a gamified tool: the game helps collect data, build a digital layer, and create the foundation for precise XR object positioning in the real world.
Weβre working on the first XR version of the game and an Earth digitization module, where real-world spaces will become part of the Planeta Nostra Universe!
π More news in the year ahead! See you all in the New Year! π
Our key long-term goal is the digitization of the real world.
This is where Planeta Nostra becomes a gamified tool: the game helps collect data, build a digital layer, and create the foundation for precise XR object positioning in the real world.
Weβre working on the first XR version of the game and an Earth digitization module, where real-world spaces will become part of the Planeta Nostra Universe!
π More news in the year ahead! See you all in the New Year! π
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P2P Marketplace is Live π₯
The P2P Marketplace is now live: you can buy, sell, and trade your items directly with other players in TON. List your gear, hunt for underpriced loot, make your own deals, and quietly shift the balance of power inside Planeta Nostra.
At the same time, a new TON payment option is active in the Shop: you can pay for regular items in TON, get aπ discount, and unlock special bonuses when you choose TON. π
In February, TON withdrawal will open β everything you earn and save now on the Marketplace is getting ready to leave the game and land in your wallet.
Open the Marketplace, make your first trade, and quietly tip the balance of power in the Deep Realm.
Trade on P2P!π
The P2P Marketplace is now live: you can buy, sell, and trade your items directly with other players in TON. List your gear, hunt for underpriced loot, make your own deals, and quietly shift the balance of power inside Planeta Nostra.
At the same time, a new TON payment option is active in the Shop: you can pay for regular items in TON, get a
In February, TON withdrawal will open β everything you earn and save now on the Marketplace is getting ready to leave the game and land in your wallet.
Open the Marketplace, make your first trade, and quietly tip the balance of power in the Deep Realm.
Trade on P2P!
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βοΈ Weapon Mastery Race β 1000+ TON Prize Pool
Weβre launching a competition: be the first to create a Weapon with max Rank and max Level and claim TON rewards.
Prizes for the first player to reach Max Rank & Max Level with a weapon of each rarity:
π 500 TON β first Legendary
π₯ 300 TON β first Epic
π₯ 250 TON β first Rare
π₯ 200 TON β first Common
How to take part:
1οΈβ£ Upgrade a weapon to max Rank and max Level.
2οΈβ£ List it on the P2P Marketplace for the prize amount in TON (market price).
3οΈβ£ If youβre the first for that rarity β the Orders will buy it instantly.
The war with the Chtonians is coming β push your weapon to the limit and make sure one of the perfect ones carries your mark. π
Weβre launching a competition: be the first to create a Weapon with max Rank and max Level and claim TON rewards.
Prizes for the first player to reach Max Rank & Max Level with a weapon of each rarity:
π₯ 300 TON β first Epic
π₯ 250 TON β first Rare
π₯ 200 TON β first Common
How to take part:
1οΈβ£ Upgrade a weapon to max Rank and max Level.
2οΈβ£ List it on the P2P Marketplace for the prize amount in TON (market price).
3οΈβ£ If youβre the first for that rarity β the Orders will buy it instantly.
The war with the Chtonians is coming β push your weapon to the limit and make sure one of the perfect ones carries your mark. π
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