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Newly announced Sneaky Devil Studios was founded by former Sanzaru developers; they've "returned, stronger and more determined than ever," to work on console and PC games.
Read more: https://80.lv/articles/new-studio-formed-by-ex-sanzaru-developers-after-meta-closure
Read more: https://80.lv/articles/new-studio-formed-by-ex-sanzaru-developers-after-meta-closure
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In this interview, Lena Holmfridardottir shared the workflow behind the Lyoba character, discussing how she achieved an anatomically correct sculpt and the tools she used to create the realistic afro hair.
Learn more: https://80.lv/articles/creating-a-mesmerizing-and-cinematic-real-time-character-using-zbrush-and-unreal-engine-5
Learn more: https://80.lv/articles/creating-a-mesmerizing-and-cinematic-real-time-character-using-zbrush-and-unreal-engine-5
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This incredibly detailed retro-style dancer character was made by Lim Jaegil using 3ds Max, ZBrush, and Substance 3D Painter.
See more: https://80.lv/articles/check-out-this-highly-detailed-character-model-of-a-retro-style-dancer
See more: https://80.lv/articles/check-out-this-highly-detailed-character-model-of-a-retro-style-dancer
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Let's take a closer look at the excellent work of Blizzard Senior Materials Artist, Rachel Bews, for Diablo IV: Lord of Hatred.
More details: https://80.lv/articles/take-a-closer-look-at-how-materials-for-diablo-iv-lord-of-hatred-were-made
More details: https://80.lv/articles/take-a-closer-look-at-how-materials-for-diablo-iv-lord-of-hatred-were-made
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California's AB 121, dubbed the "Protect Our Games Act", aims to provide players with continued access options following server closures and is facing heavy opposition from the ESA.
The legislation โdoesnโt reflect how games actually work today,โ according to the organization.
Read more: https://80.lv/articles/esa-opposes-california-bill-aimed-at-live-service-game-preservation
The legislation โdoesnโt reflect how games actually work today,โ according to the organization.
Read more: https://80.lv/articles/esa-opposes-california-bill-aimed-at-live-service-game-preservation
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New reports and retrospective details from TheKempy on YouTube reveal how Amy Hennigโs original vision for Uncharted 4: A Thiefโs End differed dramatically from the final release.
Check out the amazing details: https://80.lv/articles/inside-the-scrapped-version-of-uncharted-4-led-by-amy-hennig
Check out the amazing details: https://80.lv/articles/inside-the-scrapped-version-of-uncharted-4-led-by-amy-hennig
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Check out Into the Fire, a high-risk extraction survival game where you race against an erupting volcano. Rescue survivors, manage scarce resources, survive fire anomalies, and carve escape routes through ash and lava. Bring them back alive before the island buries you.
Wishlist & Playtest: https://store.steampowered.com/app/2988030/Into_the_Fire/
Wishlist & Playtest: https://store.steampowered.com/app/2988030/Into_the_Fire/
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Blizzard Character Artist Bryan Bedford shared how he sculpted and textured Overwatch's Vendetta with WIP shots and behind-the-scenes details.
Check it out: https://80.lv/articles/character-artist-shares-how-overwatch-s-vendetta-was-sculpted-and-textured
Check it out: https://80.lv/articles/character-artist-shares-how-overwatch-s-vendetta-was-sculpted-and-textured
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We talked with Thomas Williamson from Grove Street Games about BeastLink to break down their proprietary SuperDestruction technology and the UE5 modifications powering large-scale kaiju destruction.
Full interview and exclusive gameplay: https://80.lv/articles/beastlink-devs-detail-the-tech-behind-its-massive-kaiju-destruction-with-millions-of-dynamic-pieces
Full interview and exclusive gameplay: https://80.lv/articles/beastlink-devs-detail-the-tech-behind-its-massive-kaiju-destruction-with-millions-of-dynamic-pieces
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Check out Wild Blue Skies, an upcoming on-rails shooter reimagining classics of the genre, from one of the developers of the original Star Fox game.
Try the demo: https://80.lv/articles/the-programmer-on-the-original-snes-star-fox-is-making-his-own-game
Try the demo: https://80.lv/articles/the-programmer-on-the-original-snes-star-fox-is-making-his-own-game
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Are you ready for one of the most-wishlisted games on Steam? Subnautica 2 is launching on May 14, with wishlists jumping over 5 million.
You can pre-download it and take a peek at its changes: https://80.lv/articles/this-survival-game-is-officially-one-of-the-most-wishlisted-titles-ever-on-steam
You can pre-download it and take a peek at its changes: https://80.lv/articles/this-survival-game-is-officially-one-of-the-most-wishlisted-titles-ever-on-steam
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Magic Pie releases a demo for POLYARIS, an open-world survival game set in the far north.
The demo goes live on May 12: https://80.lv/articles/magic-pie-releases-a-demo-for-polyaris-an-open-world-game-set-in-the-far-north
The demo goes live on May 12: https://80.lv/articles/magic-pie-releases-a-demo-for-polyaris-an-open-world-game-set-in-the-far-north
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"His voice and delivery was human": Darkest Dungeon's creator refuses to use the voice of late Wayne June, the Ancestor, to train AI, despite his permission.
June's voice will live on forever in our hearts: https://80.lv/articles/darkest-dungeon-creator-won-t-replace-late-narrator-with-ai-despite-his-permission
June's voice will live on forever in our hearts: https://80.lv/articles/darkest-dungeon-creator-won-t-replace-late-narrator-with-ai-despite-his-permission
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Pau Homs and Josep "Vel" Castaรฑo imagined what The Legend of Zelda might look like as an Arcane-style film in this Blender-made 3D animation.
Watch the making-of process in full: https://80.lv/articles/3d-artists-imagined-the-legend-of-zelda-as-fortiche-style-film-in-blender
Watch the making-of process in full: https://80.lv/articles/3d-artists-imagined-the-legend-of-zelda-as-fortiche-style-film-in-blender
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Forza Horizon 6 was leaked ahead of its launch, and Playground Games already banned a fan who played the unofficial release until December 31, 9999.
Be patient: https://80.lv/articles/forza-horizon-6-developers-ban-those-who-play-leaked-copies-until-year-9999
Be patient: https://80.lv/articles/forza-horizon-6-developers-ban-those-who-play-leaked-copies-until-year-9999
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Blender Studio has released Singularity, a painterly space-themed short film exploring Blender's capabilities in stylized rendering, animated effects, and cinematic image quality.
Watch in 4K: https://80.lv/articles/blender-studio-releases-its-first-4k-hdr-short-film-singularity
Watch in 4K: https://80.lv/articles/blender-studio-releases-its-first-4k-hdr-short-film-singularity
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The Legend of Zelda: Twilight Princess received a fan-made PC and mobile port with a range of enhancements and quality-of-life improvements.
Download Dusk: https://80.lv/articles/pc-gamers-get-twilight-princess-hd-before-switch-2-thanks-to-fan-port
Download Dusk: https://80.lv/articles/pc-gamers-get-twilight-princess-hd-before-switch-2-thanks-to-fan-port
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Check out these impressive wall transformation VFX made by Developer AblazeInt for the upcoming supernatural action-adventure Psych Rift.
Technical details: https://80.lv/articles/check-out-walls-transform-in-this-impressive-vfx-breakdown-from-a-control-inspired-game
Technical details: https://80.lv/articles/check-out-walls-transform-in-this-impressive-vfx-breakdown-from-a-control-inspired-game
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Jesse Miettinen demonstrated a procedural fracture tool that is part of his upcoming "The Last of Us-style" Blender generator.
Set to release this month: https://80.lv/articles/blender-tool-for-real-time-procedural-surface-fracturing
Set to release this month: https://80.lv/articles/blender-tool-for-real-time-procedural-surface-fracturing
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