80 Level
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80 Level is the best place for game developers, digital artists, animators, video game enthusiasts, CGI and VFX talents to learn about new workflows, tools and share their work.

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Mijaรญl Zรกitsev shared the workflow behind the IceBoat project and showed the texturing process, explaining how the wood layers were created.

Learn more: https://80.lv/articles/modeling-an-iceboat-using-fusion-360-blender-substance-3d-painter?utm_source=telegram
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Davide Grimani told us about the workflow behind the Ghost Town project, shared how the scene was blocked out, and explained how Unreal Engine 5's Lumen was used to set up lighting.

Link: https://80.lv/articles/setting-up-lighting-for-a-japanese-rural-scene-in-unreal-engine-5/?utm_source=telegram
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3D Character Artist BLU1304 showcased a realistic 3D recreation of Margot Robbie made with ZBrush, Maya, Substance 3D Painter, XGen, and Pixar's RenderMan.

More renders and info: https://80.lv/articles/highly-realistic-3d-portrait-of-margot-robbie/?utm_source=telegram
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Here's a collection of beautiful Unity-powered WIP game demos shared by Game Developer and Programmer Alex K Dixon in 2022.

More demos here: https://80.lv/articles/gorgeous-stylized-wip-game-demos-set-up-in-unity/?utm_source=telegram
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Visual Artist and Art Director Gaku Tada presented an impressive Porco Rosso-inspired 3D animation made with Blender's Grease Pencil.

Link: https://80.lv/articles/porco-rosso-inspired-3d-animation-made-in-blender/?utm_source=telegram
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3D Character Artist ๆŽๅฅฅๅš AoBo unveiled a realistic 3D recreation of Jenna Ortega's Wednesday made with Maya and ZBrush.

See more: https://80.lv/articles/jenna-ortega-s-wednesday-recreated-in-3d/?utm_source=telegram
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The Last of Us creative director Neil Druckmann warns fans to "be wary of 'insider' info" seemingly pushing back against the rumors about The Last of Us Part III.

Learn more: https://80.lv/articles/naughty-dog-head-seemingly-shakes-off-rumors-about-the-last-of-us-part-iii/?utm_source=telegram
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Check out these Unreal Engine-powered WIP demos for a VR ping-pong mini-game shared by Game Developer at Big Brane Studios Dmaw.

More demos and info: https://80.lv/articles/3d-manga-panels-made-for-a-vr-ping-pong-mini-game/?utm_source=telegram
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A playable build of the canceled Duke Nukem 3D remake has been leaked online. The 2011 version includes the Hollywood Holocaust level and several test maps made in Unreal Engine 3.

See more: https://80.lv/articles/canceled-duke-nukem-3d-remake-playable-build-leaked-online/?utm_source=telegram
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Game Developer Maxim Verehin presented Chimes, a new 3D horror animation made with Blender.

Full animation and more info: https://80.lv/articles/chimes-a-short-horror-animation-made-in-blender/?utm_source=telegram
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Hideo Kojima believes that many of his works, including Metal Gear, Snatcher, and Death Stranding, received universal recognition only a few years after their release as at first "almost no one understood" them.

Learn more: https://80.lv/articles/hideo-kojima-believes-almost-no-one-understood-his-games-at-first/?utm_source=telegram
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Tech Art Director and Founder of Overdraw.XYZ Ryan James Smith demonstrated a custom fluid solver plug-in created with Unreal Engine 5.1.

Details: https://80.lv/articles/a-custom-fluid-solver-plug-in-made-in-unreal-engine-5-1/?utm_source=telegram
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Have a look at Otoshi no Shima, a UE5-powered indie game with unusual visuals created by a small group of Japanese developers.

Learn more: https://80.lv/articles/ue5-powered-indie-game-from-a-small-japanese-team/?utm_source=telegram
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Avatar: The Way of Water production designers Ben Procter and Dylan Cole shared a short breakdown of the vehicles seen in the movie.

Link: https://80.lv/articles/avatar-2-production-designers-shared-a-short-breakdown-of-the-movie-s-vehicles/?utm_source=telegram
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