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It seems, that quite a lot of people missed that #GodotEngine 4 features not only #SDFGI for Global Illumination, but also Screen-Space one, called #SSIL.
This new feature alone gives much better shading for complex models and intersections, but with SSAO and SDFGI it's a next-gen crap, boyz!
(Video by Maciej Rychlik)
This new feature alone gives much better shading for complex models and intersections, but with SSAO and SDFGI it's a next-gen crap, boyz!
(Video by Maciej Rychlik)
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Late May 4th #StarWars video by https://www.instagram.com/renato3xl/
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#Free eBook by #Unity:
2D game art, animation, and lighting for artists
https://resources.unity.com/games/2d-game-art-animation-lighting-for-artists-ebook
2D game art, animation, and lighting for artists
https://resources.unity.com/games/2d-game-art-animation-lighting-for-artists-ebook
Unity
2D game art, animation, and lighting for artists
This e-book is our biggest, most comprehensive 2D development guide, created for Unity developers and artists who want to make a commercial 2D game.
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GameDev Pulse
#Free eBook by #Unity: 2D game art, animation, and lighting for artists https://resources.unity.com/games/2d-game-art-animation-lighting-for-artists-ebook
2D game art, animation, and lighting for artists eBook.pdf
11.5 MB
And this one is for lazy people who can't download it from #Unity website!
#Books #Files #Free #Tutorials
#Books #Files #Free #Tutorials
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This is insane level of visuals for a solo-dev:
#UE5 #UnrealEngine #UnrealEngine5
https://twitter.com/kimmokaunela/status/1521821831061200897
#UE5 #UnrealEngine #UnrealEngine5
https://twitter.com/kimmokaunela/status/1521821831061200897
Twitter
kimmo kaunela
Just testing some #UE5 features and making sure everything works as they should. I'm very proud of that toilet indirect lighting, Lumen helps to set the mood right! tinyurl.com/ynsxduxe #postapocalyptic #cars #abandonedplaces #3dart #unrealengine
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Dying Light 2 was (in my opinion) the best #Raytracing game: developers never tried to burn players eyes with too many reflections, but instead, took care of shadows, GI, and reflections very carefully. Of course, console versions of the game are much less advanced in this area, so you need an RTX-compatible PC to turn all these features on.
https://www.youtube.com/watch?v=I5sh0FhUF5s
https://www.youtube.com/watch?v=I5sh0FhUF5s
YouTube
Dying Light 2's RTX Features
This video is a paid promotion for Nvidia, where I showcase the numerous raytraced features in Dying Light 2 and the difference they make. And I get chased by parkour zombies.
system used: Ryzen 3700X, Geforce 3080, 32 GB ram
0:00 - Intro
3:50 - DLSS to…
system used: Ryzen 3700X, Geforce 3080, 32 GB ram
0:00 - Intro
3:50 - DLSS to…
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Another amazing #3Dart challenge: more than 2000 participants and the best were selected for the final video!
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Here you can find free benchmarks for your expected game or app #Marketing #Analytics
https://www.appsflyer.com/benchmarks/
https://www.appsflyer.com/benchmarks/
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Yet another #GameEngine
This time by Bohemia Interactive (ARMA, DayZ):
https://twitter.com/bohemiainteract/status/1471145264191000578
This time by Bohemia Interactive (ARMA, DayZ):
https://twitter.com/bohemiainteract/status/1471145264191000578
Twitter
Bohemia Interactive
While you're waiting for the next big thing from our game teams, take a look at the future of our technology - the Enfusion Engine! 📐 We expect it will open up a whole new world of possibilities for players, creators and developers alike. Learn more at e…
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Upcoming Point-and-click game Lost in Play will be available on Steam and Switch later this year!
#IndieGames #NintendoSwitch
https://store.steampowered.com/app/1328840/Lost_in_Play/
#IndieGames #NintendoSwitch
https://store.steampowered.com/app/1328840/Lost_in_Play/
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How's your day going? Check out this #SoundDesign Tutorial about #FMOD in #GodotEngine
https://youtu.be/nyzj7DoGf44
https://youtu.be/nyzj7DoGf44
YouTube
Re:Placement – Behind the audio | FMOD + Godot | Audio Design
Re:Placement: https://outfrost.itch.io/replacement
FMOD integration for Godot using GDNative: https://github.com/utopia-rise/fmod-gdnative
Shoutout to Outfrost for recording the awesome battery click sound. :)
0:00 Title screen
0:19 Introduction
0:51 What…
FMOD integration for Godot using GDNative: https://github.com/utopia-rise/fmod-gdnative
Shoutout to Outfrost for recording the awesome battery click sound. :)
0:00 Title screen
0:19 Introduction
0:51 What…
So, yet another #GodotEngine 4 version, that you can test and report issues on GitHub
https://godotengine.org/article/dev-snapshot-godot-4-0-alpha-8
https://godotengine.org/article/dev-snapshot-godot-4-0-alpha-8