And after just a few days Crimson Desert reviews turned to 73% positive and the score keeps growing. A lot of people discuss that they have learned how to play and it is getting better over time.
Haters gonna hate though
#RPG@GameDEV
#Steam@GameDEV
Haters gonna hate though
#RPG@GameDEV
#Steam@GameDEV
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GameDev Pulse
Moderators of the r/Linux subreddit are now censoring posts which talk about Age Verification. Not only are posts being removed, but multiple Reddit users have been banned from r/Linux for expressing opposition to Age Verification. #Linux@GameDEV #Laws@GameDEVโฆ
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Forwarded from /v/ do Brasil
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Finally: elephant in the room has been addressed โ the issues of the custom engine behind Crimson Desert!
https://www.youtube.com/watch?v=1tz4u5oYx_o
#Rendering@GameDEV
https://www.youtube.com/watch?v=1tz4u5oYx_o
#Rendering@GameDEV
YouTube
Crimson Desert GPU Benchmarks, Bugs, Simulation Error Tests, & Intel Arc Gets Screwed
Sponsor: Arctic MX-7 Thermal Paste on Amazon https://geni.us/WbHJ
Crimson Desert just launched. We tested the day 1 patch and launch version of Crimson Desert across 25 GPUs, 3 resolutions, all graphics presets, and also tested for simulation time error (alongsideโฆ
Crimson Desert just launched. We tested the day 1 patch and launch version of Crimson Desert across 25 GPUs, 3 resolutions, all graphics presets, and also tested for simulation time error (alongsideโฆ
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Battlefield 4 is oddly broken and I believe it always was.
- IR scopes make the weapon model lose the material for split second
- Prison break mission is not always loading meshes (so you fall through and die)
- Swimming is tied to FPS so if you have over 60 FPS one of the missions is not playable (and can only be fixed by console commands)
- In many cases the player can look through objects.
- Checkpoints are not always working well if you walk around the expected route.
And I can continue.
#Battlefield@GameDEV
#Bugs@GameDEV
- IR scopes make the weapon model lose the material for split second
- Prison break mission is not always loading meshes (so you fall through and die)
- Swimming is tied to FPS so if you have over 60 FPS one of the missions is not playable (and can only be fixed by console commands)
- In many cases the player can look through objects.
- Checkpoints are not always working well if you walk around the expected route.
And I can continue.
#Battlefield@GameDEV
#Bugs@GameDEV
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While Microsoft is working on "Advanced Shader Delivery", Intel just made it:
https://www.youtube.com/watch?v=JFpUzMFVGDE
#Shaders@GameDEV
#Optimization@GameDEV
#Intel@GameDEV
#Hardware@GameDEV
https://www.youtube.com/watch?v=JFpUzMFVGDE
#Shaders@GameDEV
#Optimization@GameDEV
#Intel@GameDEV
#Hardware@GameDEV
YouTube
Intel Beat AMD & Nvidia
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A small indie team and a solo developer just released two completely unrelated games with the same name (by accident).
They could make a legal battle over it, but made a bundle instead:
https://store.steampowered.com/bundle/68985/Piece_by_Piece_Double/
#IndieGames@GameDEV
They could make a legal battle over it, but made a bundle instead:
https://store.steampowered.com/bundle/68985/Piece_by_Piece_Double/
#IndieGames@GameDEV
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NVIDIA is not growing anymore, not in the last month, not even in 6 months. Their mad stunt to ride a fake idea of "soon the games will be generated, yay" is not even remotely saving them.
A few broke AI bros on LinkedIn is the best they can get for DLSS5 support. The ongoing 4.2T market cap is very much finite and will end up when numbers will come later this year.
#NVIDIA@GameDEV
A few broke AI bros on LinkedIn is the best they can get for DLSS5 support. The ongoing 4.2T market cap is very much finite and will end up when numbers will come later this year.
#NVIDIA@GameDEV
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