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Forced perspective in a cutscene be like
(Source)

#Animations@GameDEV
#Blender@GameDEV
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AMD accidentally uploaded FSR4 under MIT, which means, it can't be revoked. The library was supposed to be released under commercial licence.

One of the public forks on GitHub

#AMD@GameDEV
#Hardware@GameDEV
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🫑10✍3❀2πŸ’”1
Forwarded from /v/ do Brasil (Koopa)
✍13🫑7❀2πŸ‘2
That's accurate

#meme@GameDEV
😁35
Forwarded from /v/ do Brasil (Paulo)
πŸ”₯36❀9πŸ—Ώ3
All the lines are equally curved, your brain just messed up with your perception of them.

And the whole crap with optical illusions gets worse when we move from grayscale to colors, from static to moving objects.

#WTF@GameDEV
πŸ€”12πŸ”₯5🍌4
GOTY πŸ˜‹
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Never gets old πŸ—Ώ
(Compilation)

https://t.iss.one/GameDEV/4249?single
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