The upcoming #UnrealEngine 5.2 procedural generation tool tutorial:
https://www.youtube.com/watch?v=U3HvpokxaVc
#Procedural #Tutorials #UE5
https://www.youtube.com/watch?v=U3HvpokxaVc
#Procedural #Tutorials #UE5
YouTube
Unreal Engine 5.2 Beta - Procedural Content Generator (PCG)
We'll dive into one of the newest features in Unreal Engine 5.2. The Procedural Content Generator. By the end you'll be able to create your own dynamic setups for various purposes! Let's get to creating!
Consider supporting the channel on Patreon!
▬ Patreon:…
Consider supporting the channel on Patreon!
▬ Patreon:…
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GameDev Pulse
Jokes aside: SEGA just dropped their new Sonic game on Steam... it's free and somehow a detective puzzle!
This free Sonic game is one of the highest-ranked games on Steam now
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And #EA refused to give any rights or funding to American McGee for his new Alice game, despite fans' support.
McGee left EA ages ago and established his own studio Spicy Horse in China in 2007, but it was shut down in 2016 and ever since he tried to reborn Alice.
McGee left EA ages ago and established his own studio Spicy Horse in China in 2007, but it was shut down in 2016 and ever since he tried to reborn Alice.
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🫧 Free bubble shader for Godot 4 (with refractions):
https://gist.github.com/thelastflapjack/ead6638ec3c59ecab1dd749a72fa9a7c
#GodotEngine #Godot #Shaders
https://gist.github.com/thelastflapjack/ead6638ec3c59ecab1dd749a72fa9a7c
#GodotEngine #Godot #Shaders
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The cutest reference for today is "Under a Rock" – a survival game where you can ride quite some of the fauna!
#AWW #IndieGames
#AWW #IndieGames
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Here's how some devs can take $9.5m to never deliver what they promised:
https://www.youtube.com/watch?v=I7jEtfEOnMw
https://www.youtube.com/watch?v=I7jEtfEOnMw
YouTube
9.5 million dollars taken, game in shambles, money running out
Dead matter, probably a dead game.
Watch me on twitch:
https://www.twitch.tv/kiraonttv
Sub to my patreon:
https://www.patreon.com/KiraYT
Sub to my main youtube channel:
https://www.youtube.com/c/KiraTV1
#deadmatter #steam #2023
Watch me on twitch:
https://www.twitch.tv/kiraonttv
Sub to my patreon:
https://www.patreon.com/KiraYT
Sub to my main youtube channel:
https://www.youtube.com/c/KiraTV1
#deadmatter #steam #2023
Are game developers good at optimizing their games? Certainly, not: a new comparison between #NVIDIA and #RADEON shows how bad any 8GB cards perform these days...
https://www.youtube.com/watch?v=Rh7kFgHe21k
https://www.youtube.com/watch?v=Rh7kFgHe21k
YouTube
16GB vs. 8GB VRAM: Radeon RX 6800 vs. GeForce RTX 3070, 2023 Revisit
Hetzner: https://hetzner.com/hub/ex-line
Support us on Patreon: https://www.patreon.com/hardwareunboxed
Join us on Floatplane: https://www.floatplane.com/channel/HardwareUnboxed
Buy relevant products from Amazon, Newegg and others below:
Radeon RX 7900 XTX…
Support us on Patreon: https://www.patreon.com/hardwareunboxed
Join us on Floatplane: https://www.floatplane.com/channel/HardwareUnboxed
Buy relevant products from Amazon, Newegg and others below:
Radeon RX 7900 XTX…
👍2
GameDev Pulse
Are game developers good at optimizing their games? Certainly, not: a new comparison between #NVIDIA and #RADEON shows how bad any 8GB cards perform these days... https://www.youtube.com/watch?v=Rh7kFgHe21k
But even so, full #PathTracing in games like Cyberpunk 2077 is impressive achievement and we may value this type of rendering a few years later, but for now, don't even try it without 4080 or 4090 on your desktop:
https://www.youtube.com/watch?v=I-ORt8313Og
#Raytracing #NVIDIA #Rendering
https://www.youtube.com/watch?v=I-ORt8313Og
#Raytracing #NVIDIA #Rendering
YouTube
Cyberpunk 2077 Ray Tracing: Overdrive Technology Preview on RTX 4090
Path tracing on a triple-A videogame? On THE triple-A videogame? Cyberpunk 2077 already pushed visual boundaries with its psycho ray tracing mode, but the RT Overdrive upgrade takes lighting to the next level. So how does the Technology Preview compare to…
Dreams will no longer receive any updates, so there won't be native PS5 and PSVR2 support, no multiplayer, etc:
https://docs.indreams.me/en-US/whats-happening/news/dreams-support-update
The creative sandbox was only released on PS4 to allow artists to make games with #NoCode and pretty outstanding visuals.
Unfortunately, Sony and Media Molecule never ported it on PC, never allowed "some games to be released outside of dreams" (as it was initially promised). It seems that despite all the strong sides they were afraid of this Pandora Box, that could potentially grow into another Roblox.
#Sony #PlayStation #Sandbox
https://docs.indreams.me/en-US/whats-happening/news/dreams-support-update
The creative sandbox was only released on PS4 to allow artists to make games with #NoCode and pretty outstanding visuals.
Unfortunately, Sony and Media Molecule never ported it on PC, never allowed "some games to be released outside of dreams" (as it was initially promised). It seems that despite all the strong sides they were afraid of this Pandora Box, that could potentially grow into another Roblox.
#Sony #PlayStation #Sandbox
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You are no longer able to support #RustLang that easy, since they decided to trademark it to the bone. The community is mad, popular projects are renaming themselves, and some suggest to fork the language in general.
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GameDev Pulse
And #EA refused to give any rights or funding to American McGee for his new Alice game, despite fans' support. McGee left EA ages ago and established his own studio Spicy Horse in China in 2007, but it was shut down in 2016 and ever since he tried to reborn…
After a failed attempt to make the new Alice with EA, American McGee decided to leave the game industry, making this magazine cover complete! Now they all left.
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Some #URP shaders tutorial for #Unity:
https://www.youtube.com/watch?v=5GGISvt4KEA
#Shaders #Tutorials
https://www.youtube.com/watch?v=5GGISvt4KEA
#Shaders #Tutorials
YouTube
Mapping Our Way to PBR | Writing Unity URP Code Shaders Tutorial [4/9] ✔️ 2021.3
✔️ Tutorial tested in 2020.3 and 2021.3
Have you ever wondered how lighting and shadows work in Unity? Or, do you want to write your own shaders for the Universal Render Pipeline, but without Shader Graph? Either because you need some special feature or…
Have you ever wondered how lighting and shadows work in Unity? Or, do you want to write your own shaders for the Universal Render Pipeline, but without Shader Graph? Either because you need some special feature or…
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You can try out XDefiant BETA this weekend, use this code: D7NC-R86Q-PYKM-BMYK – the game reminds me of Black Ops III somehow (the visuals, perks, etc)
https://redeem.ubisoft.com/xdefiant/en-US
https://redeem.ubisoft.com/xdefiant/en-US
NVIDIA Remix is now MIT: you need to use an RTX card to run it, but games can be exported to be compatible with Radeon and Intel. Remix can be used to turn old DX8/9 games into modern formats of rendering.
VIDEO: https://www.youtube.com/watch?v=Gr6VOrKiXwU
ARTICLE: https://www.nvidia.com/en-us/geforce/news/rtx-remix-runtime-open-source-download/
GITHUB: https://github.com/NVIDIAGameWorks/rtx-remix
#NVIDIA #RTX #Raytracing #Retrogames
VIDEO: https://www.youtube.com/watch?v=Gr6VOrKiXwU
ARTICLE: https://www.nvidia.com/en-us/geforce/news/rtx-remix-runtime-open-source-download/
GITHUB: https://github.com/NVIDIAGameWorks/rtx-remix
#NVIDIA #RTX #Raytracing #Retrogames
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