GameDev Pulse
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Game Developers News, Lessons, Books, Assets and many more. Godot, Unreal Engine, Unity, Blender. Our Website is https://gameunion.tv/en
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How much money you may pay for trying to squeeze some $$$ from kids? Quite some! (LINK)

#Roblox, get ready!
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Yet again #NVIDIA brought up #AI improved version of photogrammetry to store less data and render realtime objects from its photos:

https://www.youtube.com/watch?v=aQctoORQwLE
#NeuralNetworks
The last one, I promise! (LoL, nope)
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Imagine a one-page agreement with Id Software for not one, but two games. And one of those games created the FPS category! Here is that agreement, for both the Commander Keen sequel, Goodbye Galaxy, and the birth of the first-person shooter, Wolfenstein 3D.

#Legal #Royalties #Contracts #Retrogames #IDSoftware #FPS
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It was actually good, but here's the thing: they have scenes that are 48 FPS (instead of 24) and simulations in these scenes are broken (too fast or too slow, and that wasn't intentional, they just fked up with fire, smoke and even some rigid bodies physics).

But even so it's worth watching, all three hours.
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Ziva for feature animation: Stylized simulation and machine learning-ready workflows | #Unity Blog

https://blog.unity.com/entertainment/ziva-for-animation-simulation-and-machine-learning-workflows
#Ziva #Animations
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The team behind the first successful Windows gaming handheld (GPD Win, released back in 2017) started an Indiegogo campaign for Win 4: same as their recent giant Win Max 2 (that I own) it runs on Ryzen 6800U, but Win 4 is tiny, lightweight, and cheap:

But it's still a monster that runs any AAA games with reasonable framerates for 2-3 hours! And it is packed with 2280 SSD, so unlike Deck's 2230 size this one is much easier to upgrade.

https://www.youtube.com/watch?v=ODUicTB5V9k
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Merry Christmas, folks!
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Another gift for these holidays! Free 3rd person controller for #Godot 4

https://github.com/gdquest-demos/godot-4-3d-third-person-controller

#GodotEngine #Free #Gamedev
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Very confusing trilogy IMO πŸ˜‰

#Meme
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GameDev Pulse
Very nice video about the current state of things with #UNITY (and how to prepare yourself for it) https://www.youtube.com/watch?v=iOjisA9KnHA
If you missed the recent video about #Unity confusing state of things, here's my favorite part, comparing Render Pipelines!

But there are many other topics mentioned, so don't forget to watch! ☺
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Should I finally try Skyrim?
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Use proper terms in your portfolio!

#LevelDesign vs #LevelArt – jobs where your goal is to build layouts, measure sizes, scatter points of interest are Level Design. But textures, foliage, etc are related to Level Art or Environmental Art, Lighting is a separate job, VFX and shaders are Technical Artists job, etc.

If your job is somehow to do both in a big studio, try to focus and master one keeping another as plan b.
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And here is how work on Sniper Elite 4 (2017) shifted from #LevelDesign to #LevelArt

Noticed, that even in late phases there were Level Design changes too? πŸ˜‰
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