GameDev Pulse
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Game Developers News, Lessons, Books, Assets and many more. Godot, Unreal Engine, Unity, Blender. Our Website is https://gameunion.tv/en
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Yep, it's #Blender
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Goat Simulator 3: very passionate #mocap
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Nice example of how to make your game more exciting in a few simple steps:

#Tutorial #IndieGame #Gamedev
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It was a furious battle: me vs #GodotEngine 4 physics, where joints no longer work as intended. Some motors don't work, some limiters don't limit.

I'm building a very physically accurate (not even close) custom vehicle that will be fun to drive around.

A few bugs reported on GitHub, probably gonna rollback to Godot 3.5 for now with this project.
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Also #Unity finally implemented SDF Light Probes, that GODOT 4 introduced a couple of years ago, but Unity did them fully static (baked). So, unlike in Godot, you can't move lights in this system, which makes it slightly useless without other types of GI:

https://www.youtube.com/watch?v=DlxuvvYZO4Q
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Dudes, how about 1500+ #Free #3Dmodels of creatures and items, scanned by the museum?

https://sketchfab.com/ffishAsia-and-floraZia/models
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Started to get nervous due to shrinking free space on my main SSD: yep, #UnrealEngine 5.1 weighs 60GB, and no add-ons or assets are installed at the moment.
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One of ex-Bioware's animators (Violet McVinnie) said she has a tradition to make funny videos after each game release, where it all can be solved with one kiss.

Meet the true ending of Mass Effect 3, bois!
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