GameDev Pulse
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Game Developers News, Lessons, Books, Assets and many more. Godot, Unreal Engine, Unity, Blender. Our Website is https://gameunion.tv/en
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Mark Darrah (ex. Executive Producer of #Bioware) talks about the making of #DragonAge 2 and Inquisition #RPG

About their search of an open-world compatible engine, competition with #Skyrim, and the rush to deal with issues that were too big to rush, but have to be done quickly just to keep the series alive.

https://www.youtube.com/watch?v=4Q5_RsII_Ho
Yep
We live in the era when a 1KG laptop with integrated graphics can run Substance Painter in silent fan mode. And UE5, Blender 3.x, Unity, Godot – anything.

I'm thinking that maybe (just maybe) it's time to get rid of my desktop)
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Same request and totally different outputs from 50 SD models trained on specific images!

#StableDiffusion #NeuralNetworks #AI #AIArt

https://www.reddit.com/r/StableDiffusion/comments/ysroc7/same_prompt_in_55_models/
Yep, it's #Blender
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Goat Simulator 3: very passionate #mocap
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Nice example of how to make your game more exciting in a few simple steps:

#Tutorial #IndieGame #Gamedev
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It was a furious battle: me vs #GodotEngine 4 physics, where joints no longer work as intended. Some motors don't work, some limiters don't limit.

I'm building a very physically accurate (not even close) custom vehicle that will be fun to drive around.

A few bugs reported on GitHub, probably gonna rollback to Godot 3.5 for now with this project.
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Also #Unity finally implemented SDF Light Probes, that GODOT 4 introduced a couple of years ago, but Unity did them fully static (baked). So, unlike in Godot, you can't move lights in this system, which makes it slightly useless without other types of GI:

https://www.youtube.com/watch?v=DlxuvvYZO4Q
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Dudes, how about 1500+ #Free #3Dmodels of creatures and items, scanned by the museum?

https://sketchfab.com/ffishAsia-and-floraZia/models
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