#NVIDIA uses War and Peace (the whole novel) as their testing method for some CUDA computations. Probably due to its impressive size.
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Fernando Cosentino created MIT-licensed flight simulation core for #GodotEngine, that you can grab here and implement in your game https://github.com/fbcosentino/godot-simplified-flightsim
#FOSS #Aviasim #SourceCode
#FOSS #Aviasim #SourceCode
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Good short list for Indie developers: what to avoid to complete your game?
https://youtu.be/JLe-tADBG00
https://youtu.be/JLe-tADBG00
YouTube
9 Game Design Mistakes That Will Kill Your Indie Game
Game design mistakes can make or break your indie game. I walk you through 9 of the most common design mistakes that game designers often make when developing their games.
67 Tips for Game Developers: https://gdu.io/insiders?ref=yt
Serious about success in…
67 Tips for Game Developers: https://gdu.io/insiders?ref=yt
Serious about success in…
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Here's the fix for developers, who heavily modify objects with vertex #Shaders in #Godot 4.0:
https://www.youtube.com/watch?v=-dMbacvrDrs
https://www.youtube.com/watch?v=-dMbacvrDrs
YouTube
Fixing Normals for Heightmap Terrain in Godot 4 - the Easy Way
Follow-up to the 'wandering' terrain video. Quick and easy way to recalculate normals for a heightmap terrain make with vertex shader displacement. This one relies on normal maps either made in Godot (via 'As Normal Map' setting on a procedural noise texture)…
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And here's #Stray again – the upcoming game about delivery cat in the cyberpunk city.
Available on PS and Steam: https://store.steampowered.com/app/1332010/Stray/
Available on PS and Steam: https://store.steampowered.com/app/1332010/Stray/
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Starfield is also very impressive, but heavily inspired by No Man's Sky (and it's very unexpected)
https://youtu.be/zmb2FJGvnAw
https://youtu.be/zmb2FJGvnAw
YouTube
Starfield: Official Gameplay Reveal
Watch the official gameplay reveal for Starfield from the XBOX and Bethesda Games Showcase. Starfield releases on Xbox Series X|S and PC in 2023. Play day one with Game Pass. Learn more: https://beth.games/39pwHVl
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Into the Starfield Ep. 1: The Endless…
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Into the Starfield Ep. 1: The Endless…
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By the way, #Starfield looks too similar to #NoMansSky
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And another #Tutorial for #GodotEngine users:
https://www.youtube.com/watch?v=n505BEFqPnw
#Godot #GameEngines #GameDev
https://www.youtube.com/watch?v=n505BEFqPnw
#Godot #GameEngines #GameDev
YouTube
Avoid BUGS and Work FASTER - 10 Godot Engine Tricks
We collected more Godot tricks we want to show you! This time we have hidden things you can do with timers, signal connections, shader parameters and much more.
Playlist with all our Godot tricks videos: https://www.youtube.com/playlist?list=PLIPN1rqO-3…
Playlist with all our Godot tricks videos: https://www.youtube.com/playlist?list=PLIPN1rqO-3…
Simple way to turn actors into 3D models for #Metahuman
https://youtu.be/BK-ayKR8NlQ
#Unreal #UnrealEngine
https://youtu.be/BK-ayKR8NlQ
#Unreal #UnrealEngine
YouTube
3D scan to Metahuman with in3D app ~ Mesh to Metahuman with texture, using just a smartphone
UPDATE: Try next-gen avatars at https://avaturn.me
UPDATE: The resolution of the texture is now 2k, the alignment is better and finally, you don't need the converter, the texture is supplied in the archive that you download from the app.
Excited about…
UPDATE: The resolution of the texture is now 2k, the alignment is better and finally, you don't need the converter, the texture is supplied in the archive that you download from the app.
Excited about…
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Michal1000w (LunaPictures) is developing a realtime GPU smoke simulator in Blender
#Blender #GPU #SImulation
https://www.youtube.com/watch?v=syrTb1b39gg
#Blender #GPU #SImulation
https://www.youtube.com/watch?v=syrTb1b39gg
YouTube
tornado | JFlow Alpha
Resolution: 900
Rendering: ~1sec/frame 4K
Simulation: ~0.7sec/frame
Memory: 6,6GB
Rendering: ~1sec/frame 4K
Simulation: ~0.7sec/frame
Memory: 6,6GB
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Godot Engine now features TAA (Temporal Anti-aliasing), that required vector-data. This data will allow to implement more features later, like the HQ-upscaler and motion blur.
https://godotengine.org/article/dev-snapshot-godot-4-0-alpha-10
https://godotengine.org/article/dev-snapshot-godot-4-0-alpha-10
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