🎁 Happy New Year, everyone!
Thank you for being here, we are glad to share all the inspiration with you. And wish you to find more amazing games and make some of them next year!
https://www.youtube.com/watch?v=3Uo0JAUWijM
Thank you for being here, we are glad to share all the inspiration with you. And wish you to find more amazing games and make some of them next year!
https://www.youtube.com/watch?v=3Uo0JAUWijM
YouTube
ABBA - Happy New Year (Video)
Happy New Year!
REMASTERED IN HD! UP TO 4K!!
Listen to the new album: https://abba.lnk.to/VoyageAlbum
Listen to more music by ABBA: https://abba.lnk.to/musicID
Follow ABBA:
Facebook: https://www.facebook.com/ABBA/
Instagram: https://www.instagram.com/abba/…
REMASTERED IN HD! UP TO 4K!!
Listen to the new album: https://abba.lnk.to/VoyageAlbum
Listen to more music by ABBA: https://abba.lnk.to/musicID
Follow ABBA:
Facebook: https://www.facebook.com/ABBA/
Instagram: https://www.instagram.com/abba/…
#Blender #Eevee displacement plugin, that uses more than just parallax, but reconstruction of viable layers, intersecting other geometry:
https://youtu.be/TJ_o1_m713w
https://youtu.be/TJ_o1_m713w
YouTube
REALTIME Shader Displacement for EEVEE!
Talking about a realtime shader displacement system for EEVEE.
Get the file: https://gumroad.com/l/WDCRp
Nanotech Robot Example: https://gumroad.com/a/356054131 (affiliate)
Ben's Twitter: https://twitter.com/Bbbn192
Check out my resources: https://curti…
Get the file: https://gumroad.com/l/WDCRp
Nanotech Robot Example: https://gumroad.com/a/356054131 (affiliate)
Ben's Twitter: https://twitter.com/Bbbn192
Check out my resources: https://curti…
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Check out this nice #Materials pack (with #Substance files included), you can get it for #Free, or donate $10 to the author:
https://www.artstation.com/marketplace/p/n7J03/free-ro-material-pack-1
https://www.artstation.com/marketplace/p/n7J03/free-ro-material-pack-1
ArtStation
ArtStation - FREE / RO Material Pack 1 | Game Assets
Game Assets - FREE / RO Material Pack 1, USD $0.00. The materials in this pack are re-worked materials that I did a while back that were in my art portfolio a while. I have posted more images on my personal...
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One material that turned into three to be represented in various biomes:
https://www.artstation.com/artwork/6bLGQw
https://www.artstation.com/artwork/6bLGQw
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SONY #PlayStation revealed their new #VR, including Horizon Zero Dawn for VR:
https://blog.playstation.com/tag/ps-vr-2-2/
https://blog.playstation.com/tag/ps-vr-2-2/
PlayStation.Blog
PS VR 2
Official PlayStation Blog for news and video updates on PlayStation, PS5, PS4, PS VR, PlayStation Plus and more.
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There is a very simplistic upscaler for #GodotEngine, but it was pretty confusing, since many people compared it to #DLSS and #FSR, so the creator shared some insights about the algorythm:
https://www.youtube.com/watch?v=B70VOP80EHA
https://www.youtube.com/watch?v=B70VOP80EHA
YouTube
Open Source DLSS / FSR Alternative : Godot Super Scaling Deep Dive
Deep dive into my new scaling algorithm, which I developed for the recently released Decay graphics demo. Allows you to upscale from a lower resolution to native and dramatically increase performance with minimal loss to picture quality. This was developed…
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Amazing #GameDesign discussion, related to the majority of #OpenWorld games these days: they assume, that the player is forgetful, and retarded...
https://youtu.be/MvJPKOLDSos
https://youtu.be/MvJPKOLDSos
YouTube
Rockstar's Game Design is Outdated
mom's back and she's soooo ticked like oh my goodness lookout
thank you for being so patient :)
this video has a lot to digest so here's timestamps for the 3 chapters if you wanna take your time with it
Chapter 1 - Anthony Burch & Legos 01:54
Chapter…
thank you for being so patient :)
this video has a lot to digest so here's timestamps for the 3 chapters if you wanna take your time with it
Chapter 1 - Anthony Burch & Legos 01:54
Chapter…
#SoundDesign of Mortal Kombat is based on... Vegetables! So, it's a vegan game, right?
https://youtu.be/IYS0rPYjW28
https://youtu.be/IYS0rPYjW28
YouTube
The Secret To The Gruesome Sounds In Mortal Kombat Is Exploding Vegetables
If you twist a bell pepper in just the right way, it sounds like someone’s chest cavity being ripped open.
A lot of non-gamers may not be aware that Mortal Kombat is still being produced. In the early 90s, the game was at the bleeding edge of realistic digitized…
A lot of non-gamers may not be aware that Mortal Kombat is still being produced. In the early 90s, the game was at the bleeding edge of realistic digitized…
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A few weeks ago we've talked about Shader Compiler for #GodotEngine, but now the issue is fixed officially (same way, as you may seen in Kena and some other UE games – so, no more stutters).
And this is only one of many new features of Godot 3.5!
https://godotengine.org/article/dev-snapshot-godot-3-5-beta-1
And this is only one of many new features of Godot 3.5!
https://godotengine.org/article/dev-snapshot-godot-3-5-beta-1
Godot Engine
Dev snapshot: Godot 3.5 beta 1 – Godot Engine
We're getting ready for Godot 3.5, with some of the major highlights already merged and ready to test: asynchronous shader compilation and caching, new NavigationServer with obstacle avoidance, improved in-editor VCS integration, and more!
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I know, that you like #Free stuff, and how about #Blender #Procedural #Shader for Spaceships?
https://www.youtube.com/watch?v=AXPsZYpeKOA
https://www.youtube.com/watch?v=AXPsZYpeKOA
YouTube
Free Spaceship Procedural Shader ( blender 2.90 )
You´ve asked and here it is, finally the free cool as ice spaceship procedural shader. As always, its procedural, it´s infinite, it´s free!
Incoming links!
Artstation: https://artstn.co/m/xBq3
Gumroad: https://gum.co/SNXzr
But remember, you are free…
Incoming links!
Artstation: https://artstn.co/m/xBq3
Gumroad: https://gum.co/SNXzr
But remember, you are free…
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Hey, this post gonna be quite unusual, but still: if you are using modern gaming monitor or laptop, it can be oversaturated to match DCI-P3 and some other color spaces, but not all of them have proper sRGB modes and these sRGB can be highly limited.
So, if you want softer look for daily usage or proper calibration for artistic work on a gaming monitor (or, laptop), you may try the #OpenSource app for #NVIDIA users, that clamps the color space into sRGB:
https://github.com/ledoge/novideo_srgb
So, if you want softer look for daily usage or proper calibration for artistic work on a gaming monitor (or, laptop), you may try the #OpenSource app for #NVIDIA users, that clamps the color space into sRGB:
https://github.com/ledoge/novideo_srgb
GitHub
GitHub - ledoge/novideo_srgb: Calibrate monitors to sRGB or other color spaces on NVIDIA GPUs, based on EDID data or ICC profiles
Calibrate monitors to sRGB or other color spaces on NVIDIA GPUs, based on EDID data or ICC profiles - ledoge/novideo_srgb
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Despite the previous cancellation of the showcase event, #Samsung announced its most powerful mobile processor with #AMD #RDNA2 graphics, that supports #Raytracing!
Previously, only #ImaginationTechnologies have had mobile RT-cores, but this one is nearly the same as the desktop equivalent RDNA, that you can find in last gen consoles, including Valve's Steam Deck, PS5, and Xbox Series:
https://news.samsung.com/in/samsung-introduces-game-changing-exynos-2200-processor-with-xclipse-gpu-powered-by-amd-rdna-2-architecture
Previously, only #ImaginationTechnologies have had mobile RT-cores, but this one is nearly the same as the desktop equivalent RDNA, that you can find in last gen consoles, including Valve's Steam Deck, PS5, and Xbox Series:
https://news.samsung.com/in/samsung-introduces-game-changing-exynos-2200-processor-with-xclipse-gpu-powered-by-amd-rdna-2-architecture
Samsung
Samsung Introduces Game Changing Exynos 2200 Processor With Xclipse GPU Powered By AMD RDNA 2 Architecture
The new premium mobile processor comes with hardware-accelerated ray tracing and state of the art Arm-based processing technology
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Unlike Samsung, the team behind current #ImaginationTechnologies brand, explained some of their mobile #Raytracing experiments in-depth. They showring some demo-videos for over 8 years with RT-shadows, GI, and reflections, becoming more and more complex over time.
They began the whole thing BEFORE NVIDIA, but due to mobile-friendly architecture it's still highly limited, this is why even the latest demo is extremely blurry in motion.
(The company, that previously created PowerVR GPUs for Apple, was left behind and purchased by investors from China a few years ago. They are making Innosilicon GPUs for desktop and servers in China)
2014:
https://www.youtube.com/watch?v=LyH4yBm6Z9g
2016:
https://www.youtube.com/watch?v=QSjkzft5Z-A
2021:
https://www.youtube.com/watch?v=QxNLzg6gg7s
They began the whole thing BEFORE NVIDIA, but due to mobile-friendly architecture it's still highly limited, this is why even the latest demo is extremely blurry in motion.
(The company, that previously created PowerVR GPUs for Apple, was left behind and purchased by investors from China a few years ago. They are making Innosilicon GPUs for desktop and servers in China)
2014:
https://www.youtube.com/watch?v=LyH4yBm6Z9g
2016:
https://www.youtube.com/watch?v=QSjkzft5Z-A
2021:
https://www.youtube.com/watch?v=QxNLzg6gg7s
YouTube
Hybrid Rendering Demo - PowerVR Ray Tracing - GDC 2014
https://blog.imgtec.com/news/implementing-hybrid-ray-tracing-rasterized-game-engine
For this ray tracing demo, we've started with an experimental version of the Unity game engine and implemented OpenRL support which enables us to use the G-Buffer from the…
For this ray tracing demo, we've started with an experimental version of the Unity game engine and implemented OpenRL support which enables us to use the G-Buffer from the…
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#Xbox said om-nom-nom and consumed #Activision #Blizzard for $68.7b (which is the biggest game industry deal so far)
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