AI with Papers - Artificial Intelligence & Deep Learning
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All the AI with papers. Every day fresh updates about #DeepLearning, #MachineLearning, LLMs and #ComputerVision

Curated by Alessandro Ferrari | https://www.linkedin.com/in/visionarynet/

#artificialintelligence #machinelearning #ml #AI
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How we are changing the client's pipeline with #ArtificialIntelligence

- LEFT: fully human | human release, 2016-2017
- CENTER: #AI + human | alpha release, Q1 2018
- RIGHT: #AI + human | beta release, est. Q3 2018

#DeepLearning #MachineLearning #convergeAI #VR
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πŸ₯½ #metaverse in 1991 πŸ₯½

πŸ‘‰Q: is #VR the technology that developed least in the last 30 years? πŸ€”

Discussion: https://bit.ly/3txWF07
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😍Animated hand in 1972, damn romantic😍

πŸ‘‰Q: is #VR the technology that developed least in the last 30 years? πŸ€”

More: https://bit.ly/3snxNaq
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πŸ‘ΉMultiface Neural Rendering πŸ‘Ή

πŸ‘‰A new multi-view, Hi-Res data collected at #META Reality Labs for neural face

𝐇𝐒𝐠𝐑π₯𝐒𝐠𝐑𝐭𝐬:
βœ…Mugsy, large scale multi-cam apparatus
βœ…High-Res sync facial performance
βœ…Closing the gap in accessing HQ data
βœ…Suitable for #VR & #mixedreality

More: https://bit.ly/3b6XfeL
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πŸš€ #VR by NASA - 1985 πŸš€

πŸ‘‰Q: is #VR the technology that developed least in the last 40 years? πŸ€”

Let's talk: https://bit.ly/3JxDZ7i
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🎹🎹 Learning Piano in #AR 🎹🎹

πŸ‘‰PianoVision (on #META #Quest2) accelerates the piano learning via Passthrough #AR & hand tracking

𝐇𝐒𝐠𝐑π₯𝐒𝐠𝐑𝐭𝐬:
βœ…Sheet Insight to learn sight-read
βœ…MIDI keyboard connectivity
βœ…Air piano for no physical pianos
βœ…Multiplayer Music Instruction
βœ…PianoVision Music Hall in #VR

More: https://bit.ly/3zYvwGX
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🍈DeepBillboards: old-school trick for #VR🍈

πŸ‘‰DeepBillboards models a 3D object implicitly using neural net on the user’s viewing direction

𝐇𝐒𝐠𝐑π₯𝐒𝐠𝐑𝐭𝐬:
βœ…#Google Brain +Tsukuba + Tokyo
βœ…Rendering at higher res., improving #VR
βœ…NeRF into interactive VR with accuracy++
βœ…NeRF (or any others) directly in #Unity

More: https://bit.ly/3CsTQ5y
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🈯SAMURAI: in-the-wild Shape/Material🈯

πŸ‘‰#Google SAMURAI: shape, BRDF, per-image pose & illumination. Relightable #3D assets for #AR/#VR.

𝐇𝐒𝐠𝐑π₯𝐒𝐠𝐑𝐭𝐬:
βœ…Parametrization for varying distances
βœ…Camera multiplex optimization
βœ…Posterior scaling of input images
βœ…Explicit meshes extraction with BRDF
βœ…Code/data soon available ->#NeurIPS

More: https://bit.ly/3BKWgf3
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🧩 X-Avatar: Expressive Human Avatars 🧩

πŸ‘‰ETHZ (+Microsoft) unveils X-Avatar: digital expressive humans for life-like experiences (#AR / #VR)

😎Review https://bit.ly/3J6YDLH
😎Paper arxiv.org/pdf/2303.04805.pdf
😎Project https://skype-line.github.io/projects/X-Avatar/
😎Code https://github.com/Skype-line/X-Avatar
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πŸ₯»SF: Towards Virtual ClothπŸ₯»

πŸ‘‰SEA AI Lab unveils a novel #AI to recovery the garment sewing patterns from daily photos for #AR / #VR worlds

😎Review https://t.ly/MwpAV
😎Project https://sewformer.github.io/
😎Paper https://arxiv.org/pdf/2311.04218.pdf
😎Code https://github.com/sail-sg/sewformer
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