PoC Userland exec будет использоваться как вектор атаки
Userland exec PoC to be used as attack vector technique .
GitHub
GitHub - hardenedlinux/userland-exec: Userland exec PoC to be used as attack vector technique
Userland exec PoC to be used as attack vector technique - hardenedlinux/userland-exec
Показать HN: облегченная библиотека сигнальных слотов для асинхронного и многопоточного Python
Show HN: A Lightweight Signal-Slot Library for Async and Multithreaded Python .
GitHub
GitHub - nexconnectio/pynnex: PynneX provides a modern emitter-listener (signal-slot) pattern with thread safety, async support…
PynneX provides a modern emitter-listener (signal-slot) pattern with thread safety, async support, and dynamic connection detection. Build decoupled architectures without heavy frameworks. It’s pur...
Показать HN: Vectorvector – CLI для создания контурных линий и отмывки рельефа
Show HN: Vectorvector – CLI for Contour Lines and Hillshade Generation .
GitHub
GitHub - greensopinion/vectorvector: tooling for vectorizing the planet
tooling for vectorizing the planet. Contribute to greensopinion/vectorvector development by creating an account on GitHub.
Показать HN: Что может сделать автономный зонд анализа трафика хоста размером всего 500 КБ?
Show HN: What can a standalone host traffic analysis probe with only 500KB do? .
GitHub
Microflow-IO - Overview
Microflow-IO has 5 repositories available. Follow their code on GitHub.
RustyChat: асинхронный локальный чат-сервер, написанный на Rust
RustyChat: Asynchronous local chat server written in Rust .
GitHub
GitHub - yousef-rafat/RustyChat: RustyChat is a asynchronous local chat server written in Rust
RustyChat is a asynchronous local chat server written in Rust - yousef-rafat/RustyChat
Arnis: Генерация городов в Minecraft с помощью OpenStreetMap
Arnis: Generate Cities in Minecraft from OpenStreetMap .
GitHub
GitHub - louis-e/arnis: Generate any location from the real world in Minecraft Java Edition with a high level of detail.
Generate any location from the real world in Minecraft Java Edition with a high level of detail. - louis-e/arnis
QECO: алгоритм разгрузки вычислений, ориентированный на QoE, на основе DRL для MEC
QECO: A QoE-Oriented Computation Offloading Algorithm Based on DRL for MEC .
GitHub
GitHub - ImanRHT/QECO: A QoE-Oriented Computation Offloading Algorithm based on Deep Reinforcement Learning (DRL) for Mobile Edge…
A QoE-Oriented Computation Offloading Algorithm based on Deep Reinforcement Learning (DRL) for Mobile Edge Computing (MEC) | This algorithm captures the dynamics of the MEC environment by integrati...
Рекурсивные системы обратной связи: универсальное уравнение баланса между доменами
Recursive Feedback Systems: A Universal Equation for Balance Across Domains .
GitHub
GitHub - thatoldfarm/universal-stabilization: A framework for Recursive Feedback Systems in Bidirectional Math to Achieve Universal…
A framework for Recursive Feedback Systems in Bidirectional Math to Achieve Universal Stabilization. - thatoldfarm/universal-stabilization
Большие концептуальные модели: моделирование языка в пространстве представления предложений
Large Concept Models: Language modeling in a sentence representation space .
GitHub
GitHub - facebookresearch/large_concept_model: Large Concept Models: Language modeling in a sentence representation space
Large Concept Models: Language modeling in a sentence representation space - facebookresearch/large_concept_model
Показать HN: Computesim, изучить вычислительные шейдеры и поток управления
Show HN: Computesim, learn compute shaders and control flow .
GitHub
GitHub - planetis-m/compute-sim: Learn and understand compute shader operations and control flow.
Learn and understand compute shader operations and control flow. - planetis-m/compute-sim