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hey I'm a high school 18 , interested in 3d animation, cgi , and vfx im thinking about going to college soon but im not sure which degree fits all of them or individually and I dont want to make mistakes and I want to find the right degree for each of them. Also im trying to learn blender atm.



https://redd.it/1s7iy8u
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Hello everyone, I’m excited to show you my vfx breakdown before neural networks can do everything I’ve learned.

https://redd.it/1s7ns7k
@vfxbackup
Are there any self-taught VFX artists who never earned an art degree nor went to an art school?

Hello. I'm an English major with a concentration in Creative Writing. I've been interested in animation and VFX for more than a decade and I just started teaching myself software such as Blender and Nuke and I want to work independently to gain experience as a VFX artist and filmmaker or intern at a VFX studio or animation studio like ILM, Sony Pictures Imageworks, Pixar, or Walt Disney Animation Studios.

So, which leads me to this question as the title says. What are some examples of a self-taught VFX artist who has never earned a degree in the related field nor went to an art college/university?

https://redd.it/1s84mza
@vfxbackup
VFX and props tour destinations

I'm looking for some art installations to plan a vacation around. I'm looking for something like a studio tour where they make heavy usage of 3D CAD to create sets, props and figures. I'm more interested in sets that have some amount of animatronics involved. Bonus points if the genre leans towards steam punk.

We've already been to Weta workshop and Hobbiton - this was exactly the type of tour I'm looking for. I looked into doing something like Industrial Light and Magic, but it looks like that's an insiders tour only. I also looked into the backstage tours at Disney, but I can't find any recent information on this tour. I had some interest in the Warner Brothers tour in Tokyo, combining with the Studio Ghibli museum.

For more context, I'd prefer something that shows off art done in a career-based, professional or movie making capacity as my kid has an interest. Though we're definitely up for a well done museum in addition to a VFX studio tour.

https://redd.it/1s86mtx
@vfxbackup
I built a free animation reference library with 900+ clips — tag search, AI tagging, frame-by-frame playback

Hey everyone,

The problem with game animation reference isn't that it doesn't exist — it's that it's buried in 10-minute gameplay videos and completely unsearchable. You can't type "exhausted walk" into YouTube and get a clean 3-second loop of exactly that. So I built something that lets you do exactly that.

It's called Reflix.dev. Right now there's about 900+ clips — combat, movement, cinematics, VFX, idle animations, all tagged and categorized. The first target is 10,000+ clips and the data is already there, just going through a verification pipeline. Realistically hitting that within a month. New clips go up every day. You can search by tags like "sword slash" or "two-handed swing," and there's an AI search so you can type stuff like "dramatic slow motion" or "fast combo attack" and get relevant results back.

The player is probably the thing that'll sell you on it — you can scrub through any clip frame by frame and loop just the section you care about. Way easier than downloading a clip and opening it in AE just to study one motion.

Most of the clips are from Korean and Japanese games right now — RPGs, action games, fighting games. Those studios put insane effort into their animation work and it's genuinely great reference material.

I'd love to hear what you think, especially if you work with game animations daily. What kind of reference do you always struggle to find? And what would a tool like this actually need to be useful in your workflow?

https://redd.it/1s8ewa6
@vfxbackup
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[Repost] Hello everyone, I'm excited to show you my vfx breakdown before neural networks can do everything I've learned.

https://redd.it/1s8ks52
@vfxbackup
How is the VFX department structured on a film set?

Hi everyone, I’m trying to understand how the VFX team is usually organized during the shooting phase of a film.

What does the hierarchy of the on-set VFX department typically look like? How is the team structured (vfx supervisor, vfx producer, etc), and how do the different positions relate to each other on set? Which are the leading roles and the entry level positions?

I’m only interested in the on-set roles (not post-production, studio roles).

https://redd.it/1s8kyyn
@vfxbackup
over 10 years of vfx in after effects, and i finally decided to make a donut for the first time!
https://redd.it/1sd5wwc
@vfxbackup
VFX Producers of Reddit - How do you budget time for your turnover schedule?

Curious if you have a general rule of thumb when building out your schedule timeline.

If your show was 2500+ shots, how would you start breaking that down, and allocating a turnover schedule to it?


What would that turnover window look like for you, how long are you in turnover mode, before you have all shots in production with vendors?

https://redd.it/1sdmpyk
@vfxbackup
Anyone here working in Sweden? What salary range should a senior lighting artist expect?

I've checked the usual places like Glassdoor and various other places and forums, but it’s been really hard to find any solid or reliable info on senior-level salaries in Sweden.

To be specific, i have multi-roles and responsibilities which are:
Senior Enviromental/Lighting Artist
Head of Unreal Engine department/Project Lead
Creative Director

If anyone who works in this industry in Stockholm has any idea, let me know please

https://redd.it/1sdj0ri
@vfxbackup
Is it likely that my application is rejected?

I applied for a vfx artist role at Disney Animation 2 months ago but my application status is still under review. Is it likely that my application is rejected? Because the job is expected to start in April, I'm assuming they should have found someone and started the interview process in March at the least. My application status hasn't changed to 'Not in Consideration' is because they wait until the person accepts the job to send out rejection emails and remove the job post on LinkedIn so that's why it's taking so long. Is that correct? Thanks!

https://redd.it/1sdapi9
@vfxbackup
Multiple models from Marvel and DC Blockbuster films are being sold (illegally)

So I recently discovered this account on a 3d website called cults3d, which is usually used for prints and stuff. So I found this account on there, that is selling 3d models used on actual productions. Tobey maguire face scan, vin diesel scan, ezra miller scan, the michael keaton batman model used for the flash, robert pattinsons batman, hulk, iron spider, etc. You name it, this guy has it.


Now here's the thing, all of these models here have been leaked online before for free. I know this because like 4 years ago I remember my friend flexing to me that he got the iron spider used on no way home. Although I never knew exactly where they were leaked, presumably on some niche forum on the internet somewhere.

I find this kind of scummy not going to lie, especially since these are out there for FREE somewhere and this guy is just reselling them. Also its selling another artists work too.

https://redd.it/1scup6v
@vfxbackup
Here's visual effects supervisor Charles Gibson discussing how an effect from 'The Ring' (2002) was achieved.
https://redd.it/1scborg
@vfxbackup