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GUI toolkit Slint 1.16 released with keyboard shortcuts, Markdown rendering, and multi-touch pinch and rotate
https://slint.dev/blog/slint-1.16-released

https://redd.it/1snc6ow
@r_cpp
Question to Module Users: How Do You Use Partitions?

Quick question for those who currently use modules with partitions.

That is, for a module like the one below (our file Core/\_Module.ixx):

export module Core;

export import :Attach;
export import :Base;
export import :Container;
export import :Diagram;
export import :Interfaces;
export import :Transaction;
export import :View;

How did you implement your code?

What we did:

We have done it as I've described in my blog posting "How a Module Should Look", which is for example for our file Core/Transaction/FinalizerDock.cpp:

module Core;
import :Transaction;
...

which contains function definitions for declarations in the partition Core/Transaction/Transaction.ixx:

export module Core:Transaction;
...

Please tell me what you did. I'm really curious.

Thanks in advance for the responses!

https://redd.it/1snrk4q
@r_cpp
Documenting my Chess Engine Journey So Far!

Just thought I'd pop this here. Am writing a Chess Engine in C++ and am blogging all the trials, tribulations and optimizations in what I'm hoping is a semi-humorous and entertaining way.

Would love any feedback you might have and also would love feedback on the code which is available towards the top!


https://olly-evans.github.io/chess/

https://redd.it/1snwal6
@r_cpp
Online talk on building a C++ based custom language and lexer internals

Developers from PVS-Studio are continuing their series of talks about creating a custom programming language. They will explain what the lexer is, what it consists of, and how to work with it.

The talk series as a whole is for devs who want to start understanding how compilers work under the hood. Throughout the series, their C++ architect demonstrates the practical application of each programming language component.

If you're interested, I leave the link here.

https://redd.it/1so08nx
@r_cpp
build2 0.18.1 released, adds package manager Fetch Cache, JSON Compilation Database, and official binary packages
https://build2.org/release/0.18.0.xhtml

https://redd.it/1so1igj
@r_cpp
cppreference is back up! but overloaded

I just clicked a link that wasnโ€™t cached and noticed very long loading time. Eventually the page loaded, and I noticed the font was different. After Herbโ€™s post, I was excited and noticed the homepage notice declared the site newly operational again! However I am experiencing a significant number of 5xx errors.

https://redd.it/1so7kx8
@r_cpp
Built an AI overlay that disappears on screen share โ€” one Win32 API call, C++, and a week of evenings

Built this after getting frustrated during technical interviews โ€” an AI assistant that's literally invisible on screen share

I kept wondering why there wasn't a clean way to have a personal reference window open during video calls without it being visible on screen.

Then I found out about SetWindowDisplayAffinity โ€” a Windows API that lets you exclude a window from all capture. OBS, Zoom, Teams, Google Meet โ€” none of them pick it up. The window exists on your screen, nowhere else.

Spent a week building an overlay on top of it. Floating AI assistant. Only you can see it. That's the whole thing.

Shipped it at www.unviewable.online.

For anyone curious about the tech โ€” it's C++ with CMake, the magic is literally one Win32 API call. Windows has had this since Windows 10 2004 and barely anyone talks about it. Wild.

https://redd.it/1sodzjg
@r_cpp
Opinions on Introducing C++: The Easy Way to Start Learning Modern C++ by Frances Buontempo

What do you guys think about the book Introducing C++: The Easy Way to Start Learning Modern C++ by Frances Buontempo i was considering to buy it because i want to learn c++ and i already have some experiences coding in other languages it seems like a sort of successor to accellerated c++

https://redd.it/1sp3epy
@r_cpp
mini project

I built a small to-do List project in C++

I'd appreciate if you can take a quick look and give feedback on:

\>File structure

\>Code design

\>Any bad practices

\> the name must be one word like (ex_ex_ex) and i can't solve that



GitHub link: to-do\_list\_cpp/to\_do\_list.cpp at main ยท TheGreat-A7A/to-do\_list\_cpp

https://redd.it/1spmp6g
@r_cpp
A virtual pointer pattern for dynamic resolution in C++ โ€” years in production

I've been working on Olex2, a crystallography software package, for over 20 years. At some point I needed pointers whose target wasn't a fixed address but a runtime decision โ€” "whatever is currently the active object of this type."

The result was olx_vptr โ€” a virtual pointer where resolution is delegated to a user-defined get_ptr():

https://github.com/pcxod/olex2/blob/master/sdl/olxvptr.h

The calling code uses natural pointer syntax and knows nothing about how resolution happens. A concrete use looks like this:

struct VPtr : public olx_virtual_ptr<TXFile> {

virtual IOlxObject *get_ptr() const;

};

olx_vptr<TXFile> thip(new VPtr());

lib->Register(
new TFunction<TXFile>(thip, &TXFile::LibGetFormula, "GetFormula", .....

(https://github.com/pcxod/olex2/blob/master/xlib/xfiles.cpp#L1427)

Single virtual dispatch, fully type-safe, open to any resolution strategy.

I'm surprised this pattern never made it into the standard or common literature. Has anyone seen something similar? Would there be interest in a more formal writeup?

https://redd.it/1spvxx6
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