r/Satisfactory
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Mirror of r/SatisfactoryGame
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I love how the new vehicle pathing treats old path recordings.

https://redd.it/1s6qn8a
@r_SatisfactoryGame
Power towers proved useless for my needs. So, behold! My infrastructure pylon.
https://redd.it/1s6m8fq
@r_SatisfactoryGame
ā¤2
With what foundations should I fill these corners in? Pyramid builders please come to my aid xD
https://redd.it/1s6u1rb
@r_SatisfactoryGame
I love it when you have an idea, put it into practice, and it works. I’m proud of my first neat solution for the generator supply OwO
https://redd.it/1s71qwf
@r_SatisfactoryGame
Satisfactory Developer Q&A (03-24-2026)

The Livestream on both Twitch and [YouTube](https://www.youtube.com/watch?v=OOu9c2fo1_4) was posted Tuesday, on March 24, 2026. While Twitch Livestreams will disappear after a short while, the [Coffee Stain Studio YouTube Livestreams](https://www.youtube.com/@CoffeeStainStudios/streams) will be available for viewing in full in the future if desired.

TLDW - Well if you don't have time to view full 2 Hour, 15 Minute Video here is a **Video Quick Link List** to key Bookmarks for the relevant "Intro", "State of Dev", "Loud Feedback", "Community Highlights", and "Q&A Questions and Answers" discussed by Community Manager Mikael Niazi, taken from the [Satisfactory Clips Archive](https://archive.satisfactory.video/2026-03-24/) and the [Satisfactory Community Highlights Archive](https://communityhighlights.satisfactory.video) created by u/SignpostMarv **(CREDIT)**

**ā­‘ NOTE:** Community Manager Jason Edwards was not available for livestream.*

**ā­‘ NOTE:** The Questions are the Video Title, and the Answers are a quick synopsis of what was said. The "order" of the Questions may or may not follow the original livestream. Some question are not shown as they are either repetitive and have been answered numerous times before, or have a response of "don't know, let me check on that", "post on Q&A Website", or simply Livestream Chat Joke Questions. If you have concerns about the accuracy of what I posted, view the Videos and listen for yourself. Often there is more discussion related to a Question than I could post without getting too verbose.*

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* [Intro - Start of Stream](https://www.youtube.com/watch?v=OOu9c2fo1_4&t=432s) - Initial Comments by Mikael

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**Start of State of Dev Portion**

* [State of Dev - Intro](https://www.youtube.com/watch?v=DewIGsb_CW4) - Opening comments by Mikael.

* [State of Dev - Mikael Talk: Thank you for the reception of 1.2](https://www.youtube.com/watch?v=DewIGsb_CW4&t=8s) - Mikael talks about the [Version 1.2 Patch Notes Video](https://www.youtube.com/watch?v=HdVTLGD4bbA) and the Version 1.2 (Experimental) release on March 17, 2026.

* [State of Dev - Patch 1.2.1.0](https://www.youtube.com/watch?v=DewIGsb_CW4&t=52s) - Mikael mentions the release of [Patch v1.2.1.0 – (PC EXPERIMENTAL) - Build 481836](https://www.reddit.com/r/SatisfactoryGame/comments/1s2gjko/patch_notes_v1210_experimental_build_481836/) released also on March 24, 2026.

* [State of Dev - Use the Q&A Website](https://www.youtube.com/watch?v=DewIGsb_CW4&t=140s) - Mikael stresses that anyone experiencing issues that these are best posted on the [Satisfactory Q&A Website](https://questions.satisfactorygame.com/search?sort=1), *you will need to be logged in*, where the Coffee Stain Studios Game Developers will most likely see it. If issues is already posted, then upvote Q&A Post and add more comments.

* [State of Dev - Patch 1.2.1.0 Fixes](https://www.youtube.com/watch?v=DewIGsb_CW4&t=233s) - Mikael talks more in detail about what is fixed in Patch v1.2.1.0 – (PC EXPERIMENTAL) - Build 481836. Things talked about were:

* Random crashes from Blueprint placement of Hypertube Branches.

* UI Equipment widget āš™ļø appearing in Inventory Slots.

* Z keybind with AZERTY keyboard layout.

* Rotated Patterns.

* Zooping as a box.

* Build Effects on Beams.

* Dimensional Depot inventory closes when it shouldn't.

* Mouse Sensitivity

* [State of Dev - World Seeds](https://www.youtube.com/watch?v=DewIGsb_CW4&t=771s) - Mikael goes into detail about the new [Version 1.2 Game Mode](https://satisfactory.wiki.gg/wiki/New_game#Game_Modes[EX]) (Wiki Link) of **World Seed** which is set upon start of a new game. There were some initial issues, which were fixed in Patch 1.2.1.0.

* [State of Dev - Q&A: Will there be a World Seed generator?](https://www.youtube.com/watch?v=DewIGsb_CW4&t=822s) - They are discussing this, *but no info on when or if this will be added.*

* [State of Dev - Upcoming fixes not in 1.2.1.0](https://www.youtube.com/watch?v=DewIGsb_CW4&t=871s) - Mikael mentions