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Sharing my Gen AI workflow for animating my sprite in Spine2D. It's very manual because i wanted precise control of attack timings and locations.

https://redd.it/1ryqfe9
@rStableDiffusion
PSA: Use the official LTX 2.3 workflow, not the ComfyUI included one. It's significantly better.

Most of the time I rely on the default ComfyUI workflows. They're producing results just as good as 90% of the overly-complicated workflows I see floating around online. So I was fighting with the default Comfy LTX 2.3 template for a while, just not getting anything good. Saw someone mention the official LTX workflows and figured I'd give it a try.

Yeah, huge difference. Easily makes LTX blow past WAN 2.2 into SOTA territory for me. So something's up with the Comfy default workflow.

If you're having issues with weird LTX 2 or LTX 2.3 generations, use the official workflow instead:

https://github.com/Lightricks/ComfyUI-LTXVideo/blob/master/example\_workflows/2.3/LTX-2.3\_T2V\_I2V\_Single\_Stage\_Distilled\_Full.json

This runs the distilled and non-distilled at the same time. I find they pretty evenly trade blows to give me what I'm looking for, so I just left it as generating both.

https://redd.it/1rz1u3j
@rStableDiffusion
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ComfyUI Nodes for Filmmaking (LTX 2.3 Shot Sequencing, Keyframing, First Frame/Last Frame)

https://redd.it/1rz355d
@rStableDiffusion