A new plugin system for the Dart analyzer was recently introduced. An example of how to implement your own rule with the new system can be found in the article by Γscar MartΓn and Erik Zanardo.
π Read more at the link.
https://www.verygood.ventures/blog/creating-your-first-dart-analyzer-plugin-with-the-new-plugin-system
#article
π Read more at the link.
https://www.verygood.ventures/blog/creating-your-first-dart-analyzer-plugin-with-the-new-plugin-system
#article
π1
When an application needs a support chat for its users, it usually comes down to fairly large providers whose prices arenβt exactly what youβd call affordable. Some of our channelβs subscribers have launched their own service that offers similar functionality but at a much more modest price. And since their solution is Flutter-first, integrating it into a Flutter application is even more convenient.
π The website of the product is at the link.
https://flutterchat.io/
P.S. Wishing the team the best of luck as they continue to grow their product.
#tool
π The website of the product is at the link.
https://flutterchat.io/
P.S. Wishing the team the best of luck as they continue to grow their product.
#tool
π1
A code editor in Flutter? Why not.
The package provides a visually similar to VSCode editor with various features:
π Syntax highlighting
π LSP integration
π Theming
π AI completer
π And much more
It looks pretty interesting.
π Package
#package
#ohmyteam
#ohmyfedukenukem
The package provides a visually similar to VSCode editor with various features:
π Syntax highlighting
π LSP integration
π Theming
π AI completer
π And much more
It looks pretty interesting.
π Package
#package
#ohmyteam
#ohmyfedukenukem
π2
Recently, there was a live stream #FlutterFlightPlans.
It lasted a full two hours π. They talked and showed a lot, with a Q&A section.
In our opinion, the most interesting parts were the significant improvements to the build_runner speed. As well as the upcoming language features: Augmentations and Primary Constructors, which will make our favorite Dart even better.
π Video
#video
#ohmyteam
#ohmyfedukenukem
It lasted a full two hours π. They talked and showed a lot, with a Q&A section.
In our opinion, the most interesting parts were the significant improvements to the build_runner speed. As well as the upcoming language features: Augmentations and Primary Constructors, which will make our favorite Dart even better.
π Video
#video
#ohmyteam
#ohmyfedukenukem
π1
In a new video, John Ryan explained fresh landed and upcoming improvements to build_runner.
π The video can be found at the link.
https://www.youtube.com/watch?v=6PKIv7yUKwQ
#video
π The video can be found at the link.
https://www.youtube.com/watch?v=6PKIv7yUKwQ
#video
π1
Justin McCandless explains the upcoming changes to move Material and Cupertino from the framework into separate packages: why they are initially included, what problems need to be solved, and what advantages this will bring.
π The video can be found at the link.
https://www.youtube.com/watch?v=W4olXg91iX8
#video
π The video can be found at the link.
https://www.youtube.com/watch?v=W4olXg91iX8
#video
π1
Quite a substantial article, but no less interesting, on the topic of creating an exercise repetition counter based on MediaPipe.
Alexey Inkin describes the implementation process in great detail, with links to the code.
We also recommend checking out the authorβs previous article on working with MediaPipe.
By the way, thereβs a web demo available here π
π Article
#article
#ohmyteam
#ohmyfedukenukem
Alexey Inkin describes the implementation process in great detail, with links to the code.
We also recommend checking out the authorβs previous article on working with MediaPipe.
By the way, thereβs a web demo available here π
π Article
#article
#ohmyteam
#ohmyfedukenukem
π1
In the new episode of Observable<Flutter>, Craig Labenz discusses Stac with its author, Divyanshu Bhargava.
π The video can be found at the link.
https://www.youtube.com/watch?v=DGJuBOWl-v0
#video
π The video can be found at the link.
https://www.youtube.com/watch?v=DGJuBOWl-v0
#video
π1
Suddenly - another episode of Observable Flutter, but this time it's about state management with Signals.
Featuring guest Rody Davis.
π Episode
#video
#ohmyteam
#ohmyfedukenukem
Featuring guest Rody Davis.
π Episode
#video
#ohmyteam
#ohmyfedukenukem
π1
The Flutter team is working on a generalized mechanism to bring tree-shaking of assets and native code to packages. For this purpose, they want to mark the class IconData as final. This will break code that implements or extends IconData.
π If you are potentially affected by this change, you can give feedback by replying to the issue.
https://github.com/flutter/flutter/issues/181342
#breakingchange
π If you are potentially affected by this change, you can give feedback by replying to the issue.
https://github.com/flutter/flutter/issues/181342
#breakingchange
π1
In his article, Jaime Wren discusses Agent Skills, an open standard developed to provide artificial intelligence agents with specialized, modular knowledge.
π The article can be found at the link.
https://blog.flutter.dev/jaimes-build-context-prompt-engineering-as-infrastructure-b335fd517101
#article
π The article can be found at the link.
https://blog.flutter.dev/jaimes-build-context-prompt-engineering-as-infrastructure-b335fd517101
#article
π1
A really interesting package called dascade that lets you create Terminal User Interfaces (TUIs).
It's great that it has detailed documentation and a large number of examples β among them there's even a port of the legendary a1k0n's donut.
π Package
#package
#ohmyteam
#ohmyfedukenukem
It's great that it has detailed documentation and a large number of examples β among them there's even a port of the legendary a1k0n's donut.
π Package
#package
#ohmyteam
#ohmyfedukenukem
π1
NestedScrollView in the new episode of Widget of the Week.
π More details at the link.
https://www.youtube.com/watch?v=DeB2kyLfvfo
#widgetoftheweek
π More details at the link.
https://www.youtube.com/watch?v=DeB2kyLfvfo
#widgetoftheweek
π1
In the new episode of Observable<Flutter>, Craig Labenz works on a vocab flashcards app.
π The video can be found at the link.
https://www.youtube.com/watch?v=t3J_bFYpCeM
#video
π The video can be found at the link.
https://www.youtube.com/watch?v=t3J_bFYpCeM
#video
π1
The Flutter plugin for VSCode has received another update. It includes:
π test explorer now groups test suites under workspace/package folders;
π deviceId and emulatorId fields in the launch configuration now support substring matches and matching on device ID and name;
π tasks like build_runner are now invoked with
πA detailed list of changes is available at the link.
https://dartcode.org/releases/v3-128/
#update
π test explorer now groups test suites under workspace/package folders;
π deviceId and emulatorId fields in the launch configuration now support substring matches and matching on device ID and name;
π tasks like build_runner are now invoked with
dart run;πA detailed list of changes is available at the link.
https://dartcode.org/releases/v3-128/
#update
π1
Any technology needs to have a clear entry point. This has never been a problem for Dart and Flutter, as there are many official tutorials and detailed documentation available. It is nice to see that the team is not stopping and continues to improve in this areaβnew getting started materials were recently announced.
π The announcement article can be found at the link.
https://blog.flutter.dev/announcing-our-new-dart-and-flutter-getting-started-experience-b8c4b2be0984
#article #announcement
π The announcement article can be found at the link.
https://blog.flutter.dev/announcing-our-new-dart-and-flutter-getting-started-experience-b8c4b2be0984
#article #announcement
π1
Information has surfaced online about the development of the first console-oriented game engine with full Flutter integration, named Fluorite.
It belongs to Toyotaβwhat an unexpected twist π
For now, everything is shrouded in secrecy: no code, no repository, but it sounds intriguing.
π Engine website
π Article
π Presentation
π More detailed video
#announcement
#ohmyteam
#ohmyfedukenukem
It belongs to Toyotaβwhat an unexpected twist π
For now, everything is shrouded in secrecy: no code, no repository, but it sounds intriguing.
π Engine website
π Article
π Presentation
π More detailed video
#announcement
#ohmyteam
#ohmyfedukenukem
β€βπ₯1
SliverFillRemaining in the new episode of Widget of the Week.
π More details by the link.
https://www.youtube.com/watch?v=egZjhWNqrXc
#widgetoftheweek
π More details by the link.
https://www.youtube.com/watch?v=egZjhWNqrXc
#widgetoftheweek
β€1
Here's the new version: Flutter 3.41.
As usual, the team is working on further separating Cupertino and Material, but that's not all:
π Platform-specific assets
π Improvements to Fragment shaders
π Widget Preview now has access to the Flutter Inspector
π Improvements to Add-to-App integration for Flutter apps
π Navigation and scrolling enhancements
π And much more - details in the article
π Article
#article
#announcement
#ohmyteam
#ohmyfedukenukem
As usual, the team is working on further separating Cupertino and Material, but that's not all:
π Platform-specific assets
π Improvements to Fragment shaders
π Widget Preview now has access to the Flutter Inspector
π Improvements to Add-to-App integration for Flutter apps
π Navigation and scrolling enhancements
π And much more - details in the article
π Article
#article
#announcement
#ohmyteam
#ohmyfedukenukem
π1
As usual, along with the new version of Flutter, we get a fresh version of Dart 3.11. It includes:
π improvement for MCP to allow agents to obtain information via links for the used packages;
π βfine-grained dependenciesβ for the analyzer to optimize the decision on which code needs to be reanalyzed;
π pub cache gc command to clean up unused cached dependencies.
π Details in the official announcement:
https://medium.com/dartlang/announcing-dart-3-11-b6529be4203a
#announcement
π improvement for MCP to allow agents to obtain information via links for the used packages;
π βfine-grained dependenciesβ for the analyzer to optimize the decision on which code needs to be reanalyzed;
π pub cache gc command to clean up unused cached dependencies.
π Details in the official announcement:
https://medium.com/dartlang/announcing-dart-3-11-b6529be4203a
#announcement
β€βπ₯1π1