I released a new video with a hands-on example of how to implement scrolling content animation.
π You can find the video via the link.
https://youtu.be/IbKHWsaH-kI
#video
π You can find the video via the link.
https://youtu.be/IbKHWsaH-kI
#video
π2
The new episode of Observable Flutter features a local segment called Just Coding. The host explores the possibilities of code generation using the code_builder package.
By the way, the package belongs to tools.dart.dev.
π Episode
π Package
#video
#ohmyteam
#ohmyfedukenukem
By the way, the package belongs to tools.dart.dev.
π Episode
π Package
#video
#ohmyteam
#ohmyfedukenukem
π1
Recently, a new concept called Native Assets has appeared in the language, but what are they and why are they needed?
The Dart team answers these and some other questions. This article describes key concepts in sufficient detail to provide a basic understanding of why Native Assets are needed, what Build Hooks are, and how to make them work together.
π Article
#article
#ohmyteam
#ohmyfedukenukem
The Dart team answers these and some other questions. This article describes key concepts in sufficient detail to provide a basic understanding of why Native Assets are needed, what Build Hooks are, and how to make them work together.
π Article
#article
#ohmyteam
#ohmyfedukenukem
π1
Camera in the new episode of Package of the Week.
π More details at the link.
https://www.youtube.com/watch?v=aPUZqab-07c
#packageoftheweek
π More details at the link.
https://www.youtube.com/watch?v=aPUZqab-07c
#packageoftheweek
π1
The latest episode of Observable Flutter is dedicated to working with AI, but this time it looks like a genuinely good way to eliminate boilerplate code related to implementing an app's design system.
As a guest, Muhammad Hamza will demonstrate how, using Figma MCP, much of the implementation of things like theming, assets, typography, and so on can be delegated to a neural network based on Figma mockups.
π Episode
#video
#ohmyteam
#ohmyfedukenukem
As a guest, Muhammad Hamza will demonstrate how, using Figma MCP, much of the implementation of things like theming, assets, typography, and so on can be delegated to a neural network based on Figma mockups.
π Episode
#video
#ohmyteam
#ohmyfedukenukem
π1
Another "Just coding" in Observable<Flutter> by Craig Labenz.
π The video can be found at the link.
https://www.youtube.com/watch?v=SWEh4pNHmL4
#video
π The video can be found at the link.
https://www.youtube.com/watch?v=SWEh4pNHmL4
#video
π1
Recently, my team and I have been working extensively on creating an SDK that integrates into native applications and operates under a strict protocol. We used Pigeon, but faced limitations: the specifics required us to develop custom solutions, and thus Golubets was born.
Everything weβve managed to achieve and build is consolidated within this fork.
Currently, Golubets supports (Swift and Kotlin only):
π Default parameters in classes
π Suspend/Async functions for Swift and Kotlin
π Generics in classes
π Nested sealed classes in Kotlin
π Enum sealed classes in Swift
π Fixed some bugs
The fork is regularly synchronized with its "parent" but is already evolving with its own unique features.
In the plans:
π Add existing functionality for other languages
π Continue fixing existing bugs
π Implement features that have been untouched for years
We welcome everyone! Plus, we donβt hand out silent bans π
π Package
#package
#ohmyteam
#ohmyfedukenukem
Everything weβve managed to achieve and build is consolidated within this fork.
Currently, Golubets supports (Swift and Kotlin only):
π Default parameters in classes
π Suspend/Async functions for Swift and Kotlin
π Generics in classes
π Nested sealed classes in Kotlin
π Enum sealed classes in Swift
π Fixed some bugs
The fork is regularly synchronized with its "parent" but is already evolving with its own unique features.
In the plans:
π Add existing functionality for other languages
π Continue fixing existing bugs
π Implement features that have been untouched for years
We welcome everyone! Plus, we donβt hand out silent bans π
π Package
#package
#ohmyteam
#ohmyfedukenukem
π2
The Flutter plugin for VSCode has received another update. It contains:
π numerous improvements for working with tests;
π a new command for cleaning all Flutter projects in the workspace;
π improved integration with Widget Preview.
π All this and much more in the detailed changelog at the link.
https://dartcode.org/releases/v3-120/
#update
π numerous improvements for working with tests;
π a new command for cleaning all Flutter projects in the workspace;
π improved integration with Widget Preview.
π All this and much more in the detailed changelog at the link.
https://dartcode.org/releases/v3-120/
#update
π2
The quarterly Flutter developer survey is currently active!
π You can share your feedback and help shape the future of Flutter by answering the questions the team is most interested in at the link.
https://google.qualtrics.com/jfe/form/SV_5ulaitlgYw3Xps2
#survey
π You can share your feedback and help shape the future of Flutter by answering the questions the team is most interested in at the link.
https://google.qualtrics.com/jfe/form/SV_5ulaitlgYw3Xps2
#survey
π1
The Flutter extension is now available for Gemini CLI users.
π Find more details in the article at the link.
https://blog.flutter.dev/meet-the-flutter-extension-for-gemini-cli-f8be3643eaad
#article
π Find more details in the article at the link.
https://blog.flutter.dev/meet-the-flutter-extension-for-gemini-cli-f8be3643eaad
#article
π1
New episode of the "Decoding Flutter" series on a very important topic for Flutter and its future, the so-called "The great thread merge".
Craig will explain:
π How the threading engine worked before and how it will work now
π What advantages these changes will bring
π Recommendations for plugin developers
π Current status and future plans for "The great thread merge"
π Episode
#video
#ohmyteam
#ohmyfedukenukem
Craig will explain:
π How the threading engine worked before and how it will work now
π What advantages these changes will bring
π Recommendations for plugin developers
π Current status and future plans for "The great thread merge"
π Episode
#video
#ohmyteam
#ohmyfedukenukem
π1
Flutter Voronezh has prepared a new meetup for you. Our frequent guest, Fedor Blagodyr, will discuss his new package, named Golubets. Itβs time to cook!
The meetup will be held online on November 20, 19:00 Moscow time. The event will be held in Russian.
π You can register at the link.
https://www.meetup.com/flutter-voronezh/events/311630836
#event #fluttervrn
The meetup will be held online on November 20, 19:00 Moscow time. The event will be held in Russian.
π You can register at the link.
https://www.meetup.com/flutter-voronezh/events/311630836
#event #fluttervrn
π3β€1
The results of Google Summer of Code 2025 have been published.
π Find more details in the article at the link.
https://blog.dart.dev/google-summer-of-code-2025-results-596cf0a43422
#article
π Find more details in the article at the link.
https://blog.dart.dev/google-summer-of-code-2025-results-596cf0a43422
#article
π1
Fluttercon is actively publishing recordings of this year's talks. And mine is already available.
π You can watch it here.
https://www.youtube.com/watch?v=9RpHFg9UdNU
#article
π You can watch it here.
https://www.youtube.com/watch?v=9RpHFg9UdNU
#article
π1
When I first started working with Flutter, one of the most common arguments was that it would never catch up to native iOS in terms of attention to detail β those tiny nuances that are nearly impossible to replicate exactly: from unique geometric shapes to the overall user experience. But as it turns out, if you sit by the river long enough, you might just see that legendary attention to detail drifting by.
π A funny collection of modern Apple quirks in an article by John Ozbay.
https://blog.johnozbay.com/what-happened-to-apples-attention-to-detail.html
#article
π A funny collection of modern Apple quirks in an article by John Ozbay.
https://blog.johnozbay.com/what-happened-to-apples-attention-to-detail.html
#article
π1
The Flutter plugin for VSCode has received another update. It contains:
π important warnings from Flutter are surfaced as VS Code toasts;
π Widget Preview sidebar icon appears after extension activation;
π improvements for the pub get command.
π All this and much more in the detailed changelog at the link.
https://dartcode.org/releases/v3-122/
#update
π important warnings from Flutter are surfaced as VS Code toasts;
π Widget Preview sidebar icon appears after extension activation;
π improvements for the pub get command.
π All this and much more in the detailed changelog at the link.
https://dartcode.org/releases/v3-122/
#update
π1
New chill episode of Observable Flutter where Craig Labenz will implement responsive UI, potentially for his game.
π Episode
#video
#ohmyteam
#ohmyfedukenukem
π Episode
#video
#ohmyteam
#ohmyfedukenukem
π1
Craig Labenz continues to experiment with adaptive UI in a new episode of Observable<Flutter>.
π The video can be found at the link.
https://www.youtube.com/watch?v=1q3KZi0P5bA
#video
π The video can be found at the link.
https://www.youtube.com/watch?v=1q3KZi0P5bA
#video
π2
Cool article on body pose recognition using MediaPipe.
Alexey Inkin explains in great detail how to implement this feature using Flutter Web.
π Article
π Demo (Chrome only)
#article
#ohmyteam
#ohmyfedukenukem
Alexey Inkin explains in great detail how to implement this feature using Flutter Web.
π Article
π Demo (Chrome only)
#article
#ohmyteam
#ohmyfedukenukem
β€1
Flutter has a bunch of widgets that can help in really specific situations. Majid Hajian talks about 8 of them in his article.
π Read more at the link.
https://dcm.dev/blog/2025/10/30/eight-flutter-widgets-not-using-but-should-be
#article
π Read more at the link.
https://dcm.dev/blog/2025/10/30/eight-flutter-widgets-not-using-but-should-be
#article
π₯°1
We're welcoming the freshly baked version of Flutter 3.38, which includes:
π The previously announced Dot shorthands syntax
π Web configuration via web_dev_config.yaml
π Improved hot reload support for Web
π New Overlay capabilities
π Engine updates
π And much moreβdetails in the article
π Article
#article
#ohmyteam
#ohmyfedukenukem
π The previously announced Dot shorthands syntax
π Web configuration via web_dev_config.yaml
π Improved hot reload support for Web
π New Overlay capabilities
π Engine updates
π And much moreβdetails in the article
π Article
#article
#ohmyteam
#ohmyfedukenukem
π1