A new video from our beloved Filip Hracek about the basics of physics for games.
The video is a full hour long, but itβs definitely worth watching and liking.
π Video
#video
#ohmyteam
#ohmyfedukenukem
The video is a full hour long, but itβs definitely worth watching and liking.
π Video
#video
#ohmyteam
#ohmyfedukenukem
π1
Amazing liquid metal effect by Kostia Sokolovskyi using shaders on Flutter.
π More details in the post at X.
https://x.com/k_sokolovskyi/status/1902696786382225802
#challenge
π More details in the post at X.
https://x.com/k_sokolovskyi/status/1902696786382225802
#challenge
π1
Gemini is available for DartPad. You can:
π generate Dart and Flutter code from a prompt;
π add an image, which can help with UI generation;
π refactor existing code by description;
π fix analyzer warnings and runtime errors.
π It's a great time to give it a try!
https://dartpad.dev/
#announcement
π generate Dart and Flutter code from a prompt;
π add an image, which can help with UI generation;
π refactor existing code by description;
π fix analyzer warnings and runtime errors.
π It's a great time to give it a try!
https://dartpad.dev/
#announcement
π1
A few helpful rules in DCM's Rules of the Week:
π avoid-unnecessary-stateful-widgets
π dispose-fields
π The video can be found at the links.
https://www.youtube.com/watch?v=27I4tI2ONMM
https://www.youtube.com/watch?v=eYRSXuULcLM
#dcm
π avoid-unnecessary-stateful-widgets
π dispose-fields
π The video can be found at the links.
https://www.youtube.com/watch?v=27I4tI2ONMM
https://www.youtube.com/watch?v=eYRSXuULcLM
#dcm
π1
Convenience during development is a very important factor that can significantly impact productivity.
In this article, the author discusses some VS Code settings for Dart/Flutter.
π Article
#article
#ohmyteam
#ohmyfedukenukem
In this article, the author discusses some VS Code settings for Dart/Flutter.
π Article
#article
#ohmyteam
#ohmyfedukenukem
π1
A new episode of Observable Flutter featuring our old friend Andrew Brogdon, who will talk about building "Agentic" applications using Vertex AI and Firebase.
The episode will cover an application from a codelab.
π Episode
π Codelab
#video
#ohmyteam
#ohmyfedukenukem
The episode will cover an application from a codelab.
π Episode
π Codelab
#video
#ohmyteam
#ohmyfedukenukem
π2
An interesting talk on the topic of optimization using FFI.
The speaker, using an example of an application rendering a large number of "particles," will demonstrate what is required to use FFI with different languages and how you can achieve a performance boost simply by changing data types.
π Talk
#video
#ohmyteam
#ohmyfedukenukem
The speaker, using an example of an application rendering a large number of "particles," will demonstrate what is required to use FFI with different languages and how you can achieve a performance boost simply by changing data types.
π Talk
#video
#ohmyteam
#ohmyfedukenukem
π1
CupertinoSlidingSegmentedControl in the episode of Widget of the Week.
π More details by the link.
https://www.youtube.com/watch?v=esnBf6V4C34
#widgetoftheweek
π More details by the link.
https://www.youtube.com/watch?v=esnBf6V4C34
#widgetoftheweek
π₯1
The second part of Observable Flutter, dedicated to creating "Agentic" applications, has been released.
Andrew Brogdon remains the guest.
π Episode
#video
#ohmyteam
#ohmyfedukenukem
Andrew Brogdon remains the guest.
π Episode
#video
#ohmyteam
#ohmyfedukenukem
π1
Roman Ismagilov shows in his article how different InputDecoration parameters affect TextField display.
π Read more at the link.
https://medium.com/@pomis172/mastering-inputdecoration-in-flutter-cfc756a2d14f
#article
π Read more at the link.
https://medium.com/@pomis172/mastering-inputdecoration-in-flutter-cfc756a2d14f
#article
π1
A new series called "How Flutter Works" has launched on the Flutter channel, with the first episode dedicated to the framework's architecture.
For many, the information may already be familiar, but we hope that future episodes will bring something new.
π Episode
#video
#ohmyteam
#ohmyfedukenukem
For many, the information may already be familiar, but we hope that future episodes will bring something new.
π Episode
#video
#ohmyteam
#ohmyfedukenukem
π1
The continuation of the new "How Flutter Works" series didnβt take long to arrive. Two episodes have already been released:
π Element and RenderObject Trees
π The State Class and Its Lifecycle
π Episode about Trees
π Episode about State
#video
#ohmyteam
#ohmyfedukenukem
π Element and RenderObject Trees
π The State Class and Its Lifecycle
π Episode about Trees
π Episode about State
#video
#ohmyteam
#ohmyfedukenukem
π1
The third episode of Agentic apps in Observable<Flutter> featuring Chris Sells is already available.
π The video can be found at the link.
https://www.youtube.com/watch?v=NEmC-rRsxl0
#video
π The video can be found at the link.
https://www.youtube.com/watch?v=NEmC-rRsxl0
#video
π1
Filip Hracek explores in a new video why dialogue trees may be needed, best practices for using them, and a practical way to implement them in Flutter games using jenny.
π The video can be found at the link.
https://www.youtube.com/watch?v=Te6KGR1Fk_0
#video
π The video can be found at the link.
https://www.youtube.com/watch?v=Te6KGR1Fk_0
#video
π1
"How Flutter Works" continues to release actively, and todayβs episode is about RenderObjectWidget.
π What it is
π What itβs used for
π How it differs from Stateless/Stateful widgets
π Episode
#video
#ohmyteam
#ohmyfedukenukem
π What it is
π What itβs used for
π How it differs from Stateless/Stateful widgets
π Episode
#video
#ohmyteam
#ohmyfedukenukem
π1
A new episode of How Flutter Works in DecodingFlutter has been released. In this part, Craig Labenz talks about RenderObject responsibilities.
π The video can be found at the link.
https://www.youtube.com/watch?v=EuG12bebwac
#video #DecodingFlutter
π The video can be found at the link.
https://www.youtube.com/watch?v=EuG12bebwac
#video #DecodingFlutter
π1
The sixth and final episode of the "How Flutter Works" series, which discusses the inner workings of the Flutter Engine.
π Episode
#video
#ohmyteam
#ohmyfedukenukem
π Episode
#video
#ohmyteam
#ohmyfedukenukem
π1
The new episode of Widget of the Week is dedicated to the relatively new CupertinoSheetRoute. This route allows you to achieve a look typical of iOS devices when opening new screens.
π Episode
#video
#ohmyteam
#ohmyfedukenukem
π Episode
#video
#ohmyteam
#ohmyfedukenukem
π1
Recently, we came across some "tips" for Dart and Flutter, and at first glance, it seemed like theyβd be another batch of soulless "tricks" churned out by AI. But it turns out, there are some genuinely good insights, and theyβre actually written by a real person! π
Weβre confident youβll find something useful for yourself.
π Tips
#article
#ohmyteam
#ohmyfedukenukem
Weβre confident youβll find something useful for yourself.
π Tips
#article
#ohmyteam
#ohmyfedukenukem
π2
The quarterly Flutter developer survey is now live!
π You can share your feedback and help shape the future of Flutter by answering the questions the team is most interested in at the link.
https://google.qualtrics.com/jfe/form/SV_3dCnJQ5VYjMlboi
#survey
π You can share your feedback and help shape the future of Flutter by answering the questions the team is most interested in at the link.
https://google.qualtrics.com/jfe/form/SV_3dCnJQ5VYjMlboi
#survey
β€1
It's time to I/O! Tune in to learn Google's latest updates.
π The broadcast is live at the link.
https://www.youtube.com/watch?v=o8NiE3XMPrM
#announcement
π The broadcast is live at the link.
https://www.youtube.com/watch?v=o8NiE3XMPrM
#announcement
β€1