Oh, my Flutter [ENG]
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Everything about Flutter. Disclaimer: Everything posted here is a personal opinion of the authors and is shared free, there is no advertisement. Owner Mikhail Zotyev. For all questions connect with @mbixjkee
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With the help of shaders, you can make even quite trivial things to cause a wow-effect. And of course, for games, it is a game-changer. Craig Labenz and Renan Araujo showed in one of the Observable<Flutter> series how shaders can be used together with Flame.

๐Ÿ“Œ The video is available at the link.
https://www.youtube.com/watch?v=jGoPKX6e39Q

#video
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A new version of Flutter 3.16 has been released, bringing updates related to text selection on iOS, Impeller preview on Android in the stable channel, Games Toolkit, enhanced handling of "back navigation," and much more.

For more details, you can refer to the article below.

๐Ÿ“Œ Article

#article #ohmyteam #ohmyfedukenukem
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Zoey Fan introduces the Flutter Casual Games Toolkit in a new video from the Flutter team.

๐Ÿ“Œ More details at the link.
https://www.youtube.com/watch?v=oi6zk7cVHUw

#announcement
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Well and as always traditionally the new version of Flutter is released with a new version of Dart, in which:

๐Ÿ‘‰ Non-null promotion for private final fields;
๐Ÿ‘‰ New linting rules;
๐Ÿ‘‰ DevTools extensions for Dart packages.

๐Ÿ“Œ All this and more in the announcement.
https://medium.com/dartlang/dart-3-2-c8de8fe1b91f

#announcement
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Once again, an intriguing result is achieved through the use of shaders.

This time, an effect resembling the swiping/removal of an item from a list, similar to the Riveo app when deleting a project (resembling the peeling off of a sticker), has been implemented.

You can "feel" what was achieved in the demo attached to the post.

๐Ÿ“Œ Repository

๐Ÿ“Œ Demo

#challenge #ohmyteam #ohmyfedukenukem
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With the latest update, we can add our own extensions to DevTools. Kenzie Davisson tells us how to do it.

๐Ÿ“Œ The article is available here.
https://medium.com/flutter/dart-flutter-devtools-extensions-c8bc1aaf8e5f

#article
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Winter is coming The end of the year is almost here and it's time to take stock, which is what the Flutter team did by releasing a short report on the significant steps of the year.

๐Ÿ“Œ The article is available at the link.
https://medium.com/flutter/major-steps-this-year-on-the-journey-to-multiplatform-development-b9218b17f0f7

#article
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Several videos about game development have been recently released on Observable<Flutter> series straight away. They tackle:

๐Ÿ‘‰ Flocking algorithms;
๐Ÿ‘‰ Bonfire;
๐Ÿ‘‰ Faking 3D graphics.

๐Ÿ“Œ The recordings are available at.
https://www.youtube.com/watch?v=yO5oQGs2WCk
https://www.youtube.com/watch?v=mp5N0ENPuOw
https://www.youtube.com/watch?v=m-jmCkUajQ8

#video
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Pretty sad news - Ian Hickson (Hixie) Co-founder and Tech Lead of Flutter, has left Google. But, as Hixie said himself, OpenSource is good because even so he will be able to continue working on Flutter. Anyway, thanks and great respect, for all he has done for Flutter ๐Ÿซก

๐Ÿ“Œ Read more on Hixie's blog.
https://ln.hixie.ch/

#announcement
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VGV's CLI now supports license checking.

๐Ÿ“Œ More details in the article at the link.
https://verygood.ventures/blog/very-good-cli-license-checker

#announcement
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Flutter has a flexible and detailed release cycle, with many versions available at the same time, ranging from stable to beta. Kevin Chisholm and Jayoung Lee tell us when to use the riskiest one.

๐Ÿ“Œ The video can be found here.
https://www.youtube.com/watch?v=ipaVjs-_3iQ

#video
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Today, it's rare to come across a front-end project that doesn't utilize ReactiveX in one form or another.

However, all these streams and various transformations can be confusing or even bewildering.

If you want to master the principles of reactive programming or refresh your knowledge, we offer you the ultimate video that lasts almost 10 hours. It includes a wealth of information, examples, and tips.

Additionally, the post includes a website with interactive visualization of ReactiveX operators

๐Ÿ“Œ Video

๐Ÿ“Œ Interactive visualization of operators

๐Ÿ“Œ RxDart

#video #ohmyteam #ohmyfedukenukem
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An update has been released for the Flutter VS Code plugin, which includes:

๐Ÿ‘‰ new Flutter sidebar;
๐Ÿ‘‰ code completion signatures improvements;
๐Ÿ‘‰ getters are now not hidden when debugging but are only evaluated on demand.

๐Ÿ“Œ Full changelog is available here.
https://dartcode.org/releases/v3-78/

#update
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A new version of Flutter usually brings not only new features but also removes those that are no longer relevant. To avoid fixing non-working code later, take care of it in advance.

๐Ÿ“Œ List of APIs that will be removed with the next release after 3.16.
https://docs.google.com/spreadsheets/d/1ei3UmfvhmGGuwAGgLaQo1k_pgdu9Mu06tHPuSaS4TI4/edit#gid=0

#advice
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I've been so busy that I missed it, but yesterday was Flutter's anniversary - 5 years. So I join congratulations to all those involved, belatedly. And all the brightest future for Flutter
๐ŸŽ‰๐ŸŽ‰๐ŸŽ‰

#announcement
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ResoCoder has finally remembered about his channel and has uploaded a new video dedicated to functional programming.

In this video, the basics of the paradigm will be covered, and the differences from the imperative approach will be discussed through practical examples.

It's worth noting that the newly created Flutter Favorite package fpdart is used.

๐Ÿ“Œ Video

๐Ÿ“Œ Package

#video #ohmyteam #ohmyfedukenukem
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Google has started rolling out a new preview update for the Nest Hub series. If interested in how Fuchsia is developing, this article is for you.

๐Ÿ“Œ Read more at the link.
https://9to5google.com/2023/11/30/fuchsia-version-14-nest-hub/

#announcement
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Some general thoughts on solo game development from Filip Hrรกฤek, in a new video on his channel.

๐Ÿ“Œ The video is available at the link.
https://www.youtube.com/watch?v=2o7yodZwm1M

#video
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Default iOS/macOS fonts 20+ pixels will match native. Previously there was a letter-spacing inconsistency.

๐Ÿ“Œ More details about the change in the commit.
https://github.com/flutter/flutter/commit/e84f1296ac4b9f4d04dff5750ff737eec16867e4

#update
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Recently VGV showed a new Super Dash demo made with Flutter and Flame. They also released an article about how they worked on this project.

๐Ÿ“Œ Read more at the link.
https://verygood.ventures/blog/how-we-built-the-new-super-dash-demo-in-flutter-and-flame-in-just-six-weeks

#article
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Testing native functionality, such as permission handling, in End-to-End tests of Flutter applications has always been a challenging area.

If you have also encountered similar difficulties, then this article is for you.

In it, the author will provide a detailed account of how he managed to solve these problems using Patrol.

๐Ÿ“Œ Article

๐Ÿ“Œ Package

#article #ohmyteam #ohmyfedukenukem
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