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There are a few possible ways to do a teardown of new electronics like the Apple AirTag 2 tracker, with [electronupdate] opting to go down to the silicon level, with …read more (https://hackaday.com/2026/02/02/teardown-of-an-apple-airtag-2-with-die-shots/)
[Dave] over at Usagi Electric has a mystery on his hands in the form of a computer. He picked up a Motorola 68000 based machine at a local swap meet.  …read more (https://hackaday.com/2026/02/02/usagis-new-computer-is-a-gas/)
Hackers have been building their own basic oscilloscopes out of inexpensive MCUs and cheap LCD screens for some years now, but microcontrollers have recently become fast enough to actually make …read more (https://hackaday.com/2026/02/02/a-higher-end-pico-based-oscilloscope/)
[XYZAiden]’s concept for a flexible robotic gripper might be a few years old, but if anything it’s even more accessible now than when he first prototyped it. It uses only …read more (https://hackaday.com/2026/02/02/print-in-place-gripper-does-it-with-a-single-motor/)
KDE Binds Itself Tightly to Systemd, Drops Support for Non-Systemd Systems
https://hackaday.com/2026/02/02/kde-binds-itself-tightly-to-systemd-drops-support-for-non-systemd-systems/
The KDE desktop’s new login manager (PLM) in the upcoming Plasma 6.6 will mark the first time that KDE requires that the underlying OS uses systemd, if one wishes for …read more (https://hackaday.com/2026/02/02/kde-binds-itself-tightly-to-systemd-drops-support-for-non-systemd-systems/)
[Yang-Hui He] Presents to The Royal Institution About AI and Mathematics
https://hackaday.com/2026/02/02/yang-hui-he-presents-to-the-royal-institution-about-ai-and-mathematics/
Over on YouTube you can see [Yang-Hui He] present to The Royal Institution about Mathematics: The rise of the machines. In this one hour presentation [Yang-Hui He] explains how AI …read more (https://hackaday.com/2026/02/02/yang-hui-he-presents-to-the-royal-institution-about-ai-and-mathematics/)
Originally released for the Sony PlayStation in 1998, Resident Evil 2 came on two CDs and used 1.2 GB in total. Of this, full-motion video (FMV) cutscenes took up most …read more (https://hackaday.com/2026/02/03/how-resident-evil-2-for-the-n64-kept-its-fmv-cutscenes/)