Bloom filters
https://eli.thegreenplace.net/2025/bloom-filters
The original motivation for the creation of Bloom filters is efficient set membership, using a probabilistic approach to significantly reduce the time and space required to reject items that are not members in a certain set.
The data structure was proposed by Burton Bloom in a 1970 paper titled "Space/Time Trade-offs in Hash Coding with Allowable Errors". It's a good paper that's worth reading.
https://eli.thegreenplace.net/2025/bloom-filters
Tutorial: Find and fix vulnerable dependencies with govulncheck
https://go.dev/doc/tutorial/govulncheck
https://go.dev/doc/tutorial/govulncheck
Go doesn’t believe in frameworks, but teams still need them
https://encore.dev/blog/go-frameworks
Go is a powerful language known for its simplicity, speed, and concurrency model. But the Go community also traditionally takes a strong stance against frameworks and centralized conventions — and that’s where many teams, especially those coming from structured environments like Rails, Django, or FastAPI, hit a wall.
This post explores the structural gap in Go development, why it exists, and how Encore is helping fill that void with a convention-driven framework that brings clarity, consistency, and productivity back to backend development.
https://encore.dev/blog/go-frameworks
Odin, A Pragmatic C Alternative with a Go Flavour
https://bitshifters.cc/2025/05/04/odin.html
Odin is a general-purpose systems programming language authored by Bill “gingerBill” Hall. Designed as a modern alternative to C, Odin emphasizes simplicity, performance, and readability without sacrificing control over low-level details.
The website says it’s “data-oriented”, and features such as SOA (structs-of-arrays) and implicit zero initialization tie into that. Despite this focus, the language surprisingly has dynamic maps and arrays built into the language itself. While the memory is still manually managed, it’s uncommon to see such built-ins.
This perhaps sets the tone of Odin: it tries to be ergonomic and easy to write by offering a lot out of the box. Odin also comes with “vendor”, containing bindings to a wide variety of popular libraries. This makes the language very easy to get into.
https://bitshifters.cc/2025/05/04/odin.html
nativewebp
https://github.com/HugoSmits86/nativewebp
This is a native WebP encoder written entirely in Go, with no dependencies on libwebp or other external libraries. Designed for performance and efficiency, this encoder generates smaller files than the standard Go PNG encoder and is approximately 50% faster in execution.
Currently, the encoder supports only WebP lossless images (VP8L).
https://github.com/HugoSmits86/nativewebp
mcp-go
https://github.com/mark3labs/mcp-go
A Go implementation of the Model Context Protocol (MCP), enabling seamless integration between LLM applications and external data sources and tools.
https://github.com/mark3labs/mcp-go
nerdlog
https://github.com/dimonomid/nerdlog
Nerdlog is a fast, remote-first, multi-host TUI log viewer with timeline histogram and no central server. Loosely inspired by Graylog/Kibana, but without the bloat. Pretty much no setup needed, either.
https://github.com/dimonomid/nerdlog
govisual
https://github.com/doganarif/govisual
A lightweight, zero-configuration HTTP request visualizer and debugger for Go web applications during local development.
https://github.com/doganarif/govisual
f2
https://github.com/ayoisaiah/f2
F2 is a cross-platform command-line tool for batch renaming files and directories quickly and safely. Written in Go!
https://github.com/ayoisaiah/f2
lnk
https://github.com/yarlson/lnk
Git-native dotfiles management that doesn't suck.
Move your dotfiles to ~/.config/lnk, symlink them back, and use Git like normal. Supports both common configurations and host-specific setups.
https://github.com/yarlson/lnk
Gokapi
https://github.com/Forceu/Gokapi
Gokapi is a simple, self-hosted file sharing server with automatic expiration and encryption support — ideal for teams or individuals who want privacy, control, and no clutter.
https://github.com/Forceu/Gokapi
tinyauth
https://github.com/steveiliop56/tinyauth
Tinyauth is a simple authentication middleware that adds a simple login screen or OAuth with Google, Github and any provider to all of your docker apps. It supports all the popular proxies like Traefik, Nginx and Caddy.
https://github.com/steveiliop56/tinyauth
Pure vs. impure iterators in Go
https://jub0bs.com/posts/2025-05-29-pure-vs-impure-iterators-in-go/
TL;DR
- Go has now standardised iterators.
- Iterators are powerful.
- Being functions under the hood, iterators can be closures.
- The classification of iterators suggested by the documentation is ambiguous.
- Dividing iterators into two categories, “pure” and “impure”, seems to me preferrable.
- Whether iterators should be designed as “pure” whenever possible is unclear.
https://jub0bs.com/posts/2025-05-29-pure-vs-impure-iterators-in-go/
A JavaScript Developer's Guide to Go
https://prateeksurana.me/blog/guide-to-go-for-javascript-developers
After spending five years as a JavaScript developer building both frontend and backend systems, I spent the last year transitioning to Go for server-side code. During that time I couldn't help but notice the differences between syntax, fundamentals, practices, and runtime environments between the languages and the effects they had on actual runtime performance and developer productivity.
https://prateeksurana.me/blog/guide-to-go-for-javascript-developers
Cool Golang slog.Logger tricks
https://djwong.net/2025/05/28/cool-go-slog-tricks.html
For years in Go, I’ve used many different logging libraries, from logrus to zap. After the release of slog into Go standard library, I immediately embraced it. It’s clever design made it so versatile and easy to use, and has already accumulated an enormous amount of libraries in the ecosystem.
https://djwong.net/2025/05/28/cool-go-slog-tricks.html
Cross-compiling C and Go via cgo with Bazel
https://popovicu.com/posts/cross-compile-cgo-bazel/
Go offers an exceptional language and an impressive ecosystem of tools. However, it presents a notable challenge when integrating with C code via cgo. While building and distributing pure Go binaries across various platforms is straightforward — often requiring just a few parameter adjustments — the process becomes considerably more complex when C dependencies are introduced.
https://popovicu.com/posts/cross-compile-cgo-bazel/