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2. Backend Architecture Designs Overview
Erik discusses how architecture designs can improve efficiency and productivity by reducing redundancy and facilitating code reuse. He also answers questions about tools for drawing up designs and how to keep designs up to date.
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3. Key Principles
Erik discusses the four main principles of architecture design: modularity, scalability, robustness, and flexibility. He emphasizes the importance of having specific tasks for each component, designing for growth and traffic handling, handling unexpected situations and errors, and accommodating changes and future features.
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4. Key Challenges: Overview & Complexity
Erik discusses the key challenges in backend systems design, emphasizing the issues of complexity, adaptability, security, technology, resources, and stakeholder management. He also advises on balancing exploration with practical constraints, emphasizing the importance of time management and setting realistic expectations.
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5. Key Challenges: Adaptability & Security
Erik discusses adaptability and security in architecture design, emphasizing that systems should be designed to handle changing business needs without overloading developers or creating unnecessary complexity. He also touches on security, highlighting its critical role in protecting data and ensuring compliance with legal and internal policies.
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6. Key Challenges: Technology, Resources & Stakeholders
Erik discusses the importance of choosing the right technology stack, emphasizing the need for experience and understanding to avoid future challenges. He explains the significance of effective resource management, including engineering time and planning. Erik also mentions the importance of stakeholder alignment to ensure clear communication and prevent conflicts during system development.
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7. Backend Architecture Q&A
Erik answers student questions regarding managing complexity and simplicity in software development. He emphasizes the importance of planning, documentation, and effective communication to manage complexity and ensure understanding among team members. He also answers a question regarding the decision to use open-source solutions versus building one's own authentication system.
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8. When to Apply Architecture Design
Erik discusses when to use backend architecture designs. He explains that they are useful when starting a new project (greenfield scenario), scaling an existing system, solving complex problems, improving efficiency and productivity, and enhancing communication among team members.
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9. Considerations
Erik discusses the factors to consider when deciding on backend architecture designs. He emphasize the importance of understanding project requirements, team expertise, budget, time constraints, project size and complexity, maintenance, technological choices, user feedback, market trends, and legal and regulatory requirements.
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10. Considerations Q&A
Erik answers student questions about domain-driven design and when to re-implement or re-architect an existing system.
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11. Requirements
Erik explains that the implementation process consists of three stages: research, implementation, and iteration. He discusses setting requirements, understanding user expectations, determining functionality, considering performance and constraints, and addressing scalability, security, and regulatory requirements.
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12. Research
Erik discusses how to choose the right tools for the job by defining the project requirements and exploring different options. He also emphasizes the value of technical documentation in documenting and sharing the research and exploration process and facilitating communication and collaboration.
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13. Development
Erik discusses the development process after creating a workflow or diagram. He discusses the handoff between the principal engineer and the developer, highlighting the need for collaboration and communication. He also covers testing the architecture and the importance of integration tests.
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14. Maintenance
Erik discusses the importance of maintaining a system after it has been deployed and how it can impact the overall design. He also covers best practices such as using a modular approach, planning for scalability, ensuring robustness and flexibility, addressing security concerns, keeping up with technology trends, and incorporating user feedback to continuously improve the system.
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15. Monolithic Architectures
Erik discusses monolithic architecture as a model where all the necessary code and components for a software application are combined into a single unit. He highlights the pros of monolithic architecture, such as simplicity, testing, and efficiency. However, he also mentions the cons, including limited scalability, lack of flexibility, and complexity.
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16. Monolithic Use Cases
Erik discusses that monoliths are suitable for small-scale applications or startups where the application scope is clear and unlikely to drastically change or scale. He also addresses students' questions regarding scaling monoliths, security concerns, and sharing types between frontend and backend.
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17. Distributed Architectures
Erik discusses the differences between generic services and microservices, emphasizing the importance of correctly designing microservices. He highlights the benefits of service-oriented architectures, such as continuous delivery, deployment of large applications, and faster time to market for new features.
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18. Generic Services
Erik discusses generic services as part of a monolithic application or a distributed system, and highlights the benefits of separating front-end and back-end services, such as scalability, fault tolerance, and easier deployment and management. Erik also mentions that this separation allows for better security, as the front-end and back-end are isolated from each other, reducing the risk of unauthorized access to the database.
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19. Microservices
Erik explains that microservices are small, independent, and loosely coupled services that run in their own process. He discusses the importance of separation between microservices, as well as the use of protocols like HTTP/REST or messaging queues for communication between services. He also mentions the possible benefits of using Go and gRPC for building microservices.
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20. Microservices Q&A
Erik answers students' questions regarding having databases in the same service and communication between microservices, such as RESTful transactions, event-based systems, and queues, and emphasizes the need to consider latency and adapt to specific requirements.
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21. Distributed Pros & Cons
Erik highlights the benefits of independent development and deployment in service-oriented architecture. He also discusses the challenges and complexities that come with distributed systems, such as the need for developers to consider how other systems work and the difficulties in development, testing, and data management.
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22. Distributed Use Cases
Erik provides use cases for distributed service-oriented architecture such as e-commerce platforms, social media platforms, streaming services, online gaming platforms, and large-scale IoT systems. He explains how decoupling systems and dividing functionalities into separate microservices can improve performance, scalability, and user experience in these different use cases.
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