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Forwarded from CG Freelance
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Вариантов было много, остальные можно посмотреть тут @Ai_Freel
https://t.iss.one/addlist/0bFapsjsiQ9lYmIy
https://t.iss.one/addemoji/cgfreelance_emoji
https://t.iss.one/addemoji/cgfreelance_emoji_v2
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Функции меняются от зажатых сочетаний клавиш:
+alt - Mirror Copy
+alt+ctrl - Mirror World
+shift - Mirror Instance
+shift+alt - Mirror World Instance
+ctrl+shift - Mirror Local
+ctrl+shift+alt - Mirror XY Local
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или через материал: Asset Tracking - Highlight Assets from Material / Map
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Такое часто происходит после импорта моделей из Sketchup, Autocad или подобных программ.
Выполнить команду в Scripting Listener:
for obj in selection do(obj.Transform.controller = prs ())
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Выделяет по чб текстуре.
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Установка: скопировать файл в \3dsmax root\OSL (и перезапустить max).
ссылка
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DSL_Gradient_Noise_Undersample.osl
3 KB
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for o in selection do for i = o.modifiers.count to 1 by -1 do if classof o.modifiers[i] == TurboSmooth do deleteModifier o i
Просто вставить в Scripting Listener и нажать Enter!
Если заменить в коде TurboSmooth на другой модификатор, то удалит его.
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Forwarded from Happy3D | Блог
Чтобы создать сплайн по линии пересечения двух объектов:
1⃣ Примените к одному объекту модификатор Boolean
2⃣ Выберите любой режим объединения
3⃣ Кликните на второй объект
4⃣ В списке Operands кликните правой кнопкой на втором объекте
5⃣ Выберите в списке Create Shape from seam
6⃣ Далее можно использовать модификатор Normalize Spline для создания равномерного шага точек
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