🍌 C++ Feed
305 subscribers
218 photos
12.7K links
Агрегатор всего подряд про C++.

Для связи: @smertig

Powered by https://github.com/Smertig/banana
Download Telegram
Abseil Blog & Tips
Abseil Platform Support Update

Abseil Platform Support Update

By Derek Mauro, Abseil Engineer

In September 2017, Abseil made the following support
promise
:


We will support our code for at least 5 years. We will support language
versions, compilers, platforms, and workarounds as needed for 5 years after
their replacement is available, when possible. If it is technically infeasible
(such as support for MSVC before 2015, which has limited C++11 functionality),
those will be noted specifically. After 5 years we will stop support and may
remove workarounds. ABSL_HAVE_THREAD_LOCAL is a good example: the base
language feature works on everything except Xcode prior to Xcode 8 ; once
Xcode 8 is out for 5 years, we will drop that workaround s...

Read full post
C++
An index for C++ conferences

https://cpptalksindex.xyz Hi everyone! It started as a toy project, but I think it might help others, especially C++ learners. The goal is for it to be an index of conference talks with a community-managed (on Github) list of tags for each conference that can be searched for. There is one, namely, that I would like to be assigned to introductory talks that could be a great introduction to a particular subject, however difficult it is (one I watched recently was Jody Hagin's talk on metaprogramming). I am watching videos here and there and adding them as I go. The website is far from finished yet, namely: It needs a bit of design, more than the 10 lines of CS...

Read full post
C++
SugarPP: My C++ syntactic sugar collection

https://github.com/HO-COOH/SugarPP I made the project "SugarPP" as my self-made C++ syntactic sugar collection. As a side project, it aims to port some nice features from other languages to C++ (as intuitive as it can possibly get). And I have great fun doing it XD. Currently, the undocumented code is the part I am still working on but somehow get committed. I am humbly looking for advices/new ideas/suggestions/bug reviews/contributions. As I only have a little more than 1 year of C++ experience, the code may be extremely buggy. Please be specific about any issues that I have. submitted by /u/HO-COOH
...

Read full post
C++
Resource for learning c++ for an experienced python developer

Hello everyone! I am a master’s student studying Computational Modeling and Simulation. Whenever I start looking at Computer Vision job descriptions I come across C++ as a requirement, so I have decided to learn it. The problem is that I have some experience in Java and python so I need a resource which doesn’t focus more on the barebones (basic oop) and I am facing hard time finding one. This community has a lot of experienced developers, can you suggest a good resource to start with? submitted by /u/kaafilit
[link] [comments]
C++ – Типизированный язык программирования
Как скрестить Clion, Emscripten и Cmake

В этой статье я хотел бы пройтись и показать основные моменты того, как настроить IDE CLion для компиляции CMake проекта средствами Emscripten. Когда я занимался этим скрещиванием мне пришлось потратить день или два на эксперименты. И в этой заметке я собираюсь собрать некое "how to", которое в итоге сработало. Читать далее
C++
Question about "Internal Variable "Result""

Hey folks, Kinda stumped by what this question means, here is it: "Modify stub( ) so that it now takes all three variables as input (arguments) and returns true/false value associated with an internal variable "result" that is initialised as 0" I *think* it's asking me to declare a variable named "result" inside function "stub", declare as bool false, check it against values of args, if args = bool true, then "result" = bool true I'm only a couple weeks new to C++ so still getting to grips with the terminology, cheers folks ✌️ submitted by /u/Outragedbird
[link] ...

Read full post
C++
"High res" mac trackpad input?

[x-post from QtFramework subreddit since I didn't get an answer there] Hi all, I'm working on a FPS game, currently using Qt 5.12.6, and I'm struggling to get smooth mouse (and therefore camera) movement. As an example, if I place one finger on the trackpad and 'roll' my fingertip around (not moving it, but moving my hand around it so different parts of my fingertip touch the trackpad), my mac mouse cursor moves slowly but fluidly the whole time. Meanwhile, my app only gets integer updates when the cursor has moved 'far enough' for the delta to be 1. This causes much jumpier camera movements than I believe should be possible with the trackpad, if I was getting whatever 'partial' delta must be behind the normal mac...

Read full post