It rather involved being on the other side of this airtight hatchway: Producing malicious data in a kernel driver
Источник: The Old New Thing
Источник: The Old New Thing
Microsoft News
It rather involved being on the other side of this airtight hatchway: Producing malicious data in a kernel driver
Sure, you can fool other people, but you can do far more than that already.
ReSharper C++ 2021.3: Support for Visual Studio 2022, Unreal Engine File Templates, New C++20 and C Features
Источник: ReSharper C++ Blog
Источник: ReSharper C++ Blog
JetBrains Blog
ReSharper C++ 2021.3: Support for Visual Studio 2022, Unreal Engine File Templates, New C++20 and C Features | The ReSharper C++…
ReSharper C++ 2021.3 introduces a set of Unreal Engine file templates, brings new inspections to upgrade your code to modern C++, and displays the evaluation results for constant expressions right in the Quick Info tooltip.
Using CRTP to your advantage: Simplifying overloaded Windows Runtime method projections in C++/WinRT
Источник: The Old New Thing
Источник: The Old New Thing
Microsoft News
Using CRTP to your advantage: Simplifying overloaded Windows Runtime method projections in C++/WinRT
As long as the wrapper can call it, you can implement it any way you like.
ReSharper C++ 2021.3 release helps upgrade your code to modern C++ -- Elvira Mustafina
Источник: isocpp.org (Standard C++)
Источник: isocpp.org (Standard C++)
If you’re going to configure a header file, you have to do it before you include the header file
Источник: The Old New Thing
Источник: The Old New Thing
The Old New Thing
If you're going to configure a header file, you have to do it before you include the header file
In Windows, if you want the windows.h header file to default to the Unicode character set, you need to define the UNICODE symbol: #define UNICODE #include <windows.h> There’s no point defining the symbol after the horse has left the barn: // Code in italics…