Maybe my project has been postponed because the admin's cellphone can no longer be used because the screen/LCD is damaged and I sent this message using my mother's old cellphone for a while and fun fact I forgot to backup the script :/
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Finally my mom want to repair my phone again after i stuck with oddo a15 phone that everytime i close appilcation they got closed🤓 Even if it's just for 1 second
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Well for next update progress i think 80%
So this for small changelog :
- fixed ram manager wrong target limitation ( fix limit game performance cause bad game runtime)
- swappy now supports negatife calculation
- fix some logic
- remove unstable debug prop
- better full mode and lite mode ( now only apply once for appops )
- add some.cmd and limitation for bg apps
- fix some cmd
...
So this for small changelog :
- fixed ram manager wrong target limitation ( fix limit game performance cause bad game runtime)
- swappy now supports negatife calculation
- fix some logic
- remove unstable debug prop
- better full mode and lite mode ( now only apply once for appops )
- add some.cmd and limitation for bg apps
- fix some cmd
...
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Maybe Saturday I can release the open beta version first because of the overhaul that I want to do instead of making users wait too long
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performance-ai(v2.2)axm_plugin.zip
1 MB
performance-ai(v2.2)axm_plugin
Open beta test!
Warning because this still beta report the bug!
- note don't turn on swappy delta mode to start / start-advanced set it to stop... Please
- 64 bit devices only 32 bit wait until final realese
Open beta test!
Warning because this still beta report the bug!
- note don't turn on swappy delta mode to start / start-advanced set it to stop... Please
- 64 bit devices only 32 bit wait until final realese
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• shared cur update progress ( perf ai 2.2 )
- remove gms optimizer option
- remove device config opt options
- remove silent log option ( auto combined with silent trace feature )
- fixed general settings got reset
- add gamelist editor
- fixed whitelist pkg got reset
- update perf_service_@api ( update debugging efficiency, better switcher mode betwen balanced,saver, performance )
- update vmt_lite ( still in progres )
- fixed Xos cannot use bypass refresh rate thx @Kzuyoo
- add offline support on axm ( still in progress )
- update some translate ( id,arab )
- remove some unused logic for efficiency and stability
- update perf mode enabler for miui/hyperOS
- fixed some renderer options
- update job optimizer mode ( better efficiency and stability )
- update translate ( move some translate from javascript to json format for easy update )
- update server response
• Update Progres 85%
- remove gms optimizer option
- remove device config opt options
- remove silent log option ( auto combined with silent trace feature )
- fixed general settings got reset
- add gamelist editor
- fixed whitelist pkg got reset
- update perf_service_@api ( update debugging efficiency, better switcher mode betwen balanced,saver, performance )
- update vmt_lite ( still in progres )
- fixed Xos cannot use bypass refresh rate thx @Kzuyoo
- add offline support on axm ( still in progress )
- update some translate ( id,arab )
- remove some unused logic for efficiency and stability
- update perf mode enabler for miui/hyperOS
- fixed some renderer options
- update job optimizer mode ( better efficiency and stability )
- update translate ( move some translate from javascript to json format for easy update )
- update server response
• Update Progres 85%
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- quick Self fix network
If your internet speed decreases after using this module, run the command and follow the instructions below
Run this command
Then Disable adaptive battery saver on settings before install again..
If your internet speed decreases after using this module, run the command and follow the instructions below
Run this command
settings delete global ingress_rate_limit_bytes_per_second
settings delete global egress_rate_limit_bytes_per_second
Then Disable adaptive battery saver on settings before install again..
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Join reljawa Beta tester for now
https://t.iss.one/+jshSlePp8MRhNGE1
Phase 5
- get Beta version before release
- fast update
- share current update progress
Max 17 new member for this cycle
• note required minimum 64 bit devices
https://t.iss.one/+jshSlePp8MRhNGE1
Phase 5
- get Beta version before release
- fast update
- share current update progress
Max 17 new member for this cycle
• note required minimum 64 bit devices
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Fyi, so there are device_config flag that you cannot change the value so for answring this question by my self i experiment and found how to change it, ITS very easy
device_config put instead put you replace it to device_config override this overide the value to not following aosp default value
Example to try new render engine graphine for UI effienciency (Android 14+)
Or enable cached crop layer for better scrolling performance ( required android 14+ )
And forcing use skiavk / vulkan on renderengine
To check if application succes to be override
DWYOR - this flag are for testing purpose and not all flag can support be overide like vendor limitation
End. - by @reljawa ,23 Nov 2025
device_config put instead put you replace it to device_config override this overide the value to not following aosp default value
Example to try new render engine graphine for UI effienciency (Android 14+)
device_config override core_graphics com.android.graphics.surfaceflinger.flags.graphite_renderengine trueOr enable cached crop layer for better scrolling performance ( required android 14+ )
device_config override core_graphics com.android.graphics.surfaceflinger.flags.cache_when_source_crop_layer_only_moved trueAnd forcing use skiavk / vulkan on renderengine
device_config override core_graphics com.android.graphics.surfaceflinger.flags.vulkan_renderengine trueTo check if application succes to be override
device_config list_local_overridesDWYOR - this flag are for testing purpose and not all flag can support be overide like vendor limitation
End. - by @reljawa ,23 Nov 2025
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Well i think i need more time to optimize my daemon by this benchmarking or script test run-timd performance for low end have more issue on I/O bottleneck (emmc issue) and bad memory management ( well i need to use hash table maybe )
Sorry this week i cannot release it yet :/
Sorry this week i cannot release it yet :/
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Join reljawa Beta tester for now
https://t.iss.one/+p_n5H1zvchAyZDRl
Phase 6
- get Beta version before release
- fast update
- share current update progress
Max 10 new member for this cycle
• note required minimum 64 bit devices
https://t.iss.one/+p_n5H1zvchAyZDRl
Phase 6
- get Beta version before release
- fast update
- share current update progress
Max 10 new member for this cycle
• note required minimum 64 bit devices
Update Progress is almost done thanks for keep waiting sorry for long time not sharing the progres because i very busy to find solution in my script searching some usefull headers for C and almost full refactoring my script to run better :) the release is as soon as possible maybe Tomorrow or Friday Depends on my execution.
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Well sorry about late information, still testing the daemon on 32bit devices wait for the report if the results stable and gain minimum bug i release.
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dumpsys display | grep -oE 'fps=[0-9]+(\.[0-9]+)?' | cut -d= -f2 | sort -nu | tail -n 1 | awk '{printf("%.0f\n", $1)}'Yea can yall help m with this command Run then give me screenshot i want to make sure the logic is right and give your android version
Performance-ai V2.2 webui preview
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