Young [RelJawa Project]
Official Announcement performance-ai Nr will realese full version at 25 May 2025 Full changelog - fixing Script cleanup and stopping - update swappy delta to calculate more dynamicly - fixing error setprop on swappy delta cause permission denied - improve…
More changelog added
- change swappy calculation to ring buffer avoid high read/write usage on low end devices
- Optimize preload mechanism for better ram usage avoid low ram on low end devices
- fixing memory leak, resource leak on swappy delta run-time mode
- change swappy calculation to ring buffer avoid high read/write usage on low end devices
- Optimize preload mechanism for better ram usage avoid low ram on low end devices
- fixing memory leak, resource leak on swappy delta run-time mode
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Pgr test on Snapdragon 460
Device : realme c17 6/256 Android 11
Recorder : Glip
Game settings : all highest
Recorder settings : 720P 30fps 12mbps
Sorry for bad gameplay i just newbie
Device : realme c17 6/256 Android 11
Recorder : Glip
Game settings : all highest
Recorder settings : 720P 30fps 12mbps
Sorry for bad gameplay i just newbie
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Young [RelJawa Project]
More changelog added - change swappy calculation to ring buffer avoid high read/write usage on low end devices - Optimize preload mechanism for better ram usage avoid low ram on low end devices - fixing memory leak, resource leak on swappy delta run-time mode
• More Changelog:
- Added debug.sf.phase_offset_threshold_for_next_vsync_ns on swappy calculation
- Fixing preload function, Optimize use multithreaded
- added max size of preload can be settings at api_settings.ini
- improving refresh.sh make more robush and efficient
- added advance calculation on execute (non run-time swappy)
• Found bug : 1
- false detection because game Pid state Zombie
I will fix it latter :)
- Added debug.sf.phase_offset_threshold_for_next_vsync_ns on swappy calculation
- Fixing preload function, Optimize use multithreaded
- added max size of preload can be settings at api_settings.ini
- improving refresh.sh make more robush and efficient
- added advance calculation on execute (non run-time swappy)
• Found bug : 1
- false detection because game Pid state Zombie
I will fix it latter :)
👌2🔥1
Young [RelJawa Project]
• More Changelog: - Added debug.sf.phase_offset_threshold_for_next_vsync_ns on swappy calculation - Fixing preload function, Optimize use multithreaded - added max size of preload can be settings at api_settings.ini - improving refresh.sh make more robush…
More changelog:
- Added Cache mechanism on swappy-delta reduce getprop usage on run-time mode
- Fixing false detection
- Fixing library Preloader
Bug Found: 0
- Added Cache mechanism on swappy-delta reduce getprop usage on run-time mode
- Fixing false detection
- Fixing library Preloader
Bug Found: 0
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Young [RelJawa Project]
More changelog: - Added Cache mechanism on swappy-delta reduce getprop usage on run-time mode - Fixing false detection - Fixing library Preloader Bug Found: 0
More changelog:
- remove debug.sf.phase_offset_threshold_for_next_vsync_ns on swappy calculation (i cannot calculate the value very well (skill issue) )
- Added quick launch feature for games only
- Updating vmt_lite
- Fixing check total cpu system consume more accurate
- Fixing memory leak on swappy delta
Stay tune on official release 25 may 2025 hopefully its better than beta version:)
- remove debug.sf.phase_offset_threshold_for_next_vsync_ns on swappy calculation (i cannot calculate the value very well (skill issue) )
- Added quick launch feature for games only
- Updating vmt_lite
- Fixing check total cpu system consume more accurate
- Fixing memory leak on swappy delta
Stay tune on official release 25 may 2025 hopefully its better than beta version:)
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Added changelog
- All API files now implement setpriority() for easy lowest cpu priority
- Updating game detection
- new swappy delta calculation logic more adaptive (added again debug.sf.phase_offset_threshold_for_next_vsync_ns on swappy calculation)
- All API files now implement setpriority() for easy lowest cpu priority
- Updating game detection
- new swappy delta calculation logic more adaptive (added again debug.sf.phase_offset_threshold_for_next_vsync_ns on swappy calculation)
I think this is the end of the changelog which will be released tomorrow hopefully it will be stable on all devices (not yet supporting 32bit)
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Performance-Ai (non root)
Version : 1.0 (perf-ai 1.0)
Dev : @reljawa
Credits : @RiProg, @Dcx400, @HoyoSlave
Introducing the performance-ai (non root) module
This module is expected to improve the gaming experience and save battery when not playing games.
This module can be set by the user to adjust the best settings for their device.
Download [ click ]
Full feature explanation [ click ]
User full guide settings [ click ]
Join My Telegram Channel [ click ]
Compability Check [ click ]
Version : 1.0 (perf-ai 1.0)
Dev : @reljawa
Credits : @RiProg, @Dcx400, @HoyoSlave
Introducing the performance-ai (non root) module
This module is expected to improve the gaming experience and save battery when not playing games.
This module can be set by the user to adjust the best settings for their device.
# Run Ai / installsh /sdcard/performance-ai/start.sh --install
# kill process bg performance-ai/ uninstallsh /sdcard/performance-ai/start.sh --uninstall
# list commandsh /sdcard/performance-ai/start.sh --help
# settings file directory
1. /sdcard/performance-ai/settings/
# if not found try
2. /storage/emulated/0/performance-ai/settings
# this a settings directory for user to adjust the settings by own user
Download [ click ]
Full feature explanation [ click ]
User full guide settings [ click ]
Join My Telegram Channel [ click ]
Compability Check [ click ]
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Don't forget to Give a like or fire emoji btw :V
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V1.1 changelog
- added surfaceflinger cached settings help manage sf cache for swappy-delta
- updating almost use C native on Swappy-delta feature
- Implement shared window for swappy-delta and perf_service_@api files make more efficient if two running at once
- added surfaceflinger cached settings help manage sf cache for swappy-delta
- updating almost use C native on Swappy-delta feature
- Implement shared window for swappy-delta and perf_service_@api files make more efficient if two running at once
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Oh sorry i forgot :/ because i try make a tele bot. This afternoon I will provide a minor update and adjustments, maybe there will be 32bit support.
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Performance-Ai (non root)
Version : 1.1 (perf-ai 1.0)
Dev : @reljawa
Credits : @RiProg, @Dcx400, @HoyoSlave @vestia_zeta
Introducing the performance-ai (non root) module
This module is expected to improve the gaming experience and save battery when not playing games.
This module can be set by the user to adjust the best settings for their device.
What's new [ click ]
Download [ click ]
Full feature explanation [ click ]
User full guide settings [ click ]
Join My Telegram Channel [ click ]
Compability Check [ click ]
Version : 1.1 (perf-ai 1.0)
Dev : @reljawa
Credits : @RiProg, @Dcx400, @HoyoSlave @vestia_zeta
Introducing the performance-ai (non root) module
This module is expected to improve the gaming experience and save battery when not playing games.
This module can be set by the user to adjust the best settings for their device.
# Run Ai / installsh /sdcard/performance-ai/start.sh --install
# kill process bg performance-ai/ uninstallsh /sdcard/performance-ai/start.sh --uninstall
# list commandsh /sdcard/performance-ai/start.sh --help
# settings file directory
1. /sdcard/performance-ai/settings/
# if not found try
2. /storage/emulated/0/performance-ai/settings
# this a settings directory for user to adjust the settings by own user
What's new [ click ]
Download [ click ]
Full feature explanation [ click ]
User full guide settings [ click ]
Join My Telegram Channel [ click ]
Compability Check [ click ]
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Oh yeah, even though the version is 1.1 in the module info, the version will remain 1.0
I forgot to change it, but don't worry, the version is still 1.1.
I forgot to change it, but don't worry, the version is still 1.1.
Update version 1.2 ( Under construction)
- update advanced option for easy settings on files named advance_settings.ini
- optimize loop delay to 5 second for light script
- fix game /balance mode swich log
- update advanced option for easy settings on files named advance_settings.ini
- optimize loop delay to 5 second for light script
- fix game /balance mode swich log
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