Forwarded from Python Projects & Resources
๐๐ฅ๐๐ ๐ง๐ฒ๐ฐ๐ต ๐๐ผ๐๐ฟ๐๐ฒ๐ ๐ง๐ผ ๐๐บ๐ฝ๐ฟ๐ผ๐๐ฒ ๐ฌ๐ผ๐๐ฟ ๐ฆ๐ธ๐ถ๐น๐น๐๐ฒ๐ ๐
โ Artificial Intelligence โ Master AI & Machine Learning
โ Blockchain โ Understand decentralization & smart contracts๐ฐ
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โ Web 3.0 โ Explore the future of the Internet &Apps ๐
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โ Blockchain โ Understand decentralization & smart contracts๐ฐ
โ Cloud Computing โ Learn AWS, Azure&cloud infrastructure โ
โ Web 3.0 โ Explore the future of the Internet &Apps ๐
๐๐ข๐ง๐ค ๐:-
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Enroll For FREE & Get Certified ๐
Java Basics every beginner should learn to build a strong foundation:
1. Hello World & Setup
Install JDK and an IDE (like IntelliJ or Eclipse)
Write your first program: public class HelloWorld
2. Data Types & Variables
Primitive types: int, double, char, boolean
Non-primitive types: String, Arrays, Objects
Type casting (implicit & explicit)
3. Operators
Arithmetic: + - * / %
Comparison: == != > < >= <=
Logical: && || !
4. Control Flow
If, else if, else
Switch-case
Loops: for, while, do-while
break and continue
5. Functions (Methods)
Syntax: public static returnType methodName(params)
Method overloading
Return types & parameter passing
6. Object-Oriented Programming (OOP)
Classes & Objects
this keyword
Constructors (default & parameterized)
7. OOP Concepts
Encapsulation (private variables + getters/setters)
Inheritance (extends keyword)
Polymorphism (method overriding)
Abstraction (abstract classes & interfaces)
8. Arrays & ArrayList
Declaring and iterating arrays
ArrayList methods: add, remove, get, size
Multidimensional arrays
9. Exception Handling
Try-catch-finally blocks
throw and throws
Custom exceptions
10. Basic Input/Output
Scanner class for user input
System.out.println() for output
Free Java Resources: https://whatsapp.com/channel/0029VamdH5mHAdNMHMSBwg1s
ENJOY LEARNING ๐๐
1. Hello World & Setup
Install JDK and an IDE (like IntelliJ or Eclipse)
Write your first program: public class HelloWorld
2. Data Types & Variables
Primitive types: int, double, char, boolean
Non-primitive types: String, Arrays, Objects
Type casting (implicit & explicit)
3. Operators
Arithmetic: + - * / %
Comparison: == != > < >= <=
Logical: && || !
4. Control Flow
If, else if, else
Switch-case
Loops: for, while, do-while
break and continue
5. Functions (Methods)
Syntax: public static returnType methodName(params)
Method overloading
Return types & parameter passing
6. Object-Oriented Programming (OOP)
Classes & Objects
this keyword
Constructors (default & parameterized)
7. OOP Concepts
Encapsulation (private variables + getters/setters)
Inheritance (extends keyword)
Polymorphism (method overriding)
Abstraction (abstract classes & interfaces)
8. Arrays & ArrayList
Declaring and iterating arrays
ArrayList methods: add, remove, get, size
Multidimensional arrays
9. Exception Handling
Try-catch-finally blocks
throw and throws
Custom exceptions
10. Basic Input/Output
Scanner class for user input
System.out.println() for output
Free Java Resources: https://whatsapp.com/channel/0029VamdH5mHAdNMHMSBwg1s
ENJOY LEARNING ๐๐
โค6๐1
Forwarded from Artificial Intelligence
๐ง๐ผ๐ฝ ๐๐ผ๐บ๐ฝ๐ฎ๐ป๐ถ๐ฒ๐ ๐ข๐ณ๐ณ๐ฒ๐ฟ๐ถ๐ป๐ด ๐๐ฅ๐๐ ๐๐ฒ๐ฟ๐๐ถ๐ณ๐ถ๐ฐ๐ฎ๐๐ถ๐ผ๐ป๐ ๐
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Google:- https://pdlink.in/3YsujTV
Microsoft :- https://pdlink.in/40OgK1w
Enroll For FREE & Get Certified ๐
TCS :- https://pdlink.in/4cHavCa
Infosys :- https://pdlink.in/4jsHZXf
Cisco :- https://pdlink.in/4fYr1xO
HP :- https://pdlink.in/3DrNsxI
IBM :- https://pdlink.in/44GsWoC
Google:- https://pdlink.in/3YsujTV
Microsoft :- https://pdlink.in/40OgK1w
Enroll For FREE & Get Certified ๐
15 Best Project Ideas for Java: โ
๐ Beginner Level:
1. Simple Calculator
2. To-Do List Application
3. Number Guessing Game
4. Dice Rolling Simulator
5. Word Counter
๐ Intermediate Level:
6. Weather App (using API)
7. Quiz Application with Score Tracking
8. Inventory Management System
9. Chat Application (Client-Server)
10. File Organizer Tool
๐ Advanced Level:
11. E-commerce Backend System (Spring Boot + MySQL)
12. Bank Management System (secure login, transactions)
13. Real-Time Chat Application (multiple clients + database)
14. Online Course Management System (Admin + Students)
15. Hospital/Clinic Management System (appointments, records)
React โค๏ธ for more
Coding Projects: https://whatsapp.com/channel/0029VazkxJ62UPB7OQhBE502
๐ Beginner Level:
1. Simple Calculator
2. To-Do List Application
3. Number Guessing Game
4. Dice Rolling Simulator
5. Word Counter
๐ Intermediate Level:
6. Weather App (using API)
7. Quiz Application with Score Tracking
8. Inventory Management System
9. Chat Application (Client-Server)
10. File Organizer Tool
๐ Advanced Level:
11. E-commerce Backend System (Spring Boot + MySQL)
12. Bank Management System (secure login, transactions)
13. Real-Time Chat Application (multiple clients + database)
14. Online Course Management System (Admin + Students)
15. Hospital/Clinic Management System (appointments, records)
React โค๏ธ for more
Coding Projects: https://whatsapp.com/channel/0029VazkxJ62UPB7OQhBE502
โค4
๐ ๐ง๐ผ๐ฝ ๐๐ฎ๐๐ฎ ๐๐ป๐ฎ๐น๐๐๐ถ๐ฐ๐ ๐ฉ๐ถ๐ฟ๐๐๐ฎ๐น ๐๐ป๐๐ฒ๐ฟ๐ป๐๐ต๐ถ๐ฝ๐ โ ๐๐ฅ๐๐ & ๐ข๐ป๐น๐ถ๐ป๐ฒ๐
Boost your resume with real-world experience from global giants! ๐ผ๐
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โค1
Forwarded from Artificial Intelligence
๐๐ฅ๐๐ ๐ข๐ป๐น๐ถ๐ป๐ฒ ๐๐ผ๐๐ฟ๐๐ฒ๐ ๐ง๐ผ ๐๐ป๐ฟ๐ผ๐น๐น ๐๐ป ๐ฎ๐ฌ๐ฎ๐ฑ ๐
Learn Fundamental Skills with Free Online Courses & Earn Certificates
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Enroll for FREE & Get Certified ๐
Learn Fundamental Skills with Free Online Courses & Earn Certificates
SQL:- https://pdlink.in/4lvR4zF
AWS:- https://pdlink.in/4nriVCH
Cybersecurity:- https://pdlink.in/3T6pg8O
Data Analytics:- https://pdlink.in/43TGwnM
Enroll for FREE & Get Certified ๐
โค3๐1
Data Structures and Algorithms in Java Fourth Edition.pdf
14.4 MB
๐ Data Structures and Algorithms in Java Last Edition ๐
React "โค๏ธ" for more free daily resources ๐โบ๏ธ
React "โค๏ธ" for more free daily resources ๐โบ๏ธ
โค17
Top 40 commonly asked DSA questions :
๐๐ฟ๐ฟ๐ฎ๐๐ ๐ฎ๐ป๐ฑ ๐ฆ๐๐ฟ๐ถ๐ป๐ด๐:
1. Find the missing number in an array of integers.
2. Implement an algorithm to rotate an array.
3. Check if a string is a palindrome.
4. Find the first non-repeating character in a string.
5. Implement an algorithm to reverse a linked list.
6. Merge two sorted arrays.
7. Implement a stack using arrays/linked list.
8. Write a program to remove duplicates from a sorted array.
๐๐ถ๐ป๐ธ๐ฒ๐ฑ ๐๐ถ๐๐๐:
1. Detect a cycle in a linked list.
2. Find the intersection point of two linked lists.
3. Reverse a linked list in groups of k.
4. Implement a function to add two numbers represented by linked lists.
5. Clone a linked list with next and random pointer.
๐ง๐ฟ๐ฒ๐ฒ๐ ๐ฎ๐ป๐ฑ ๐๐ถ๐ป๐ฎ๐ฟ๐ ๐ฆ๐ฒ๐ฎ๐ฟ๐ฐ๐ต ๐ง๐ฟ๐ฒ๐ฒ๐ (๐๐ฆ๐ง):
1. Find the height of a binary tree.
2. Check if a binary tree is balanced.
3. Find the lowest common ancestor in a binary tree.
4. Serialize and deserialize a binary tree.
5. Implement an algorithm for in-order traversal without recursion.
6. Convert a BST to a sorted doubly linked list.
You can check these amazing resources for DSA Preparation
All the best ๐๐
๐๐ฟ๐ฟ๐ฎ๐๐ ๐ฎ๐ป๐ฑ ๐ฆ๐๐ฟ๐ถ๐ป๐ด๐:
1. Find the missing number in an array of integers.
2. Implement an algorithm to rotate an array.
3. Check if a string is a palindrome.
4. Find the first non-repeating character in a string.
5. Implement an algorithm to reverse a linked list.
6. Merge two sorted arrays.
7. Implement a stack using arrays/linked list.
8. Write a program to remove duplicates from a sorted array.
๐๐ถ๐ป๐ธ๐ฒ๐ฑ ๐๐ถ๐๐๐:
1. Detect a cycle in a linked list.
2. Find the intersection point of two linked lists.
3. Reverse a linked list in groups of k.
4. Implement a function to add two numbers represented by linked lists.
5. Clone a linked list with next and random pointer.
๐ง๐ฟ๐ฒ๐ฒ๐ ๐ฎ๐ป๐ฑ ๐๐ถ๐ป๐ฎ๐ฟ๐ ๐ฆ๐ฒ๐ฎ๐ฟ๐ฐ๐ต ๐ง๐ฟ๐ฒ๐ฒ๐ (๐๐ฆ๐ง):
1. Find the height of a binary tree.
2. Check if a binary tree is balanced.
3. Find the lowest common ancestor in a binary tree.
4. Serialize and deserialize a binary tree.
5. Implement an algorithm for in-order traversal without recursion.
6. Convert a BST to a sorted doubly linked list.
You can check these amazing resources for DSA Preparation
All the best ๐๐
โค3
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Eligibility: BTech / BCA / BSc / BBA / BA / BCom
๐น 2000+ Students Placed
๐น 500+ Hiring Partners
๐น โน7.4 LPA Average Package
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โค3
Skills to become a successful web developer๐ฏ๐จ๐ปโ๐ป
1. HTML/CSS Basics ๐๐จ
Master the building blocks of the web.
2. JavaScript ๐ปโก
Add interactivity and dynamic content to your sites.
3. Responsive Design ๐ฑ๐
Ensure your sites look great on all devices!
4. Version Control (Git) ๐ ๏ธ๐
Track changes and collaborate with ease.
5. Frameworks (React, Angular, etc) ๐๐ ๏ธ
Speed up development with powerful tools.
6. Backend Languages (Node.js, Python, etc)๐๐ป
Handle server-side logic and databases.
7. APIs ๐๐ก
Connect and integrate with other services.
8. Problem-Solving Skills ๐งฉ๐ค
Tackle challenges creatively and efficiently.
9. Testing/Debugging ๐๐
Ensure your code runs smoothly and bug-free.
10. Soft Skills (Communication, Teamwork) ๐ฃ๏ธ๐ค
Work effectively with others and convey ideas clearly.
11. Continuous Learning ๐โจ
Stay updated with the latest technologies and trends.
Web Development Best Resources: https://topmate.io/coding/930165
ENJOY LEARNING ๐๐
#webdev
1. HTML/CSS Basics ๐๐จ
Master the building blocks of the web.
2. JavaScript ๐ปโก
Add interactivity and dynamic content to your sites.
3. Responsive Design ๐ฑ๐
Ensure your sites look great on all devices!
4. Version Control (Git) ๐ ๏ธ๐
Track changes and collaborate with ease.
5. Frameworks (React, Angular, etc) ๐๐ ๏ธ
Speed up development with powerful tools.
6. Backend Languages (Node.js, Python, etc)๐๐ป
Handle server-side logic and databases.
7. APIs ๐๐ก
Connect and integrate with other services.
8. Problem-Solving Skills ๐งฉ๐ค
Tackle challenges creatively and efficiently.
9. Testing/Debugging ๐๐
Ensure your code runs smoothly and bug-free.
10. Soft Skills (Communication, Teamwork) ๐ฃ๏ธ๐ค
Work effectively with others and convey ideas clearly.
11. Continuous Learning ๐โจ
Stay updated with the latest technologies and trends.
Web Development Best Resources: https://topmate.io/coding/930165
ENJOY LEARNING ๐๐
#webdev
โค9
Java is a popular programming language that is widely used for developing various types of applications, including web applications, mobile apps, desktop applications, and enterprise systems. Here are some key concepts to understand the basics of Java:
1. Object-Oriented Programming (OOP): Java is an object-oriented programming language, which means it focuses on creating objects that contain both data and methods to operate on that data. Key principles of OOP in Java include encapsulation, inheritance, and polymorphism.
2. Classes and Objects: In Java, a class is a blueprint for creating objects. An object is an instance of a class that represents a real-world entity. Classes define the properties (attributes) and behaviors (methods) of objects.
3. Variables and Data Types: Java supports various data types, including primitive data types (e.g., int, double, boolean) and reference data types (e.g., String, arrays). Variables are used to store data values in memory.
4. Methods: Methods in Java are functions defined within a class to perform specific tasks. They encapsulate behavior and can accept parameters and return values.
5. Control Flow Statements: Java provides control flow statements such as if-else, switch-case, loops (for, while, do-while), and break/continue statements to control the flow of program execution.
6. Inheritance: Inheritance is a key feature of OOP that allows a class (subclass) to inherit properties and behaviors from another class (superclass). It promotes code reusability and establishes an "is-a" relationship between classes.
7. Polymorphism: Polymorphism allows objects of different classes to be treated as objects of a common superclass. It enables methods to be overridden in subclasses to provide different implementations.
8. Abstraction: Abstraction involves hiding the complex implementation details and showing only the essential features of an object. Abstract classes and interfaces are used to achieve abstraction in Java.
9. Encapsulation: Encapsulation is the process of bundling data (attributes) and methods that operate on that data within a class. It helps in data hiding and protects the internal state of an object.
10. Exception Handling: Java provides mechanisms for handling exceptions that occur during program execution. The try-catch-finally blocks are used to handle exceptions gracefully and prevent program crashes.
Understanding these basic concepts of Java will help you get started with programming in Java. Practice writing Java programs, exploring different features of the language, and building small projects to strengthen your Java skills.
1. Object-Oriented Programming (OOP): Java is an object-oriented programming language, which means it focuses on creating objects that contain both data and methods to operate on that data. Key principles of OOP in Java include encapsulation, inheritance, and polymorphism.
2. Classes and Objects: In Java, a class is a blueprint for creating objects. An object is an instance of a class that represents a real-world entity. Classes define the properties (attributes) and behaviors (methods) of objects.
3. Variables and Data Types: Java supports various data types, including primitive data types (e.g., int, double, boolean) and reference data types (e.g., String, arrays). Variables are used to store data values in memory.
4. Methods: Methods in Java are functions defined within a class to perform specific tasks. They encapsulate behavior and can accept parameters and return values.
5. Control Flow Statements: Java provides control flow statements such as if-else, switch-case, loops (for, while, do-while), and break/continue statements to control the flow of program execution.
6. Inheritance: Inheritance is a key feature of OOP that allows a class (subclass) to inherit properties and behaviors from another class (superclass). It promotes code reusability and establishes an "is-a" relationship between classes.
7. Polymorphism: Polymorphism allows objects of different classes to be treated as objects of a common superclass. It enables methods to be overridden in subclasses to provide different implementations.
8. Abstraction: Abstraction involves hiding the complex implementation details and showing only the essential features of an object. Abstract classes and interfaces are used to achieve abstraction in Java.
9. Encapsulation: Encapsulation is the process of bundling data (attributes) and methods that operate on that data within a class. It helps in data hiding and protects the internal state of an object.
10. Exception Handling: Java provides mechanisms for handling exceptions that occur during program execution. The try-catch-finally blocks are used to handle exceptions gracefully and prevent program crashes.
Understanding these basic concepts of Java will help you get started with programming in Java. Practice writing Java programs, exploring different features of the language, and building small projects to strengthen your Java skills.
โค6
Typical java interview questions sorted by experience
Junior
* Name some of the characteristics of OO programming languages
* What are the access modifiers you know? What does each one do?
* What is the difference between overriding and overloading a method in Java?
* Whatโs the difference between an Interface and an abstract class?
* Can an Interface extend another Interface?
* What does the static word mean in Java?
* Can a static method be overridden in Java?
* What is Polymorphism? What about Inheritance?
* Can a constructor be inherited?
* Do objects get passed by reference or value in Java? Elaborate on that.
* Whatโs the difference between using == and .equals on a string?
* What is the hashCode() and equals() used for?
* What does the interface Serializable do? What about Parcelable in Android?
* Why are Array and ArrayList different? When would you use each?
* Whatโs the difference between an Integer and int?
* What is a ThreadPool? Is it better than using several โsimpleโ threads?
* What the difference between local, instance and class variables?
Mid
* What is reflection?
* What is dependency injection? Can you name a few libraries? (Have you used any?)
* What are strong, soft and weak references in Java?
* What does the keyword synchronized mean?
* Can you have โmemory leaksโ on Java?
* Do you need to set references to null on Java/Android?
* What does it means to say that a String is immutable?
* What are transient and volatile modifiers?
* What is the finalize() method?
* How does the try{} finally{} works?
* What is the difference between instantiation and initialisation of an object?
* When is a static block run?
* Why are Generics are used in Java?
* Can you mention the design patterns you know? Which of those do you normally use?
* Can you mention some types of testing you know?
Senior
* How does Integer.parseInt() works?
* Do you know what is the โdouble check lockingโ problem?
* Do you know the difference between StringBuffer and StringBuilder?
* How is a StringBuilder implemented to avoid the immutable string allocation problem?
* What does Class.forName method do?
* What is Autoboxing and Unboxing?
* Whatโs the difference between an Enumeration and an Iterator?
* What is the difference between fail-fast and fail safe in Java?
* What is PermGen in Java?
* What is a Java priority queue?
* *s performance influenced by using the same number in different types: Int, Double and Float?
* What is the Java Heap?
* What is daemon thread?
* Can a dead thread be restarted?
Source: medium.
Junior
* Name some of the characteristics of OO programming languages
* What are the access modifiers you know? What does each one do?
* What is the difference between overriding and overloading a method in Java?
* Whatโs the difference between an Interface and an abstract class?
* Can an Interface extend another Interface?
* What does the static word mean in Java?
* Can a static method be overridden in Java?
* What is Polymorphism? What about Inheritance?
* Can a constructor be inherited?
* Do objects get passed by reference or value in Java? Elaborate on that.
* Whatโs the difference between using == and .equals on a string?
* What is the hashCode() and equals() used for?
* What does the interface Serializable do? What about Parcelable in Android?
* Why are Array and ArrayList different? When would you use each?
* Whatโs the difference between an Integer and int?
* What is a ThreadPool? Is it better than using several โsimpleโ threads?
* What the difference between local, instance and class variables?
Mid
* What is reflection?
* What is dependency injection? Can you name a few libraries? (Have you used any?)
* What are strong, soft and weak references in Java?
* What does the keyword synchronized mean?
* Can you have โmemory leaksโ on Java?
* Do you need to set references to null on Java/Android?
* What does it means to say that a String is immutable?
* What are transient and volatile modifiers?
* What is the finalize() method?
* How does the try{} finally{} works?
* What is the difference between instantiation and initialisation of an object?
* When is a static block run?
* Why are Generics are used in Java?
* Can you mention the design patterns you know? Which of those do you normally use?
* Can you mention some types of testing you know?
Senior
* How does Integer.parseInt() works?
* Do you know what is the โdouble check lockingโ problem?
* Do you know the difference between StringBuffer and StringBuilder?
* How is a StringBuilder implemented to avoid the immutable string allocation problem?
* What does Class.forName method do?
* What is Autoboxing and Unboxing?
* Whatโs the difference between an Enumeration and an Iterator?
* What is the difference between fail-fast and fail safe in Java?
* What is PermGen in Java?
* What is a Java priority queue?
* *s performance influenced by using the same number in different types: Int, Double and Float?
* What is the Java Heap?
* What is daemon thread?
* Can a dead thread be restarted?
Source: medium.
โค4